A Paean to an Obsolete and Underloved Game

I wish to ramble, at length and for no reason in particular, about something of absolutely no importance.

More specifically, I wish to ramble about an interesting but obscure and not particularly successful 1997 real-time strategy game that is wildly unbalanced, has clunky and unintuitive controls, is frankly kinda glitchy, and was created by a studio that went under more than 15 years ago.

You have been duly warned. Continue reading “A Paean to an Obsolete and Underloved Game”