Tepig, Pignite and Emboar

e61f9-tepigYes, I’ve finally gotten around to the second of Unova’s three starters, the Fire-type Tepig… and so far it doesn’t look so bad.  Tepig is pretty cute, I have to admit, and while it’s not the first time we’ve had a pig Pokémon, it is very different from the previous one – Grumpig is a manipulative Psychic-type that specialises in soaking up elemental attacks, while Tepig is intended as a physically-inclined heavy hitter with a bit of survivability.  The only major gripe I have with Tepig is that his name is a little bit daft.  I don’t know whether Tepig had a fan nickname before the English release of Black and White came out like Snivy and Oshawott (a.k.a. Smugleaf and Wotter) did, but if he had one it has to have been better than Tepig.  I understand Game Freak must be running out of fire puns by now – they’ve already used char, magma, flare, molten, cinder, lava, explosion, torch, combust, blaze, erupt, coal and heat – but was tepid really the best word they had left?  It makes me think of warm water – not even hot or boiling water, because tepid is basically a synonym for lukewarm.  I’ll let Tepig pass on that, though, because he’s cute, generally nicely put together, and actually almost convinced me, for the first time ever, not to pick the Grass-type starter for my first play-through.  So, let’s see what he evolves int-

…wait, what? Continue reading “Tepig, Pignite and Emboar” →

Larvesta and Volcarona

e2b1c-larvestaVisit an island near Nuvema Town, the starting location in Black and White, and you might meet a Pokémon Ranger with a mysterious egg to give away.  This mysterious egg will hatch into a fascinating insect, which will probably set you on fire.  With any luck this, like that regrettable incident between Ash and Pikachu, will signify the beginning of a lifelong friendship.  Unless you just decide to squash it.  Meet Larvesta, the torch Pokémon!

Personally I think Larvesta is cute but I could understand if she had her dissenters.  I don’t think there’s any question, though, that it’s a fun design.  The solar image created by her horns stands out nicely, and the idea of a larval insect that lives around volcanoes is just cool.  Combining the Bug and Fire elements is something Pokémon hasn’t done before and frankly I think it would have been a difficult idea to screw up, which illustrates something that I don’t think Game Freak have cottoned onto yet – there’s still a bunch of type combinations they haven’t tried yet, and just picking one at random is almost certain to suggest some interesting flavour as well as creating a mechanically unique Pokémon.  Continue reading “Larvesta and Volcarona” →

Maractus

Some days I get to talk about Pokémon that are just really awesome.  Whether by design, or mechanics, or the way the mechanics fit the design, or some other little twist – because Game Freak do still make Pokémon like this.  That’s the real reason for this blog, actually; I realise I probably give the impression that I’m here primarily to bitch about Pokémon that aren’t up to standard, but remember that I do still play these games and love them.  That’s right, Game Freak, I’m on your side.  I’m here to answer the people who complain that Pokémon has been going downhill since Gold and Silver (or since Ruby and Sapphire, or whatever, there’s a batch of ‘em for every generation).  And some days, I get to do just that.

Other days I get Maractus.

9e338-maractusMaractus is a dancing cactus.  It could be worse; in much the same way that destitution could be worse, because at least you don’t have the plague yet.  We’ve had “dancing plant” before, and we’ve had “cactus” before, but Maractus is so different from the last cactus that I’m sort of willing to let her off on that one.  Cacturne, her predecessor, was a sinister nocturnal hunter whose purpose in existence is to remind you what a scary place the desert is – and in my opinion, he did that pretty well.  Maractus is a bright, happy diurnal performer, and on some level I can’t help but be annoyed by making a desert Pokémon so unrelentingly cheerful.  Continue reading “Maractus” →

Reshiram and Zekrom

8706b-reshiramSeeing as I just finished talking about the story of Black and White, I may as well take the opportunity to look a little more closely at the two Pokémon that are central to that story: the dragons of truth and idealism, Reshiram and Zekrom.  The design for these two has its roots in the Taoist concept of yin-yang, which I believe states (forgive me; I’m a little hazy on exactly how Taoism works) that the world and everything in it come into being through the interaction and harmonisation of opposites.  In much the same way, Unova, the region in which Pokémon Black and White are set, is said to have been created by Reshiram and Zekrom working in harmony, as a single being (and then devastated when the two split apart and fought).  To play into this theme of dualism, Reshiram is graceful, avian and feminine, with a soft-sounding name, while Zekrom is dynamic, saurian and masculine, with a hard-sounding name.  This is all wonderful and I love the way the designs complement each other and develop the theme and all that, and it’s very nicely done… but there’s one thing nagging at me.  They’re the wrong way around.  Continue reading “Reshiram and Zekrom” →

Team Plasma

Hmm.

I’ll start by giving you the short version.

There’s this group of hardline animal rights activists who dress up as mediaeval knights and-

Yeah, you’re right; that does sound stupid.

The truth is, just like Team Galactic, Team Plasma are pretty silly.  The grunts wear costumes that look like mediaeval tunics and chainmail (and yes, I’m pretty sure that’s what they’re meant to look like) and they don’t help matters by using “Plasmaaaaa!” as their battle-cry (it gets worse when one of them decides to coin an adjective to describe anything bad for Team Plasma: “Plasbad”).  As for their leader, Ghetsis… well, he looks like he’s accidentally stumbled in from a high fantasy setting, wearing an enormous blue-and-yellow robe with huge eye-like patterns embroidered on it and some kind of angular monocle made from red glass; the whole ensemble simply defies description and is lacking only a ludicrously ornate sceptre to complete the image (his colleagues, the other six of the so-called “Seven Sages,” wear mercifully plain clothing which, while very old-fashioned, would not seem horribly out-of-place on oriental wise men).  The only explanation I can think of for making Ghetsis so ridiculously over-the-top is that Game Freak wanted to make absolutely sure that the kids would know when playing the game that he’s the bad guy – because, believe it or not, if you don’t already know that anything called a “Team” in Pokémon is a bad guy, you might not immediately realise it.  Continue reading “Team Plasma” →

Team Galactic

Okay, everyone, take a deep breath because this one’s a doozy. Team Rocket’s evil plans threatened first a major corporation and then an entire nation. Team Aqua and Team Magma’s climate shenanigans threatened the whole world. When Game Freak went to make Diamond and Pearl, they looked at the villains they had written in the past… and apparently thought something along the lines of “now, how can we top that?” Answer: a villainous team whose evil schemes threaten – I kid you not – reality itself. And they plan it all whilst wearing the kind of bizarre silvery jumpsuits you expect of aliens in dated sci-fi movies and sporting ridiculous turquoise bowl-cuts.

 This is going to be great. Continue reading “Team Galactic” →

Team Aqua and Team Magma

In Ruby and Sapphire, we say goodbye to Team Rocket and are instead confronted with not one but two villainous organizations vying for supremacy on the island of Hoenn: Team Aqua and Team Magma. Sapphire pits you against Team Aqua while Team Magma exists on the edge of the plot and doesn’t really do anything, while the situation is reversed in Ruby. The more complicated plot of Emerald tosses you into confrontations with both teams, because really they’re both pretty crazy. See, Team Aqua and Team Magma aren’t simple criminals like Team Rocket and, theoretically anyway, they aren’t in it for the money. Their plans revolve around the climate of Hoenn and of the rest of the world – specifically, how it might be improved. Team Aqua love the sea, because the sea is where life began, and want to deepen the world’s oceans, while Team Magma love the land, because the land is where more diverse and complex life forms arose, and want to expand the world’s landmass. Continue reading “Team Aqua and Team Magma” →

Team Rocket (part 2 of 2)

Let’s recap: Team Rocket disbands following the events of Red and Blue, squirming from the embarrassment of having their criminal empire taken down by what amounts to an angry, homeless, ten-year-old amateur toreador. Where police, private security companies and government agencies failed, your character succeeds – I will leave it to you to decide whether this is a reflection on the awesomeness of the average Japanese ten-year-old or the uselessness of the average Japanese law enforcer. Let’s not poke holes in the plot though; it’s shaky enough as it is and probably can’t take much more. Let’s look instead at what happens three years after Giovanni dissolves his organization, when Team Rocket returns in force, this time in the western province of Johto. Continue reading “Team Rocket (part 2 of 2)” →

Team Rocket (part 1 of 2)

So, the wireless internet here in Greece totally doesn’t suck that much, so I’m going to start a five-part special (code: four-week period in which I write as much in seven days as I usually do in three) on the human villains of the Pokémon series – and where could I possibly start but with Team Rocket?

Team Rocket, as everyone with even a passing familiarity with Pokémon knows, are the series’ main villains, showing up in Red/Blue/Yellow, Gold/Silver/Crystal, and the more recent remakes of those games, Fire Red/Leaf Green and Heart Gold/Soul Silver. They are also the regular antagonists of the TV show, in the form of the bungling Jessie and James and their long-suffering Pokémon companion Meowth. I’m not going to talk about Jessie and James, a goldmine of comic relief though they may be, because this is really supposed to be about the games and they only show up in Yellow, which is based on the TV show to some extent. Continue reading “Team Rocket (part 1 of 2)” →

Basculin

All right, so there’s these two fish, and they hate each other.  Okay, Game Freak, I like where you’re going with this.  What else?

Oh, you mean that’s it?  All right, well, what do the two fish evolve into?

…nothing?  That’s… err… nice.  So, uh, what differences are there between the two fish?

…there’s a red one and a blue one.

*facepalm*

4c62d-basculinToday on Pokémaniacal I have the dubious pleasure of discussing Basculin.  There are red Basculin and blue Basculin, and they hate each other.  That’s really all there is to it, and to be honest even that seems to be open to interpretation; the Pokédex entry for Basculin on Black version says that red and blue ones will start fighting the instant they meet, but the entry on White version contends that Basculin sometimes do mingle with schools of the opposite colour, despite normally hating each other.  So, to make this clear… the only vaguely amusing thing about these Pokémon is that they hate each other… and they don’t even hate each other all that much!  We don’t know why they hate each other – well, actually, they seem to hate just about everything, but we don’t know why they hate each other particularly – nor do we have any reason to care since there’s nothing else interesting about them.  Continue reading “Basculin” →