Mega Bidoof asks:

What do you think about Dunsparce’s enduring appeal despite it’s arguable uselessness?

I’m a big Dunsparce fan myself, and honestly it’s hard to separate how much of that is appreciation for a legitimately neat Pokémon and how much is purely a nostalgia thing.  Dunsparce was a cool Pokémon in generation II; it was really rare, and as a kid with no independent internet access in 2000, it was pretty easy to just not know about it until I found one, after I’d already been playing the game for weeks and seen most of Johto (I don’t think there are any AI trainers in the original Gold and Silver that use a Dunsparce; unless you find one by sheer chance, your first hint at their existence comes from a phone call alerting you to a swarm).  Almost every time I started a new game on Silver, I made time to stumble around Dark Cave until I found a Dunsparce to catch; sometimes I still do on Soul Silver for old times’ sake.

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Anonymous asks:

You could maybe tie the Aphrodite Pokemon thing with encantados, Brazilian dolphins who take human shape, go to parties, and seduce women back to the water with them. Maybe throw in a mermaid/siren angle too? It’s deceptive and sometimes pretends to be a human. It can sing a beautiful song that’s lured sailors into wrecking their ships. Though this is just starting to sound like Mega Lapras or something of the sort.

Well, the thing is, at this point you’re doing a Pokémon based on the encantado, not on Aphrodite – which, to be honest, I think is sort of a better place to start anyway.  The notion of Pokémon based on the Greek gods doesn’t really sit all that well with me, just because the whole point of the Greek gods is how human-like they are in their moods, desires and flaws.  It’s really interesting from a cultural or theological perspective, but kind of “meh” as a basis for designing Pokémon.  Or at least, that’s what I think.