I think it started as an April Fools’ joke, to be honest. One day, someone at Game Freak went down to the pit where they keep the creature design guys, lined them all up, and said to them, apparently with a straight face,
“Tauros, but with ridiculous hair. Make it happen.”
When one of them emerged a week later with the stack of designs they were hoping to exchange for bread and water, this thing was in the pile. No-one remembered that it had been a joke because the guy who thought of it had been killed for a trivial offense the day before, so they decided to run with it, the creature design department got a dozen extra tofu bars and Bouffalant made it into the final game.
I may have embellished the details slightly but I’m pretty sure that’s approximately how it happened. Continue reading “Bouffalant”

I’ve probably mentioned before that I quite like slightly darker takes on Pokémon, primarily because I think the setting and many of the creatures have a lot of potential for that kind of plot (witness, for instance, some of the spinoff games like Colosseum on the GameCube). A startling number of Pokémon already have some surprisingly dark designs and flavour text; even in the original games Cubone wore the skulls of their dead parents as helmets, which is pretty strong for a kids’ game when you think about it. The Pokédex also reports a couple of disturbing urban legends – like a Hypno abducting a child, and a boy with telekinetic abilities waking up one morning mysteriously transformed into a Kadabra. Gyarados, meanwhile, is famed for levelling cities and Mewtwo is, if anything, more destructive still. Ghost Pokémon, of course, take the cake; for instance, Ruby and Sapphire’s Shedinja, a mysterious Pokémon that seems to possess the shell shed by Nincada when it evolves into Ninjask, supposedly steals the soul of anyone who looks into the crack in its back. I could go on about this for days, you understand, but what I mean to do here is give you a little context for when I start talking about today’s Pokémon, the Ghost-types Yamask and Cofagrigus, because Yamask’s design… in some ways is not nearly as troubling as some of what we’ve seen in the past, but in other ways is so much worse.
Today’s Pokémon is Vanillite, the… the vanilla ice cream Pokémon. No, for the last time, I am not making this up. It’s not actually made of vanilla ice cream, of course, which would be too far even for Game Freak. You’d have kids slurping up their Pokémon left, right and centre chasing after sugar highs and before you knew it the poor things would be extinct in the wild and bred as a new form of livestock on special farms. In fact, other than being Ice-types, I’m not sure that any aspects of Vanillite, Vanillish and Vanilluxe’s behaviour or powers have anything to do with the ice cream thing. Their schtick is that they create snowstorms.
The time has come at last, my friends, to fill that nagging gap I’ve left behind me: time to talk about the third Unova starter, Oshawott. Now, I saw Oshawott for the first time back when Nintendo revealed the Unova starters last year (at the time, he had the fan nickname Wotter), and my first thought was that he’d pretty clearly been dropped on his head as a child. Tepig and Snivy are so much more expressive in the official art; Tepig is happy-go-lucky and cute, while Snivy is a smug bastard, but Oshawott just looks vacant. Personally I think someone dropped the ball on Oshawott’s official art and in-game sprite (which looks the same); in the show you can see Oshawott with actual facial expressions, making him look cute, proud, even devious – here, by contrast, he looks like a lobotomy outpatient. This is a shame because it made a lot of people, including me, dismiss Oshawott without serious consideration – and, moreover, before meeting his awesome evolved forms, Dewott and Samurott. The concept behind this line is that they’re samurai Pokémon.
Excuse me for a moment. I need to do the cutesy baby-talk thing.
…now, don’t get me wrong. These three don’t even hold a candle to Trubbish and Garbodor, who are my new empirical standard for awfulness; I now measure everything bad in my life in terms of how much less appalling it is than Trubbish and Garbodor, and the effect on my morale has been nothing short of miraculous. However, the fact that Gothita, Gothorita and Gothitelle even exist tells me something very disturbing about Game Freak’s creature design department. It tells me that one day, during the development of Black and White, one of the creature design guys stood up and said to his friends, in all seriousness,
Today I get a tantalising glimpse of something I really wish the Pokémon games would spend more time on: the history of the Pokémon universe. There are a fair number of ancient ruins in the Pokémon world left behind by some now-defunct civilisation and there’s not a whole lot we know about them – personally I put this down to the fact that the archaeologists of this world are (speaking as an archaeology student) even more frighteningly incompetent, if that’s possible, than their zoologists. What we can figure out for ourselves, however, is that Pokémon were quite as important in the past as they are in the present, and a few in particular – such as this bizarre-looking creature, Sigilyph. Sigilyph’s curious appearance has a vaguely Native American feel to me but I don’t know a lot about American archaeology – I think a friend of mine said she looks sort of Hopi? The text of her Pokédex entries doesn’t draw on Native American themes so an alternative possibility is that they just started drawing and kept going until they got something that looked entirely spooky and alien – and either way, it worked.
Heh. I can never resist an anticlimax. Truth be told, I think Cubchoo’s cute, and if we like polar bears for being the savagery of the Arctic personified, we love polar bear cubs for being cute as buttons. I don’t know whether I’d call him well-designed or not… “cute baby bear” is really easy and Pokémon’s done it before – see Teddiursa – so I guess the uniqueness of Cubchoo’s design is in the weird snot thing. I assume Cubchoo’s nose is constantly runny because it’s one of the classic symptoms of a cold, and he’s an Ice-type, which is… at once almost clever and a little contradictory because no Ice Pokémon would ever actually get sick from being in the cold.