vikingboybilly asks:

Do you find it odd that Carnivine, a venus flytrap, is poorly matched against bug type pokemon? What would you do to fix that (besides ignoring it)?

Hmm.  It hadn’t occurred to me, but yes, that is unfortunate.  Well, I’ve talked before about improving Carnivine by changing its type to Grass/Poison, among other things, which would help, but looking at it from this particular perspective… at the moment Carnivine has an ability, Levitate, which is great but actually not particularly helpful to a Grass-type.  You could replace that with a unique ability – “Flytrap,” “Flycatcher,” something like that – which absorbs Bug attacks for healing (in the manner of Water Absorb) or an attack boost (in the manner of Sap Sipper).  I think that would get the point across nicely.

Anonymous asks:

Could you try to fix carnivine for me? I quite like the concept as a beginning but wish there were a bit more…

Like, mechanically speaking?  Eh, I can give it a shot, but no promises…

So, what’s wrong with Carnivine?  Um.  Well.  Just about everything, to be honest, but the short list would be rock-bottom speed, mediocre defences, and a terrible offensive movepool (which does a brilliant job of mitigating the one useful thing about Carnivine, its good – but by no means excellent – attack stat).  So, um… what do we do with that?

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