Dunno. I actually like having a certain amount of luck involved, because it means you have to be able to think on your feet and deal with stuff that, through no fault of your own, just doesn’t go your way. There’s also a few Pokémon that can make a strategy of it by manipulating luck – I’m thinking of the Serene Grace Pokémon – and it might be interesting to have more Pokémon that play with luck in different ways. Obviously how beneficial these things can be is a matter of degree, though, because most people agree that stuff like Double Team, Brightpowder, one-shot moves and the Moody ability are just a pain – at some point it stops being about calculated risks and starts being about random long shots. So I don’t know. Constant sleep duration seems reasonable enough (and could open up a different way of balancing various sleep moves – some might last longer than others). Confusion I’m in two minds about because, although it’s annoying (which I think is its purpose), it doesn’t get used very much because it’s actually just not consistent enough to be effective – honestly, I could get behind either removing it completely or making it stronger. I’m not sure what your PP suggestion has to do with accuracy or randomness, I’m afraid…
