Pokémon Generations: Episodes 7 and 8

The past two weeks have given us Generations’ view of Teams Magma and Aqua.

In the Team Magma episode, we see the organisation’s base being cracked open by Brendan, the male player character of the third generation games, in the company of his powerful Sceptile.  Maxie and a collection of his grunts make their way calmly to the base’s submarine bay as Tabitha, one of the admins, monitors Brendan’s progress on a tablet.  As the grunts board the submarine, Maxie addresses his other admin, Courtney, ordering her to stay behind.  Courtney is taken aback at first, but warms to the idea when Maxie explains that he needs her to stop Brendan, apparently honoured by his trust in her, and prays that he will succeed in changing the world.  While Tabitha and the grunts fire up the submarine and Courtney waits for her opponent, she stares at the red lights of the base’s emergency sirens and… kinda trips out?  The brilliant red colour causes her to have what seems to be a vision of the future, or at least a possible future – Primal Groudon awakened, raising volcanoes, searing the land and ocean alike with devastating Solarbeams, and finally turning on Maxie and Tabitha as they try to stop it.  Courtney is disturbed and shaken, but before she can process her vision, Brendan and Sceptile arrive, returning her focus to the present.  As the submarine leaves, she taunts Brendan for being too late and prepares to battle, calling on her Camerupt (who… rears up and neighs like a horse…?).  “There’s more work for me to do… I’m going to have to stop you.  But now I just want to…” she giggles, “engage you and see what happens!  I want to… analyse you!” She gives Brendan a wild-eyed grin and another manic giggle, and their battle begins.

Continue reading “Pokémon Generations: Episodes 7 and 8”

Anonymous asks:

Which other legendaries do you think are likely to get Primal forms?

Well, at the moment, none.  I mean, I always avoid spoilers in the lead-up to new Pokémon games, so maybe I’m out of the loop on something that’s been revealed for Sun and Moon, but so far I feel like we’ve been given every reason to think that primal reversion is something specific to Groudon and Kyogre.

The Pokémon Power Bracket – Quarter Final

http://www.pokemon.com/powerbracket

Okay; things are heating up.  We’ve only got eight of these damn things left, and if I know me like I think I know me, I’m bitter, jaded and cynical enough to come up with good reasons to hate all eight of them, so let’s see which ones I hate the least!

Celebi vs. Darkrai

 

I’ve been largely positive about Celebi so far, while expressing a more neutral view of Darkrai.  To make things fair, and also more interesting, I think it would be best now for me to talk about the problems Celebi causes: namely, the problems inherent to time travel powers.  Very few authors can pull off a time travel plot without stumbling at least once and creating a situation that contradicts either itself or the established ‘rules.’  Writing a good time travel plot takes a great deal of forethought and tremendous attention to detail.

I will remind you that this is Nintendo we are talking about.

Celebi is far less blatantly ridiculous than Dialga, Palkia and Arceus, and can’t just rewrite the universe on a whim the way they can, but with the ability to move through time at will, one imagines she could alter history quite significantly if she had a mind to.  Since time travel is a natural ability of hers, she can probably avoid, instinctively, most of the pitfalls that fill time travel stories about humans (such as ‘whoops, I just prevented my grandparents from meeting,’ ‘whoops, killing Hitler just made everything worse,’ and the ever-popular ‘whoops, I stepped on a butterfly and caused the extinction of humanity’).  One also presumes that, as a legendary Psychic Pokémon, she is at least as intelligent as a human, possibly much more.  What’s more, her stated raison d’être is to ‘watch over the forest from across time,’ which seems like it can only mean adjusting historical events in order to protect and preserve forest ecosystems.  The very existence of a creature with powers like this fundamentally changes the way the whole setting has to be viewed, especially since the relationship between nature and civilisation is one of Pokémon’s most important themes, and it only becomes worse if we contemplate the possibility of Celebi using her powers on behalf of her trainer (see this recent entry for my reasons for not being too bothered about this sort of thing).

Now, I must be able to think of something positive to say about Darkrai… surely… I’ve mentioned that I disagree with the route Game Freak have chosen to take with his characterisation – and really, of all the legendary Pokémon they could have picked to cast actual doubt on the in-universe depictions of his powers and nature, did they have to pick the one whose powers don’t have massive implications for the integrity of the entire setting?  There are good things to say about Darkrai, though.  His relationship with Cresselia – ‘the disease and the cure,’ so to speak – is interesting, as is the way he deliberately stays close to her home so that her powers can counteract his own.  The whole idea of a Pokémon capable of trapping people in nightmares is chilling and evocative as well, although I don’t think Darkrai’s concept actually necessitates that he be a legendary Pokémon.  Despite everything I’ve said already, though, I honestly like Celebi better.  My main problem with her is that I don’t believe the creators have actually thought through the full implications of the abilities they’ve given her, which is sort of nothing new – and unlike Arceus, who just gives me a headache, I actually like the idea of thinking that through myself.

My vote goes to CELEBI!

Mewtwo vs. Giratina

 

Mewtwo and Giratina?  Looks like it’s time for a good old-fashioned angst-off.

Mewtwo’s angst comes from being designed as the ultimate fighting machine, using the heavily augmented genetic code of Mew, the legendary firstborn Pokémon, but raised without love or compassion.  Giratina’s angst comes from being banished by his creator to a demented shadow world where he lives his life in solitude, looking back at the world he was cast from.  Mewtwo’s story seems to be largely about the dangers of playing god (although, as I’ve already complained, Mewtwo’s creation used science that was fundamentally similar to that involved in the resurrection of fossil Pokémon, and possibly designed by the same people), and the series’ general stance seems to be that, although his creation was a mistake, he still has all the basic rights of a living creature now that we’ve got him, and is to be pitied for his painful birth and upbringing.  Giratina, by contrast, is implied to have deserved everything he got – he was “banished for his violence,” presumably by the creator god of the Pokémon universe, Arceus (who is, if nothing else, very concerned with justice).  Then again, Giratina’s position as protector the Distortion World seems, to judge from the climax of Platinum version, to be quite important to the stability of the cosmos, as the Distortion World serves to anchor our world and work against major shifts in reality.  Furthermore, Giratina is in fact free to leave the Distortion World by taking on an altered form.  I suspect there’s a lot we haven’t been told about Giratina, and for once it seems like the myths aren’t necessarily intended to represent the truth of things.  The whole ‘antimatter’ spin Game Freak put on Giratina is interesting and fits with both the space/time idea Dialga and Palkia already had going, as well as with the nature of Giratina’s apparent role, although I still think I preferred things as they were in Diamond and Pearl, where Giratina is basically implied to rule the land of the dead, and remain convinced that the ‘antimatter’ thing was a quiet retcon.  While Giratina is big on fundamental nature-of-the-universe stuff, Mewtwo is more about smaller-scale ethical questions, which I personally find more interesting, and which I honestly think Pokémon as a whole is better-suited to dealing with.  In his original context in Red and Blue, he was also interesting for being an apparently blatant contradiction of the maxim that there is no “strongest Pokémon” – even Articuno, Zapdos and Moltres could be beaten by specific opponents, but there was no Pokémon that could take Mewtwo one-on-one, full stop, arguably not even Mew.  As Mewtwo was, in-universe, created specifically to fill this position, he directly references the enormous clusterf*ck that is Pokémon’s game balance in a way that subsequent legendary Pokémon don’t, actually encouraging us to think about ideas of fairness for ourselves.

Honestly?  I actually think both of these are decent.  I’m okay with either one getting through to the semi-finals.

Mew vs. Groudon

 

I think we’ve established by now that I have problems with both of these, but am fairly lenient towards Mew in general because of her lack of apocalypse-bringing lunacy and probably more likely to be well-disposed towards her than towards Groudon.  I would like to comment, though, on something they have in common: both Mew and Groudon are paired with other legendary Pokémon who significantly overshadow them.  Mew is insanely versatile, but the fact is that there is very little she can do that Mewtwo does not do better, thanks to his ludicrous stats (she is marginally tougher than him, and can use Baton Pass, but most of the roles in which she would hope to excel are better filled by Mewtwo – even, arguably, some of her possible support roles).  This is probably intentional, given Mewtwo’s background as an engineered ‘super-Mew’ of sorts, but I think that whether it supports or hinders their flavour is questionable, since much of the point of Mewtwo’s backstory is that the scientists who created him ultimately failed in a number of respects, creating a savage creature with no kindness or mercy.  I can’t help but feel that it would be better if Mewtwo’s superiority were less clear-cut.  For Groudon, of course, it’s all much worse.  Groudon and Kyogre are clearly intended to be equal and opposite.  They are rivals who battled for millennia without a victor appearing, their feud tearing the surface of the earth as they boiled oceans and drowned continents.  One on one, it probably comes down to who moves first (even though, in principle, Water beats Ground) but in fact Kyogre is demonstrably better in a number of respects.  Groudon enjoys little synergy with his own weather effect – his primary attack, Earthquake, receives no benefit from sunlight; for boosted Fire attacks, he must choose between Fire Blast, which works with his lower special attack stat, and the relatively weak Fire Punch; Solarbeam, coming from Groudon, is just a bad joke.  Kyogre, on the other hand, can pull off the most powerful attack in the entire game with a rain-boosted Water Spout, and enjoys the benefit of accurate Thunder.  Furthermore, although their weather abilities make them both good Pokémon to build teams around, rain is, broadly speaking, a more powerful weather effect than sun, and tends to benefit more powerful Pokémon.  I find it amusing that, when Game Freak try to create legendary Pokémon to serve as evenly-matched rivals (Groudon/Kyogre, Reshiram/Zekrom), they manage, apparently by accident, to make one significantly stronger, while creating much more balanced pairs when the Pokémon aren’t necessarily meant to be opposed at all (Lugia/Ho-oh, Dialga/Palkia).  I’m not even sure any of this affects my vote much.  If you’ve been following my previous entries you’ll know my thoughts on both of these two, and as you’ve probably guessed…

My vote goes to MEW!

Rayquaza vs. Lugia

 

Urgh.  Haven’t these two plagued me enough yet?

Although remarkably different in battle – Rayquaza is an all-offensive destroyer-type Pokémon, while Lugia is one of the most absurdly resilient Pokémon in the game – these two are actually very similar Pokémon conceptually.  Both are extremely reclusive, spending most of their time in remote areas – Lugia deep beneath the ocean, Rayquaza high above the clouds – and as a result are so rarely seen that their very existence is difficult to prove.  Both are also thought of as balancing influences; Rayquaza keeps balance between Kyogre and Groudon, while Lugia is portrayed as a mediator between the legendary birds in the Power of One.  Lugia uses a mystical calming song, while Rayquaza’s power to end Groudon and Kyogre’s feud is a little vaguer but presumably has something to do with his Air Lock ability, which nullifies their power to control the weather in the area around him.  In fact, the similarities don’t end there… both conflicts – the one between Kyogre and Groudon in Emerald, and the one between Articuno, Zapdos and Moltres in the Power of One – involve disruption of the earth’s climate when forces normally in balance attempt to conquer each other and gain power.  Both imbalances are caused by a villain attempting to capture one of the legendary Pokémon in question without understanding their importance to the balance of nature.  Both plots involve magical glass orbs tied to the energies of the warring Pokémon that supposedly have the power to calm them.

Hmm.

Y’know what?  I’m starting to think Game Freak were just recycling the plot of the Power of One when they wrote Ruby, Sapphire and Emerald.  The difference is that – and yes, it is always going to come back to this when I talk about Rayquaza – in the movie, Lugia couldn’t do it without help.  Alone against Articuno, Zapdos and Moltres, he puts up a good fight but can’t overpower all of them at once.  Ash, along with Melody from Shamouti Island, is the one who really saves the day – although Lugia provides them with some much-needed muscle.  Lugia is vitally important in solving the crisis, but can’t do it alone.  In Emerald, the player’s agency in ending the battle between Groudon and Kyogre is nothing more than going to get Rayquaza; once he arrives on the scene, the plot is essentially over.  It is now my contention that Emerald not only ripped off the plot of the earlier movie, but did so poorly, and with blatant disregard for Pokémon’s long-standing emphasis on partnership and co-operation.

So, yeah.  No surprises here.

My vote goes to LUGIA!

The Pokémon Power Bracket – Round 2b

I can’t believe Phione got voted out!  This is SO UNFAIR!

Hmph.  Whatever.  I suppose I’d better make the best of it…

Deoxys vs. Mew

 

Mew and Deoxys both have interesting implications for the question of what a ‘Pokémon’ actually is, which contradict each other in places…

Mew is – and always has been – held up as the ancestor of all Pokémon (or, if you accept my interpretation, the ancestor of all Pokémon except the ones who feature in the Sinnoh creation myth).  This theory is based on the belief that “[Mew’s] DNA is said to contain the genetic codes of all Pokémon,” which is not how genetics and evolution work.  Like, at all Evolution is ‘descent with modification’ – that is, organisms gain new features that are distinct from those of their ancestors.  As you follow the family tree backwards, you should start seeing Pokémon that have fewer and fewer of those distinguishing traits, becoming more and more similar, until you’re left with the basic genes common to all Pokémon, where we should expect to find Mew.  I can think of two ways Mew could possibly have anything like a complete genetic library of all Pokémon: either she is not their common ancestor but their common descendent, the end result of millions of years of crossbreeding between formerly distinct Pokémon species (which probably requires us to assume that she is from the future), or she was the seed from which Arceus intended all the extant species of Pokémon to spring, and was given all the necessary genetic material in advance (which I suppose finally answers that question: no, Pokémon don’t ‘evolve’ in the traditional sense; every species was planned from the start and programmed into Mew’s DNA).  I’m pretty sure neither of these is actually what Mew’s designers had in mind.

Then, of course, we get Deoxys, who is a shapeshifting psychic virus from outer space, and blithely turns the whole thing on its head.

Deoxys resulted from a mutation in a virus from space that was struck by a laser beam, which… well, okay, first of all, that is not how mutation works either, but there’s something else I’m much more interested in.  Deoxys demonstrably is not descended from Mew.  It is more closely related to the common cold than it is to Pikachu.  It’s debateable whether viruses are technically even ‘living things’ at all (to my knowledge, viruses do not respire); Deoxys clearly seems to have moved beyond that, but it must deserve, at the very least, its own taxonomic domain.  So why, in the name of all that is good and holy, is it considered a Pokémon?  Any traits it has in common with other Pokémon are plainly coincidental and not the result of shared descent, so calling Deoxys a Pokémon makes no more sense than calling a hornet a bird simply because it happens to fly.  The only objective defining factor I can think of is that Deoxys, like all other Pokémon, can be captured in a Pokéball… so is that what makes it a Pokémon?  The way it happens to interact with a particular piece of human technology?  That seems like a rather arbitrary definition.  Then again, perhaps I’m going about this the wrong way… what I’ve been saying about Mew seems to suggest a radically different set of founding principles for evolution in the Pokémon universe, so…

…phylogenetics…Jean-Baptiste Lamarck…finches and fruit flies…Archaea, Bacteria, Eukarya…William bloody Paley’s watch…

…mmm?  What?

Vote?

CAN’T YOU SEE I HAVE FAR MORE IMPORTANT THINGS ON MY MIND?!

Ho-oh vs. Groudon

 

I am running out of things to complain about.

Let’s recall my last words on these two.  Ho-oh I like because she’s one of the only unambiguously benevolent legendary Pokémon, which I think is a necessary role one of them should fill, and also because of her part in the origin story of the Johto beast trio, which is one of my favourite Pokémon legends because – in my opinion, anyway – it doesn’t get too crazy, like the Sinnoh stories where Dialga and Palkia’s souls are tied to the physical properties of the universe itself, but there’s an actual story to it, unlike for Articuno, Zapdos, and Moltres, who are just really mysterious and enigmatic.  Honestly, of all the legendary Pokémon remaining in the top 16, I think Ho-oh is the one who comes closest to getting that balance right (if you’re interested, I also think that Thundurus, Tornadus and Landorus, who aren’t in this tournament, do quite well).  The only real downside to Ho-oh, for me, is that she gets a little bit one-dimensional with the life-light-and-happiness theme.  This, actually, is one point on which I think Groudon and Kyogre are relatively strong; when we meet them in Ruby and Sapphire, we experience their full potential for destruction, but – as their Pokédex entries very deliberately point out, and as Team Aqua and Team Magma never stop telling us – they have tremendous creative potential as well.  Groudon, for instance, is remembered in myth for saving people from catastrophic floods, and, of course, humanity could not have come to exist in the Pokémon world without the creator of the continents.  Groudon’s dual characterisation helps to hammer home the essential message of the plot of Ruby and Sapphire: that ‘nature’ isn’t a single force but a complex balance of conflicting impulses held in a delicate equilibrium, each of which can be beneficial in its proper place, but harmful when thrown out of balance.  This is all great stuff, and it’s the reason I do like Kyogre and Groudon.  Their weakness in my eyes is their position on the slippery slope that led to capturing the creator of the universe in a tiny plastic ball.  Groudon and Kyogre escalated the events of the plot of Ruby and Sapphire to near-apocalyptic proportions, threatening to parch or drown the whole world, respectively.  Try as I may, I cannot accept that it makes sense for a ten-year-old kid to be in control of this kind of power.  Ho-oh and Lugia straddle the boundary a little – Lugia can create storms that last for weeks, and Ho-oh raised the dead (once) – but building and sinking continents is something else entirely.  The closest I can get to making sense of any of this is through a statement Cyrus makes in Diamond and Pearl, which seems to imply that legendary Pokémon captured in Pokéballs lose many of the more cosmic aspects of their power.  Why?  We don’t know.  What effect does this have on the delicate balance between the earth and the sea?  We sure as hell don’t care!

My vote goes to HO-OH!

Latias vs. Lugia

 

I like Latias.  I do.  I really, honestly do.

I just don’t think there’s anything ‘legendary’ about her at all.

When I covered Latios, I mentioned a list of the characteristics he and his sister share that don’t, in themselves, imply or necessitate ‘legendary’ status, so I won’t do that again.  I’ll just point out that they are explicitly herd animals, which seems at odds with both the norm for legendary Pokémon (who are solitary and often implied to be unique, although for some this is contentious) and their own portrayal in Ruby, Sapphire and Emerald, where a single Latias or Latios wanders Hoenn alone.  No explanation has yet been offered for the fact that these social Pokémon are only ever encountered alone, and I doubt one ever will be.  Against this, Latias has a number of interesting powers, including the ability to render herself invisible by bending light, as well as an odd but inventive physical design.  Add just a little bit of detail about the relationship between Latias and Latios, who are imagined to be females and males of the same species, and I think you’d have a really excellent design… it’s just not a design for a legendary Pokémon.  Lugia, of course, is as legendary as you get.  Rumour and folktale connects Lugia with the terrible storms that are created by the flapping of his great wings, so it’s odd that dragging Lugia up from beneath the Whirl Islands doesn’t cause the same kind of catastrophe as awakening Kyogre does in Sapphire.  It’s easier to accept, though, for two reasons; first, no-one has ever claimed Lugia can actually sink continents; second, we never actually see Lugia cause storms of the magnitude we hear about, which makes it easier to chalk it up to exaggeration in the stories (we experience Kyogre and Groudon’s powers firsthand, and all the characters involved with that part of the story take the myths absolutely seriously; there’s much less room for interpretation).  Lugia does begin to slide in the direction of ‘this Pokémon is a cosmic lynchpin which MUST NOT BE CAPTURED UNDER ANY CIRCUMSTANCES’ in the Power of One, where his role is actually to calm and contain storms, as in his Pokédex entry for Crystal version.  My eventual conclusion has been that Lugia’s actual ecological role is a bit more complicated than we’re told and probably involves both causing storms and quieting them to manage the development of ocean ecosystems in his territory, and that although he certainly could cause one of those mythic forty-day storms we’ve heard about if he really wanted to, it would take a lot more exertion than simply flapping his wings.  I’m worried that I may be getting to the point where I’m judging my interpretation of Lugia more so than what we’re actually shown, simply because what we’re shown isn’t totally consistent.  However, my issues with Latias stand, so I’m fairly comfortable siding with him against her.

My vote goes to LUGIA!

Rayquaza vs. Palkia

 

Everyone remembers, from the last round, why I think both of these Pokémon were terrible mistakes?

Yes?

Good.

So, my issues with Rayquaza, in and of himself, are not all that great compared to those I have with Groudon and Kyogre.  Kyogre has the power to flood continents.  Groudon has the power to dry oceans.  Rayquaza has the power to make both of them shut the hell up.  He is as mysterious and powerful as any legendary Pokémon should be, but as far as cosmic ridiculousness goes, he’s fairly low-key – his special relationship with Kyogre and Groudon is pretty much it; he doesn’t have the ability to reverse gravity or turn forests into ozone or anything.  My problem with Rayquaza is solely in the way he figures into the plot of Emerald version, where he reduces the player’s role in the climax to an extremely simple fetch-and-carry assignment, which I shall here dramatise for your enjoyment.

Wallace: “Where the hell is Rayquaza?”

Player: “I don’t f*cking know!”

Wallace: “Of course; that must be it!  Now go get Rayquaza!”

Player: “Oh, hey; that was easy.”

Rayquaza: “LOLZ GO BAK 2 SLP GAIZ”

Kyogre and Groudon: “kk lol”

Rayquaza: “kthxbai”

The anticlimax is much the worse for the fact that, up until this point, Emerald is so much better-done than Ruby and Sapphire in many ways.  So, that’s what’s wrong with Rayquaza.  Now let’s talk about what’s wrong with Palkia.  This, of course, is the old “I just captured a god!” chestnut.  Supposedly, catching Palkia (or Dialga, for that matter) in a Pokéball will somehow cut her off from her cosmic powers to some extent, which is the reason Cyrus creates the Red Chain on Pearl version instead of just capturing Palkia with his Master Ball.  This explains why you can’t subsequently use Palkia to destroy the universe, like Cyrus wanted to, although there’s no word on the long-term effects (Palkia is supposedly responsible for the stability of space, so I’m not entirely sure capturing her is really the best idea if it will weaken her powers…).  Moreover, no-one ever hints at how a Pokéball can do this.  Even if the explanation raises as many questions as it answers, though, I am glad they at least tried to handwave it, since we can retroactively apply the same vague rationalisation to Kyogre and Groudon, and probably stick it onto Arceus too, for all the good it will do him.  Back to Palkia herself, because there’s one more thing I had a conversation about with a reader a few days ago and I think it deserves a mention: her element.  When I first met Palkia, I thought Water was a pretty weird element to give her, but when I think about it, ‘space’ isn’t exactly an easy concept to squish into an element.  I remain convinced that Dark does not fit, since Dark Pokémon are almost universally associated not with actual darkness but with treachery, malice and fear.  Short of jamming both her and Dialga into Psychic, on the grounds that Psychic covers everything weird, I think Water probably is the best choice to represent a vast emptiness… so, yay Palkia?

Anyhow, Palkia bothers me, but she hasn’t offended me as directly as Rayquaza has, so purely out of spite towards Rayquaza…

My vote goes to PALKIA!

Interlude: The Pokémon Power Bracket – Round 1b

This week’s Pokémon will be all those involved in the tournament who didn’t compete last week, so we’re looking at a completely different set of match-ups, some interesting, others… a little bit one-sided (although, with both Kyogre and Arceus on the other side of the table, the most absurd ones have already been decided).  Here we go…

Deoxys vs. Suicune

 

I never liked Deoxys.  Maybe I was just annoyed at not being able to get one (Nintendo rarely bothered to hold events in New Zealand, so event-exclusive Pokémon were pretty much off the menu until the Wi-Fi age), but that hasn’t tarnished my opinions of Mew or Celebi.  Maybe the whole “shapeshifting psychic virus from space” thing was too weird for me, but normally I like quirky designs.  Did I hate it for being so gimmicky?  Usually I hate gimmicks because Game Freak think they’re a valid excuse for a Pokémon to be terrible (see: most of my Top Ten Worst Pokémon Ever), which Deoxys isn’t.  Anyway.  All of Deoxys’ four forms are quite superior to Suicune, though she’s certainly not a bad Pokémon either.  Possibly the strongest of her trio, Suicune, like Raikou, is known for Calm Mind tactics, though hers tend to emphasise gradually building power while absorbing hits with her brilliant defences (unfortunately for Suicune, Rest has lost its lustre in Black and White).  I’ve mentioned already why I like the Johto beasts, so I won’t rehash it, and Suicune, the embodiment of the north wind, has always been my favourite, but even though it makes me vaguely uncomfortable for reasons I can’t put my finger on, I have to admit that Deoxys is a really interesting Pokémon who dares to be different, and you could probably do a lot of cool stuff with the concept if you wanted to.  I actually like Suicune better, but objectively…

My vote goes to DEOXYS!

Heatran vs. Mew

 

Mew is sort of a problematic Pokémon, because she’s supposedly the common ancestor of all Pokémon, which clashes rather unfortunately with Arceus, the Original One and creator of the universe, whose first children were Dialga, Palkia and Giratina, followed by Mesprit, Uxie and Azelf.  All of these are Pokémon, Arceus definitely came before Mew, and the others probably did as well.  My working theory is that Mew was the first creature to be born with a complete soul consisting of intellect, emotion and will, courtesy of the lake trio, and that the seven primordial Pokémon are either ‘soulless,’ or possess something else fundamentally different from a soul.  Anyhow.  Heatran’s story, mercifully, is contradicted by nothing because there is nothing there to contradict.  I think he’s something of a throwback to the days when “legendary Pokémon” just meant “Pokémon with ludicrous stats” but even Articuno, Zapdos and Moltres had the decency to be mysterious creatures, spoken of in hushed tones, whose existence remained a subject of conjecture.  Heatran just kinda chills in his volcano being awesome, with his phenomenal Fire attacks and incredible toughness.  Mew, of course, can traditionally do everything and do it well, but she’s stayed a jack of all trades and master of none while other Pokémon around her have been mastering more and more as the generations roll by.  She remains a brilliant Pokémon, though, and although her flavour is hard to reconcile with the creation myth, I sort of prefer a problematic story to none at all, because it at least provides fodder for speculation (besides, she was there first; it’s not her fault Game Freak disregarded her established backstory).

My vote goes to MEW!

Groudon vs. Regigigas


Oh, Regigigas, you poor sad creature.  You towed continents in your time!  You shaped the face of the earth as we know it!  Or… wait, wasn’t that Kyogre and Groudon?  Ah, whatever.  Regigigas, master of the legendary golems, has clearly fallen far from his glory days.  He is utterly useless in a fight, with his Slow Start ability making him totally unable to use his ludicrous attack and good speed unless he stays in play for five turns straight… which, without any healing (no, not even Rest) and without Protect, just isn’t going to happen.  Though his physical design is more complex and interesting than his rather bland progeny, he has none of their intriguing backstory; he’s just a great big Pokémon who dragged continents in ancient times, presumably for reasons, created three other Pokémon in his own image, presumably for other reasons, and then went to sleep far beneath the Snowpoint Temple, presumably for further reasons.  Against this, we have the creator of the continents, Groudon.  Like Kyogre, he has a powerful presence, as well as a fascinating dual characterisation in his Pokédex descriptions, being portrayed as a destroyer in his own game, Ruby, and as a saviour (from flooding) in Sapphire.  He is, almost unarguably, weaker than Kyogre, because he gets relatively little direct benefit from the brilliant sunlight he creates around him – his Fire attacks are mostly for backup, while Solarbeam is at best a gimmick.  Still, though… are you really going to argue with him with Ho-oh and Reshiram at his side?

My vote goes to GROUDON!

Ho-oh vs. Uxie

 

Little Uxie is probably my favourite of the lake trio, partly because his sleepy eyes and large, creased skull give him a little character-appropriate differentiation that his siblings, sadly, lack.  What I really love about Uxie, though, is his frightening hidden power.  “It is said,” the Pokédex notes, “that it can wipe out the memory of those who see its eyes,” leaving them totally lost, not even knowing who they are or where they come from.  This also clues us in on how to interpret one of the myths found in the Canalave library, so we learn that anyone who touches Mesprit’s body will lose all emotion, while anyone who harms Azelf will slip into a coma.  Sadly, none of these abilities come up in fights; Uxie is sadly underwhelming in battle, as a supportive tank whose excellent defences are undermined by his difficulty with healing.  Ho-oh not only has obscene special defence, as well as Recover to rid herself of Uxie’s problems, but also packs a huge punch with her Sacred Fire.  Ho-oh’s flavour seems pretty one dimensional – the rainbow phoenix is a source of joy to all who see her, a being of absolute purity, goodness, and light.  Actually, though… there’s no other Pokémon like this.  Most legendary Pokémon are portrayed as primal forces; Cresselia and Shaymin are possibly the only others who are unambiguously benevolent towards humankind.  Ho-oh does fill a necessary niche, and I feel that she also represents the ‘sweet spot’ after the designers started making legendary Pokémon that were really ‘legendary’ but before they decided every game had to include an ‘avert the apocalypse’ plotline and started creating Pokémon with the power to unravel the universe or what-have-you.  I love Ho-oh just for that.

My vote goes to HO-OH!

Lugia vs. Manaphy

 

So, two rival ‘guardians of the sea’ – Lugia, who despite being an ocean spirit is not a Water-type but a Psychic-type, and Manaphy, who despite having notable psychic abilities is not a Psychic-type but a Water-type.  Hmm.  The thing to get out of the way straight off is that Lugia is possibly the toughest Pokémon in the game, though Manaphy can be pretty damn dangerous if he gets a free turn to cast Tail Glow, which sends his special attack score through the roof.  One-turn Rests as long as it’s raining, courtesy of Hydration, is great too.  I don’t think there’s really enough to choose between them to decide this contest on battling ability.  Lugia’s place in the world is… odd.  It’s stated repeatedly that he stays hidden beneath the ocean to protect others, since his power is so great he can inadvertently cause storms when he surfaces.  Then again, he’s also said to have the ability to calm storms.  I’m left imagining that Lugia’s relationship with storms and the ocean is actually rather complicated; possibly he’s the lynchpin of some sort of fragile balance, and has to create and calm storms to regulate the climate of large areas.  If Lugia has oddly large-scale powers, Manaphy’s are oddly low-key.  His one significant ability is that he’s really good at making friends.  I’m sort of left feeling that he’s a little out of place in a game that gives only cursory attention to emotions and relationships, as Pokémon does – which is a shame because that’s one of the very things that I think Pokémon should give more attention to.  Theoretically this is a game about partnership, and I think Pokémon with abilities like Manaphy’s are quite underutilised… so, much to my own surprise…

My vote goes to MANAPHY!

Latias vs. Phione

 

…wait, what?

Phione?

Game Freak, what is Phione doing here?

Phione… Phione isn’t just bad, she’s barely even usable; her stats would be average even on a mortal Pokémon; her movepool is pretty bland, with all the Water-type standards and nothing of real interest bar U-Turn; Hydration is great, but Lapras, Vaporeon and arguably even Dewgong do it better (and when you’re being outclassed by Dewgong, it’s time to pack up and go home).  Heck, I’m not sure Phione is even officially a legendary Pokémon!  Apparently Game Freak have both confirmed and denied her legendary status at different times.  She’s inexplicably banned from the Battle Frontier and Battle Subway, as well as from most official tournaments, which pretty much eliminates most of the chances she ever gets to do anything.  I don’t think she’s ever been the star of anything, and she has no interesting powers, other than the ability to dissolve her body into water, which she shares with Vaporeon.  She’s basically just Manaphy’s useless, gimmicky little sister, and Game Freak have tossed her into the Pokémon Power Bracket and put her up against one of the bloody Eon Twins, for goodness’ sake, probably just so they can laugh at her.

Ah, you know what?  Screw it.  If any other Pokémon wins this tournament, it’ll be “just another awesome thing I did.”  If Phione wins, it’ll be the one and only moment in the sun she’s ever likely to get. 

My vote goes to PHIONE!

Palkia vs. Regirock

 

(I’m coming to think I gave Registeel a bit of a raw deal in the last entry, so take everything here as going for Registeel vs. Dialga as well)

I don’t actually hate Regirock, Regice and Registeel.  I think the concept is very interesting.  The fact that they were entombed by humans to keep them controlled has fascinating implications for the history of the relationship between humans and Pokémon.  Even the fact that they’re so inscrutable and alien arguably helps by emphasising the divide between them and humanity… but that’s something of a double-edged sword.  It’s hard to look at them as living things, near impossible to relate to them as we can to more expressive Pokémon designs.   Other Pokémon pull it off, somehow; maybe it’s because most of them have eyes and humans are obsessed with eyes, but Staryu and Starmie have none, and manage to be mysterious but also attractive.  Honestly I think I would really like the legendary golems if Pokémon were less of a breeding-training-fighting game and more of an exploration-discovery game, but we are where we are.  Against this, we have Palkia.  Apart from undeniably being ludicrously powerful in comparison to Regirock, she, like Dialga, represents the way Diamond and Pearl pushed the boundaries of sanity to their absolute limit by introducing Pokémon that might actually be legitimate divine beings.  I’ve always been a little annoyed by this because I feel it’s symptomatic of Pokémon’s irrational need to be ‘epic’ when ‘epic’ is neither inherently desirable nor a particularly good fit for the basic premises of the franchise… that’s a discussion for another time, though.  For now, the point is that Regirock and Palkia each annoy me in their own ways, but Palkia clearly blows Regirock out of the water as far as battling goes.

My vote goes to PALKIA!

Rayquaza vs. Azelf

 

Undeniably the strongest of his trio, Azelf, the embodiment of will, is good at blowing things up.  That includes himself, because Azelf has always been quick to pull an Explosion when things start looking bad.  He’s noted for using his excellent attack and special attack to commit serial murder, but also has a useful support movepool and can use it quite well thanks to his great speed.  Rayquaza is a similar idea on a grander scale, with his fundamentally ridiculous offensive scores, access to Dragon Dance, and wide offensive movepool.  Rayquaza is stronger, obviously, but I’ve always maintained that mechanical strength matters to me much less when analysing legendary Pokémon, since power is their birthright anyway, and I care more about their background and story.  Rayquaza, unfortunately, has offended me: I must doggedly insist that, as I suggested long ago, his presence in Emerald is actually detrimental to the storyline, rendering the events of the Sootopolis crisis upsettingly anticlimactic and denying the player agency in their resolution to a large extent.  Deus ex machina stopped being trendy when Euripides died, people.  Azelf and his siblings do something similar in Diamond and Pearl, but there the player still has to fight Cyrus and Palkia/Dialga to resolve the climax, and the lake trio are implied to have shown up in the first place because of their gratitude to the player for saving them earlier (and possibly because the player has a special bond with Mesprit).  To get Rayquaza to help you just have to show up and say “yo.  Ray-dogg.  Shiz be goin’ down.”

…I’m paraphrasing, but you see what I’m getting at.

My vote goes to AZELF!

Team Aqua and Team Magma

In Ruby and Sapphire, we say goodbye to Team Rocket and are instead confronted with not one but two villainous organizations vying for supremacy on the island of Hoenn: Team Aqua and Team Magma. Sapphire pits you against Team Aqua while Team Magma exists on the edge of the plot and doesn’t really do anything, while the situation is reversed in Ruby. The more complicated plot of Emerald tosses you into confrontations with both teams, because really they’re both pretty crazy. See, Team Aqua and Team Magma aren’t simple criminals like Team Rocket and, theoretically anyway, they aren’t in it for the money. Their plans revolve around the climate of Hoenn and of the rest of the world – specifically, how it might be improved. Team Aqua love the sea, because the sea is where life began, and want to deepen the world’s oceans, while Team Magma love the land, because the land is where more diverse and complex life forms arose, and want to expand the world’s landmass. Continue reading “Team Aqua and Team Magma”