One lunatic's love-hate relationship with the Pokémon franchise, and his addled musings on its rights, wrongs, ins and outs. Come one, come all, and indulge my delusions of grandeur as I inflict my opinions on anyone within shouting distance.
okay, we just had a thing, let’s talk about the thing
anyone who hasn’t watched the Pokémon Direct broadcast and wants to watch it for themselves, or just wants to not watch it and wait for Sword and Shield, stay out, ’cause I’m going to be talking about the thing
Now, I’m sure you’ve all
been waiting with baited breath for Chris’ thoughts on Detective Pikachu; well,
I have some good news and some bad news.
The good news is that Chris has a very long post – so long that it might turn out to be 2 posts – with all the thoughts he can muster about the long-awaited live-action Pokémon adaptation.
The bad news is that there
were some minor structural issues I had with the draft and Chris has begrudgingly
agreed to make a few changes here and there to ensure that we put out only the
best content for all of you.
In the meantime, because
we promised Detective Pikachu content today, we decided to give you all a
special Jim the Editor post containing my 5 favourite scenes from the movie!
Look, the raw, unvarnished truth is that I think all hype is dumb and everyone should just sit down, shut up, and wait for the movie in an unfurnished stone cell in perfect, motionless silence without eating, drinking or breathing. But I guess that’s the kind of attitude that people around me are always calling “not normal” or “disturbingly aloof” or “please put down that Necronomicon,” whatever that’s supposed to mean. I’ll just have to say something and get on the record as being just as wrong and dumb as everyone else.
So, recently I read this article from the New York Times Magazine about the growing evidence for a precipitous decline in global insect populations over the last couple of decades, a phenomenon that has gone largely unnoticed until quite recently (except as it pertains to a few species we care about, like honeybees) because insects are just so hard to count. Because the available data is still quite limited, it’s hard to draw detailed conclusions about what’s happening, how fast, and how we can stop it, though it seems like a good bet that global climate change and indiscriminate use of pesticides are probably both involved.
Now, to most well-informed people this is clearly part of the ongoing social, political and technological crisis around humanity’s relationship with the natural environment of our planet, and probably brings to mind any number of ecological catastrophes brought about by human agency, the debate over what kind of action is necessary to prevent or mitigate similar catastrophes in the future, and so on and so forth. But for me, as a lifelong Pokémon fan with an analytical bent and a more-than-passing interest in Pokémon’s origins, my mind went instead to the childhood hobby that Satoshi Tajiri dreamed of sharing with children who couldn’t experience it in an increasingly hyper-urbanised Japan: insect collecting. The people who collected the data that sounded the alarm to the scientific community, and allowed this article to be written, are people like Tajiri might have grown up to be, in another life: amateur collectors who, for the most part, aren’t professional scientists, but still do the hard work of science while receiving little of the glory, all for the love of bugs. They are real-world Pokédex compilers, whose contributions don’t depend on exhaustive formal education or sophisticated experiments, but on the foundational scientific skills of observation and curiosity. Their work is Pokémon’s spiritual heritage… and everything they study is slowly dying.
And I’m not sure if Pokémon has the capacity or even the desire to pass meaningful comment on it.
In lieu of a Pokémon review (because what even is my life right now, arghghghl; next weekend my students are handing in essays and I have to write an exam for the week after that), here is a message log with a conversation between me and Jim the Editor about game balance in Pokémon (and elsewhere). This is the kind of thing I might post regularly to a Patreon page, if I ever actually create one? So, comments would be useful.
Can’t they SEE I’m not done reviewing the seventh generation Pokémon yet!?
Sooo… Apparently this is a “mythical Pokémon,” meaning one of the subset of legendary Pokémon that can’t be obtained through normal gameplay. It started appearing in Pokémon Go earlier this week… or rather, Ditto that have transformed into Meltan started appearing. The workaround with Ditto is odd, but the idea of introducing a new Pokémon through Go is neat, and creates a cool feeling of discovery for people who stumble upon it without already knowing it’s there. This is also a pretty clever way to quietly advertise generation 8 to players of the mobile game (many of them players who had dropped Pokémon for a number of years, and were drawn back by nostalgia and Go‘s low barriers to entry).
Meltan is apparently a Steel-type Pokémon made of living, liquid metal, capable of absorbing other metal objects into itself. It’s apparently based on a hex nut, which is… weird… but the liquid body, and being based on something that is only a part of larger machines or constructs, could both point towards multiple Meltan being able to combine into more powerful entities. There is a distinct and worrying possibility that Meltan will be only one of several weird-cute little Steel-types in the shape of machine parts, and then when you bring them all together they assemble into the fµ¢&ing dragonzord or something. Where there’s a nut Pokémon, there must be a bolt Pokémon, and why stop there? Washers, nuts, screws, the sky’s the limit. THERE, I made a damn prediction about something; I hope you’re happy, because that’s officially 100% of my prediction quota for the leadup to generation 8.
Jim the Editor and I created a convoluted rule system loosely based on the drinking game Circle of Death (more commonly known as “Kings” in America) for a Pokémon challenge that is more forgiving than a traditional Nuzlocke but nonetheless causes all kinds of random fμ¢&ery. You need a deck of cards (or a simulation thereof) and draw one every time you enter an area where you expect to see a reasonable amount of fighting (i.e. not just routes with wild Pokémon, but also gyms, Team Evil bases, etc – some judgement calls on what counts will be necessary). Each different card instructs you to do something, as follows: Continue reading “Tired of Nuzlockes? Try this bull$#!t”→
I’m probably supposed to have to opinions on Pokémon Go by now, so we should talk about that. Obviously if you know my writing then you know that I tend to be more interested in things like story and characterisation and world-building than in strategy and mathematics and the inner workings of the game, because frankly there are loads of other people on the internet who are just much better equipped than me to deal with the hard-core mechanical stuff. And Pokémon Go, although I am having a lot of fun playing it, doesn’t give me a whole lot to pick apart, in the way that I like to pick apart episodes of the anime or whatever. But I would clearly be in dereliction of my solemn duty as an Internet Pokémon Guru if I did not produce some form of rambling commentary on the bits of this game that have managed to catch my interest – namely, the three teams and their competing philosophies.