You mentioned that, in gens 1 through 4, all of the “archaeologists” in the Pokemon games were either glorified grave robbers or hobbyists (with the latter category being pretty much entirely represented by Cynthia and maybe Eusine). Has there been any improvement in the portrayal or archaeology since then?
I think so! I mean, a lot of the archaeologist-as-adventurer-and/or-grave-robber stereotypes are baked into pop culture in a way that it’s difficult to get away from, but I actually wrote an article about this for PokéJungle not long after Sword and Shield came out, which you can read here. I think Sonia’s storyline in those games presents an attitude to the past, and the study of the past, that is kind of unique in Pokémon so far and much more representative of what history and archaeology are actually like: a process of negotiating and reshaping our understanding of the past and our relationship with it. All Pokémon games since Gold and Silver have cared at least a little about the ancient past, but I think Sword and Shield really “get” it, more so than any of their predecessors have.
In response to Twitter: A lot of the video games I remember playing when I was a kid are older than I am (or at least were obsolete by then; by the time I was old enough to play Sega Genesis it had already lost Console War I and that didn’t stop me from enjoying it). That said, your scare quotes are supposed to be the joke.
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