Final Fantasy VII: Entry 3

So, I’ve just had a whole bunch of information dumped on me about what’s going on in this story.  In terms of what’s actually happened since the last entry… well, we rescued Aeris from the evil Turkish power company (break into an office building?  Yeah, I’ve raided Silph Co., I know what I’m doing), picking up a talking hyena named Red XIII in the process, got captured again, were mysteriously released to find everyone in the building dead, had a brief stand-off with the tyrannical new President (the son of the more manageably evil old President), busted out of the place with Cloud on a tricked-out motorcycle and everyone else piled into a three-wheeled pickup truck (I have to admit, this game has style), blew up a tank, and then fled the scene, and now everyone’s chilling in some small town inn listening to Cloud’s war stories.  In terms of what we now know…

Okay, so Elmyria is not really Aeris’ mother, or not her birth mother anyway.  Aeris was orphaned at about 8 years old.  Elmyria happened to be present when her mother, Ifalna, died, and figured “eh, my husband’s off fighting in some war, I don’t have any kids, and I’m not getting any younger, know what I’m sayin’?”  Aeris and Ifalna were the last of a race called the Ancients, also known as the Cetra (etymology – possibly from Latin cetera, ‘other’?  If so it’s probably not what they called themselves), who are prophesied to lead the way to the ‘Promised Land,’ a beautiful and ever-fertile place which, logically, would be a great spot to set up a few hundred of those fertility-burning power plants.  The Turkish chief scientist, Dr. Hojo, seems to think it would take 120 years to actually use Aeris to find the way there, though, and thus wishes to ‘breed’ her (makes sense, although that doesn’t quite explain why his Plan A was to stick her in a cage with poor Red XIII…).  Apparently Ifalna was subjected to some kind of experimentation as well in her time (Hojo comments that she was a much better subject) – I’m guessing she and Aeris were on the run when she died.  Sephiroth, Cloud’s old boss whom everyone thought was dead, is a Cetra too, and seems to be at least partially responsible for the massacre in the power company’s headquarters.  He seems to regard the Promised Land as his birthright, and isn’t keen on letting anyone else get there first.

There’s a whole story behind that, too, which is the purpose of the war story Cloud is sharing with everyone.  Apparently when Cloud knew him Sephiroth was a pretty good dude (of course, apparently Cloud was a pretty good dude back then too, so what can I say, people change.  ZING!).  As part of their work in the evil power company’s secret private army of magic cyborg knights or whatever, Cloud and Sephiroth were both sent to Cloud and Tifa’s hometown to check out a malfunctioning reactor.  Turns out the reactor was malfunctioning because Hojo for some godawful reason had been using it to broil soldiers in pure life-force, causing them to mutate into horrible monsters (and that… I guess goes some way to explaining all the wild Pokémon in this world).  Sephiroth, who’d known all his life that he was somehow ‘special’ (dude is probably the greatest swordsman in the history of swords, and his aptitude for magic makes Aeris look like an idiot child), made the disconcerting connection that he may have been ‘grown’ in the same way, which would explain why he knew nothing about his parents but his mother’s name, ‘Jenova.’

‘Jenova,’ Sephiroth discovered through subsequent research, was a mostly-dead 2000-year-old Cetra found preserved underground.  The Cetra, according to legend, were a nomadic race who moved from planet to planet in search of the Promised Land, but were destroyed on this world by some sort of cataclysm, while humanity survived (from the sounds of it, the Cetra sacrificed themselves to save humanity – although, given Aeris, it would seem that not all of them died).  Hojo’s far more inspired predecessor, Professor Gast, had been attempting to clone Jenova, or at least use her DNA to create humans with Cetra powers.  Sephiroth put two and two together.  He also blamed humanity for the destruction of the Cetra, completely flipped his lid, and slaughtered everyone in the town except for Cloud and Tifa, claiming to hear his mother speaking to him telepathically and commanding him to take back the world for the Cetra (judging from Aeris’ case, telepathy does seem to be a notable trait of the Cetra – and possibly hearing the voices of one’s ancestors as well).  Cloud confronted Sephiroth, but doesn’t exactly remember what happened, except that he wasn’t turned into a shishkebob and Sephiroth was never seen again.  This, I’m guessing, is what led to Cloud quitting his job.  Understandable, given the circumstances.

There was a tank labelled ‘Jenova specimen’ inside Hojo’s lab, while we were breaking Aeris out – after we were released from our cells later, this tank was at one end of a trail of blood leading up several floors to the President’s office, where the President was slumped over his desk with Sephiroth’s sword in his back.  The tank had contained some sort of alien thing, which Barrett described as a ‘headless freak.’  When Sephiroth found the original Jenova in the power plant outside Cloud’s hometown, she was a weird blue tentacle-y humanoid with red fleshy wings and eyes in funny places.  Aeris’ example (and Sephiroth’s, for that matter) would suggest that this is not exactly what Cetra look like.  I’m sort of inclined to conclude that Aeris and Ifalna were actually human/Cetra hybrids – and hybridisation does seem like a fairly scenario, given that they’re still around even though their race was supposedly wiped out two thousand years ago.  As for the thing in the tank… the trail of blood leading to Sephiroth’s sword seems to suggest either that it was Sephiroth, and this is just what he looks like now, or that he let it loose and helped it kill everything in the building.  Either possibility is worrying.  Sephiroth definitely has some kind of messiah complex thing going; people told him he was ‘special’ while he was growing up, he believed them wholeheartedly, and coming to realise that he wasn’t the kind of ‘special’ he thought was such a shock to his worldview that he immediately had to make a new destiny for himself even more glorious than the one his creators had planned for him.  This guy is bad news.

And that just leaves one thing to talk about: Red XIII, the new team member.  Red is a talking hyena.  In fact, he’s a very well-spoken talking hyena (I can’t help but imagine him with an English accent), seems quite intelligent, and was even fairly well-acquainted with the workings of Hojo’s lab.  He was one of Hojo’s experiments, but I’m not sure whether or not his intelligence is the result of this; Hojo seemed as surprised as anyone else to learn that Red could talk.  He says he’ll stick with Cloud, Aeris, Tifa and Barrett until they get as far as his home, but I get the impression he has a certain intellectual curiosity about the whole Cetra business, and might well decide to stay on just to see what happens.  I quite like this character, as he is possibly the only sane member of the party at this point.  I hope to learn more about him as the story progresses.

I have read your ethics on pokemon training and I say great work. Although I like to show you this site. It would be nice if you read 4 pages on it (last one is all jokes) and see if you have any more additional opinions of your or on theirs. It is called Ethics of Pokémon Capture and its in Pokémon Tabletop Adventures site. (Its half dead from what I see). If you choose to answer, do not be afraid to be thoroughly detailed or not. Thanks.

I believe you are referring to this forum thread? http://forums.pokemontabletop.com/topic/9803938/1/

Some interesting thoughts.  I agree with the member who weighs in on the fourth page, SeaSee, pointing out that, in fact, Pokémon in the anime (which, let’s face it, has to be the main source for this kind of background stuff, since the games just don’t care much about worldbuilding) can actually leave their Pokéballs without being called and generally seem to be at least partially aware the world around them while inside, which I think seriously challenges a lot of the assumptions that people tend to make about how this stuff works.  I think most of the other conversants here are missing that.  A lot of the time Pokémon break out of their Pokéballs for comedic effect, most notably Jessie’s Wobuffet and Misty’s Psyduck, so I can understand taking it with a grain of salt, but there are important serious examples too – the one that most readily comes to mind for me is when Ash’s Pokémon refuse to let him shiver through a blizzard alone in Snow Way Out.  I would add to this the practice of keeping Pokémon in cages, as Team Rocket often do in both the games and anime – if Pokéballs really do have the kind of power often attributed to them, it seems to me that cages are an insecure and costly waste of space.  Several of the forum members in this discussion characterise Pokémon training as slavery, but I feel it clearly involves a lot more give-and-take than that.  Then again, when the games finally did weigh in on the discussion, as another member points out, it was with the Shadow Triad’s comment in Black and White 2 that Pokémon in Pokéballs are ‘fated’ to obey, and N’s subsequent call for a world without Pokéballs (this was all after I wrote my article on the subject, of course).  I think the current position of the games, then – which may change in a few days with the release of X and Y! – is that Pokéballs are a problem, but the institution of Pokémon training itself is not.  I don’t think Pokéballs do ‘brainwash’ Pokémon in any consistent or measurable sense, and as you know from my ethics article I don’t think Pokémon can even be captured at all unless they are fundamentally accepting of the concept of partnership with humans.  However, I am coming to suspect that Pokéballs do change the symbolism of the relationship and thus damage the way both sides view it, and also give the human side a greater degree of control in terms of transport and the administration of medical care.  The invention of Pokéballs has changed the way both sides view what’s going on – and not for the better.

One more point.  Member Esprit15 noted the likelihood that different species of Pokémon likely do not view capture in precisely the same way.  This, I think, is something very important to keep in mind.  The games, the anime and the fans all have a tendency to think in terms of a simplified dichotomy between humans on one side and Pokémon on the other, because it’s easier for us to deal with the issues in those terms.  That means, however, that we are putting one species on one side of the relationship and seven hundred-odd species on the other, and stubbornly treating it as monolithic.  I’m not certain this is wise.  I do not hold with those who say that many Pokémon are of only animal intelligence and can be viewed as being in the same position as pets in the real world (I think that almost all Pokémon are of at least near-human intelligence, although the waters are muddied by the fact that there are different kinds of intelligence to consider – logical and emotional, as well as more abstract things like creativity and leadership), but I do believe that different species understand life, family, society and battle in different ways, and that the assumption that capture and training affect all of them in the same way is not necessarily a sound one.

I’ll tackle your next question later.

Final Fantasy VII: Entry 2

So Cloud, Tifa and Barrett walked into a trap while attacking another power plant (considering that they tried to attack this plant, during business hours, only a day after attacking the last one, again during business hours, I’d say they got what was coming to them, but then again, they’re the terrorists and I’m not going to tell them how to do their jobs).  Long story short, Cloud fell off a building and landed in some chick’s garden inside a ruined church.  This is, like, just a regular work day for him, you understand.  Luckily, the girl says, the roof broke his fall.  Ha.  Ha.  Ha.  Still, after a fall like that, I suppose the five minutes or so of unconsciousness Cloud suffered are a fairly minor setback, all things considered, so maybe she has a point.  The church is a wreck anyway; everything is falling to pieces, and the gardener seems to have torn up the floor to make room for her flowerbed.

This girl is Aeris (which means that she is going to die).  Her thing is basically hanging out in this abandoned church growing flowers, which she then sells on the street.  Cloud has actually met her once before, hanging around near the first power plant we bombed, apparently totally oblivious to the chaos.  She strikes up a conversation with him as she tends her garden, prattling about nothing for a while, before asking him to escort her home, since he’s such a hotshot mercenary – in exchange for the promise of a date at some unspecified time in the future.  Aeris is being hunted by Turkish people from the evil power company who want to give her Cloud’s old job.  Cloud is a bit mean about Aeris’ combat skills when he learns this, although in fairness she does manage to kill a couple of trained soldiers with machine guns using only a long stick – she’s definitely much more effective as a spellcaster, though.  The Turks want Aeris because she is something called an Ancient – supposedly the last one.  Not entirely sure what that means, though I’m guessing her aptitude for magic has something to do with it.

Cloud is inexplicably nice to Aeris, possibly because he hopes to one day sleep with her, possibly because he enjoys being around someone who just flat out refuses to buy into his usual “I am the biggest jerk on the planet” persona.  Aeris, in turn, is inexplicably nice to Cloud, possibly because she also hopes to one day sleep with him, but probably more because she’s nice to everyone.  After he finishes escorting her home, Aeris attaches herself to Cloud, deciding that she will help him with his vaguely-defined quest – as far as I can tell, she does mainly because she’s bored of being a florist – and has been tagging along pretty much ever since, apparently always meaning to go home but never quite finding a moment at which she’s prepared to stop helping.  This works for me since, again, she seems to be the game’s designated spellcaster and is pretty damn good at it.

Meanwhile, Tifa has apparently become a prostitute to help make ends meet.  This does not seem like her at all, so Cloud decides to investigate – but the local pimp king’s mansion is only open to girls, and he isn’t willing to let Aeris go in alone.   Aeris devises a zany scheme to get Cloud inside by dressing him up as a girl, which works surprisingly well, they get inside, and they find Tifa, who is actually here for a chance to get the pimp on his own and interrogate him for information about the power company.  Tifa and Aeris seem to get along very well, all things considered, probably because Tifa likes being able to complain about Cloud to someone who ‘gets’ it (also because Aeris is a pretty difficult person to dislike).  Further zany antics ensue, culminating in Cloud, Aeris and Tifa confronting the pimp king in his bedroom and proposing increasingly gruesome threats to his vulnerable genitalia.  He confesses that the power company has decided to just drop a couple of suburbs on Tifa’s pub and blame it on the eco-terrorists.  Then he drops them through a trapdoor into the sewer.

To cut a long story short, Cloud and Tifa arrive home too late to prevent the destruction of the pub (along with, incidentally, a huge swathe of the city), while Aeris, who had gone off on her own to find Barrett’s daughter Marlene and get her to safety, runs afoul of her Turkish enemies and is kidnapped (when characters leave the party they don’t take any materia with them, and Aeris without materia is basically a girl with a big stick, so in retrospect it was probably a bad idea to send her off on her own).  Cloud, Tifa and Barrett escape unharmed, but the rest of the eco-terrorists are buried under thousands of tonnes of rubble.  A moment of silence for these three – Biggs, Wedge (named, I imagine, for Luke Skywalker’s friends and fellow pilots Wedge Antilles and Biggs Darklighter in the Star Wars films), and Jessie.  They weren’t remarkably competent, but they got their jobs done and they seemed like nice people.  They liked Cloud even though he was a total jerk to them most of the time, and Jessie the technician, I think, even had something of a crush on him.  Barrett loses it when he realises that they’re dead, but manages to calm down a little once Tifa explains that there’s a good chance Aeris was able to get Marlene out, at least.  He seems to be oscillating between the ‘denial’ and ‘anger’ stages of the grief process, although it’s hard to tell against his usual baseline anger.  Tifa has fast-forwarded to ‘depression’ and is no longer sure she can keep up the fight.  And Cloud… well, Cloud, as usual, doesn’t give a $#!t about anything; he wants to go see Aeris’ mother Elmyria and find out what the hell this ‘Ancient’ business is really all about.

I have to admit, this game knows a thing or two about atmosphere.  The graphics may be extremely clunky by today’s standards (it was made in 1997) but the character sprites are pretty expressive considering the level of detail they have to work with (basically substituting gesture and body language for facial expressions and vocal cues), I’m enjoying the music, which contributes nicely to the overall ‘feel’ of each area, and the cutscene of the huge chunk of city falling on the slums gives this wonderful impression of impending doom; it’s really quite powerful stuff.  Also – not going to lie, a lot of Aeris’ dialogue during the cross-dressing sequence made me giggle, especially the part where you’re asked to choose what kind of dress you want for Cloud, “something soft… that shimmers…”  Getting in touch with his feminine side is probably going to be good for him in the long run anyway.

Final Fantasy VII: Entry 1

Right, been playing for a couple of hours now.  I have established that we are definitely terrorists, and we are definitely fighting an evil power company that is providing cheap electricity by burning the soul of the planet as fuel, which seems like a mildly terrible long-term strategy to me, although I think I might detect perhaps a hint of allegorical political commentary in there?  Anyway.  The player character is a young man named Cloud, who used to work for the power company as part of their secret private army of magic cyborg knights (or something) but quit a while ago and now works for the eco-terrorists who are trying to blow up their power plants.  Cloud is a massive douchebag and doesn’t care who knows.  He’s a pretty abrasive guy, all around, and will make it clear to anyone speaking to him that, whatever they’re talking about, he doesn’t care.  This includes the loud angry black man who runs the eco-terrorists, Barrett, who is somewhat incredulous that Cloud can know about what’s happening to the world and still only be in it for the money (which is coming out of Barrett’s daughter’s college fund).  I can think of two explanations here.  One is that Cloud genuinely doesn’t buy into Barrett’s whole “they’re destroying the soul of the planet!” line, and doesn’t believe it ultimately matters who he works for – I don’t quite think I buy this, because he must have quit his old job for some reason.  The other is that Cloud is just fundamentally depressed and sincerely wouldn’t mind if the world ended, and at the moment this seems more likely, because he’s just not a happy person, and also seems prone to debilitating flashbacks reminiscent of PTSD.  I’m pretty sure his deal is that he’s just coming to realise he’s been a horrible person for most of his life, and further realising that he doesn’t actually want to change as much as he probably should, and the combination of those two realisations is basically sending him into a downward spiral of self-loathing.  Something like that.

Now, by emphasising that Cloud is a dick, I don’t mean to imply that Barrett isn’t, because he is also angry, abrasive, violent, and prone to taking his anger out on civilians or teammates (at one point physically throwing an ally across the room apparently for no greater crime than being in the fallout zone of an argument with Cloud).  However, Barrett at least has the redeeming features of his love for his daughter, Marlene, and his apparent sincerity in wanting to, y’know, stop the world from ending.  Also one of his arms ends in a machine gun, which makes him okay in my book.

The third member of the team so far is Tifa, who owns the local pub.  The eco-terrorists live under her pinball machine.  She seems to be an on-and-off member of their group.  She was also Cloud’s best friend when they were children, and I kinda think they have a ‘thing’ going on?  Or maybe they had a ‘thing’ and it ended badly?  Or maybe they both want to have a ‘thing’ but Cloud is too much of a douchebag to say anything and every time Tifa’s about to say something she remembers what a douchebag he is?  I’m kinda getting mixed signals on this one.  Tifa also has issues, because according to one of Cloud’s PTSD flashbacks her father was killed by an employee of the power company’s private army named Sephiroth, who was Cloud’s idol growing up (aside: I am familiar with the name ‘Sephiroth’, and it is definitely a name to run away from very very fast).

The city they all live in seems like a pretty awful place, all around – lots of smog and grime, all the buildings are falling apart, most of them seem to have been built from rubbish anyway, the power company owns the government and runs it like a police state, and people are just generally miserable.  Apparently there’s a nice part of the city where all the rich people live, but I haven’t seen it yet.  As crappy as things are, I’ve got to wonder about the wisdom of blowing up all the power generators to stop pollution – quite aside from the fact that, as various townspeople note, lots of innocent workers are dying in the blasts, I’m also not entirely sure leaving a city of that size completely without electricity is going to be a particularly good scenario either, especially as a lot of their transport infrastructure seems to be electrical.  Lots of people are probably going to die in the ensuing anarchy, and there’s a good risk that a fair few will starve after that.  On the other hand, I can’t say I’m qualified to predict the short- or long-term environmental and societal impacts of the soul of the planet dying, so this may be a case of “you can’t make an omelette without blowing up eight massive power generators in a sustained campaign of militant eco-terrorism.”

As far as the combat system goes – well, I’ve played other Final Fantasy games and so far it seems fairly straightforward but I’m still wrapping my head around this ‘materia’ business.  Apparently people use magic by collecting orbs of… stuff… and jamming it into their equipment?  And then there are some other ones that don’t seem to have anything to do with magic but I haven’t quite worked out what those do.  Cloud is an almighty badass who shakes off machine gun fire and lasers like water off a duck’s back, fights with a sword that’s bigger than he is, and also seems to be some kind of spellcaster, although again I’m not totally solid on the way magic works yet.  Barrett is big and tough and never dies and, again, has a machine gun for an arm, although somehow it doesn’t seem to be as effective at killing things as Cloud’s big-ass sword.  Tifa seems to be an all-rounder.  She punches things.  She must be very good at punching things, because although she’s not quite on the same level as Barrett’s machine gun, I’d say just being on the same order of magnitude is quite an achievement.  Also her special attack has something to do with a slot machine?  I don’t know.  The fights have been fairly straightforward so far, except for the first boss fight against a giant robot scorpion, which I blame entirely on Cloud.  When it raised its tail, Cloud shouted “Be careful, Barrett!  Attack when its tail’s up!  It’s going to counterattack with its laser!” which I took to mean “shoot the f&$#ing thing before it finishes charging its Solarbeam!”  Not a good idea, because every attack made against this thing, by either character, while its tail is up causes it to immediately blast both of them with a giant laser, so apparently when Cloud said “attack when its tail’s up!” he actually meant “DON’T attack when its tail’s up!” which strikes me as evidence of dangerously poor communication skills on his part.

Well, either that, or he’s so far gone that he’s open to enemy-assisted suicide and doesn’t much care whether he takes Barrett with him.  Hmm.

Classic cry for help, that.

Interlude: Final Fantasy VII

So, I’m not totally sure exactly how long it will be before I can actually play X or Y (could easily be a few weeks).  In the meantime… Final Fantasy VII, which Jim has been telling me for a long time that I must play, is on sale for $6 on Steam this weekend.

On the theory that writing something is better than writing nothing, let’s see what happens.

Jim says it’s among the most perfect games ever, and that I’ll laugh, I’ll cry, and it’ll change my life.  I’m a little vague on what the game is about – I think the main characters are terrorists, and the bad guys are an evil power company?  And I know that Aeris dies, although I’m not exactly sure who Aeris is, which I think is rather the reverse of the way one is normally supposed to approach this story.  Nonetheless, I shall press on.

These are going to be more reaction pieces than my usual polished commentary, but I’m sure I’ll be able to work in some analysis somewhere.  Think of it as a stylistic experiment on my part.

Hello I just found this blog and I ask this one. :) I read this fanfic called, “Almost Like Flying” by Starlingnight. It made me very sad for liking pokemon which made me think, “pokemon don’t rebel because they don’t know any better”. What do you think? :)

I’m not totally sure I understand what you’re asking, but I’ll give this a shot – I’m taking this to mean “why don’t Pokémon rebel against trainers who do bad things?”; is that about right?

I don’t think Pokémon are like most animals – their comprehension of language and abstract concepts seems quite advanced.  Most of them clearly aren’t of human intelligence, but it seems like we’re looking at something much more like a dolphin or a great ape than a lizard or a pigeon, even concerning the… shall we say ‘less gifted’ species of Pokémon out there.  Ash’s Pikachu, at any rate, clearly has at least some degree of understanding of human morality, and the other main human characters’ Pokémon in the anime generally do seem to ‘get it.’  On the other hand most species aren’t concerned with that sort of thing at all in the wild.  They’re perfectly capable of understanding conventional morality, right and wrong, and so on, but it’s just not something they care about unless they’ve specifically been taught to, because their wild communities don’t function in the same way as human societies do.  I suppose what I’m getting at is that saying “they don’t know any better” is one way you could put it, but I don’t think it really gives them enough credit.

You could take a look at these two articles if you want more on the subject:

http://pokemaniacal.tumblr.com/post/27548748071/anime-time-episode-54 

http://pokemaniacal.tumblr.com/post/34093585438/the-ethics-of-pokemon-training

If I Were In Charge: You teach me and I’ll teach you

Last entry in this series, so let’s hope it’s a good one.  I’m going to be dealing primarily with battle mechanics here, so odds are good everything I say here is going to be superseded completely the moment X and Y are released in a couple of weeks (hell, for all I know, some of it has been already, since I deliberately pay very little attention to pre-release material), but that’s not going to stop me.  Here we go!

Earlier in this series I talked about my notion that Pokémon is actually two different games http://pokemaniacal.tumblr.com/post/56511544854/if-i-were-in-charge-i-will-battle-every-day-to-claim – a single-player one defined by the game developers, and a multiplayer one defined by the community.  Here I want to talk about one of the big differences between the two that has a nasty habit of bringing about all kinds of plainly unnecessary spite and ill feeling – whether or not Pokémon are any ‘good’ competitively.  Talking about game balance in Pokémon is unavoidably problematic because it seems likely that, early on, Game Freak never really cared whether the games were ‘balanced’ at all, and possible that they still don’t even now.  This then must lead us to question whether game balance is even inherently desirable.  My instinct is ‘obviously it is.’  It is a well-established point of the series’ philosophy, expressed consistently by a variety of positively-portrayed characters throughout its incarnations, that any Pokémon can shine and become a powerhouse with the right kind of love and dedication.  As a child, my favourite expression of the sentiment was always Karen’s: “Strong Pokémon. Weak Pokémon. That is only the selfish perception of people. Truly skilled trainers should try to win with their favourites.”  Read carefully into what she’s saying, though: she’s not denying that some Pokémon are strong and others weak; she’s saying that whether this actually matters is a question of perspective.  We only care about whether Pokémon are weak or strong because we use them to battle (unfortunately, battling is difficult to avoid).  Taken this way, her comment that “truly skilled trainers try to win with their favourites” could be seen as an exhortation to pick weak Pokémon on purpose for the challenge of it – and, indeed, in the single-player game this can be a worthwhile and fulfilling pursuit.  It’s only when we come up against the single-player/competitive dichotomy that Karen’s rhetoric starts to become painfully obstructive.  If your favourite Pokémon happens to be Ledian, Mawile, or Seaking, you should probably get used to ignoring her.  This doesn’t seem fair to me.  Why punish people for liking Ledian while rewarding people for liking Dragonite?

Continue reading “If I Were In Charge: You teach me and I’ll teach you” →

Some new bits of Pokémon X and Y info got me thinking: being a self-professed dinosaur nerd, what kinds of dinosaurs and/or prehistoric animals would YOU like to see get made into Pokémon?

You know, I would really like to see some more of the weird-ass Cambrian Explosion stuff like Hallucigenia (an animal whose name means “I really gotta lay off the special mushrooms”) played with.  Or, from the Mesozoic, maybe a Spinosaurus, just because I’d be curious to see where Game Freak would take the ‘sail’ thing.  A Spinosaurus’ sail is generally thought to have something to do with regulating body temperature in a hot climate, so the simplest interpretation would be to give it fire- or sun-related powers, but you could take it in other directions too – like thinking of it as a literal sail and working with wind- and water-related abilities.