Anonymous asks:

The thing about the pika-clones is that Gamefreak has stopped trying to use them to recapture pikachu’s popularity and seems to now be making them just for the sake of tradition, just like the generic birds and rodents. But at least diggersby and talonflame have had multi-dimensional designs, cool new elements, and awesome hidden abilities to make up for their low stats. So if Gen 7 has a new electric rodent, do you think gamefreak could do the same and make it actually interesting and useful?

Okay well first of all I don’t think VII having a new Electric rodent is an “if.”  And certainly they could, and I hope they will.  I agree that Diggersby and Talonflame (and I suppose to a lesser extent even Vivillon, I will grudgingly admit) prove that there’s scope for cleverness even within the “templates.”  Emolga, I thought, was a good start, though Dedenne was a rather depressing return to form.  And I suppose one could argue that Se Jun Park’s famously creative use of Pachirisu in the 2014 world championship gives them some justification for continuing to include Pokémon that demand a very… unconventional strategic approach, though not much (I believe we are still waiting on such championship-level breakthroughs for Farfetch’d, Delibird, Kricketune, Phione, Girafarig… you know, I’m just not going to list them).  They may by this point actually regard competitive uselessness as an essential part of the template.  So of course they could; that doesn’t mean they will.

thephilosophicalsheep asks:

All right; so in gen 6, gamefreak made obscure competitive phenomena like EVs and egg moves more accessible to younger players with additions such as super training and the DexNav. Now what I want them to do is encourage their use by allowing NPCs the same benefits. Rarely in the pokemon games do you even see in-game trainers using ITEMS. That needs to change. I want to see Sun and Moon trainers with EV-trained, egg-moved, battle-equipped mons. That’ll better prepare kids for competitive, no?

Mmm… well, sort of?  I mean, we already have that in, for example, the Battle Maison; facilities like that have used all of those things for ages.  And to be honest I’m kind of happy with that, as a step up in difficulty from what we see during the story portion of the games.  I don’t want to throw all of this $#!t at you from the start; that’s just bloody overwhelming.  And I think the increase in transparency that comes from Super Training is much more important to introducing the EV system than having NPCs with EV-trained Pokémon would be; you can’t see EVs in battle, so ultimately that just winds up as being “everything is now harder for reasons you don’t fully understand; hahahahaha!”  The other thing there is that EV spreads for competitive movesets are often based on calculations around which Pokémon you can take down in X number of hits and which Pokémon can take you down in X number of hits, all assuming equal level and heavily informed by the current metagame, and that’s just not something that’s ever going to have any place in single player.

Continue reading

vikingboybilly asks:

How come some plants are pokémon, but most are not? Humans are the only known non-pokémon animal in existence (besides pokédex mentions of Indian elephants and stuff), so is there some kind of bias because the world’s environment and obstacles isn’t made out of meat?

I think probably because if all plants are Pokémon too then you begin to run dangerously short of things that are okay to eat.  Game Freak seems to be very uncomfortable with the idea that humans eat Pokémon, at least in the present day – hell, in recent years they even seem to have become uncomfortable with the idea that wild Pokémon eat each other.  When you ask them about it, they make reference to the huge variety of wondrous fruits and vegetables that exist in the Pokémon world.  I suspect if all the plants become sentient too then they run out of wriggle room.

Anonymous asks:

what do you think about sexualization of pokemon species. Some historical antecedents?

I’m afraid I don’t really know what you mean by “historical antecedents” in this context… do you mean like bestiality in mythology?  I’m not by any means well-informed about world mythology generally; I would only consider myself an expert on Greco-Roman myth, and I think what’s going on there is a very different sort of phenomenon.  When Pokémon are portrayed in a sexualised manner in fan art and the like, that tends to involve accentuating their human-like traits, particularly feminine ones.  The most important cases in Greek mythology involve a male god in the form of an animal (or in the case of Pasiphaë a male animal and a human woman under the power of a god), and make no effort to humanise the animal form in any way.  I think the point there is probably something about humans being at the mercy of nature and the divine, ’cause sex is almost always about dominance in Greek culture, and the exemption of deities from human rules and social norms.  

A different sort of case again, where a non-human thing does have its human traits emphasised and sexualised, would be creatures like mermaids, and in folklore those tend to be seen as devilish temptresses who are out to kill men, like rusalkas in Slavic myth, so those are about the dangers of temptation and, essentially, a fear of female sexuality.  With Pokémon the human is imagined as being emphatically in charge, and the Pokémon are probably in a position where they will habitually seek their trainers’ approval… which makes the whole thing a bit icky the way I see it, in the same way as sexual relationships with children (particularly between teachers and students) are icky.  

Anonymous asks:

What would you do to fix darmanitan’s zen mode ability in a way that’s thematically appropriate?

Hmm. Well, the problems with Zen Mode as I see it are:

1) you’re forced to train one Pokémon to fill two roles, and wind up splitting EVs, nature and move sets so you get this messy hybrid (I think Game Freak did anticipate this and tried to deal with it by giving the two forms extremely high base stats in the areas they specialise in – the problem is you’re better off just piling EVs and a nature bonus on top of the high stats enjoyed by the basic form and pushing his attack into the goddamn stratosphere), and 2) Zen Darmanitan is a tank who inherently starts with less than 50% health, which compromises his usefulness. Well, and 3) the alternative, Sheer Force, is such a hugely powerful ability for a Pokémon with a stat spread as extremely specialised towards physical damage as Darmanitan’s, but there’s not much we can do about that.

Continue reading “Anonymous asks:”