What is your opinion on the twisted story of Amber, Mewtwo’s soul mate?

Disclaimer: I haven’t actually seen the Birth of Mewtwo, so this is all coming from someone who knows the story at second hand.

(For anyone who doesn’t know the story: Amber was the daughter of Mr. Fuji, the dude who runs the Lavender Town Pokémon shelter and headed up the team of scientists who originally created Mewtwo.  Amber had died as a child, and Fuji’s real aim in the project was to clone her; Mewtwo was just a gimmick to convince Giovanni to fund him.  Mewtwo’s telepathic abilities allowed him and Ambertwo to converse while they were growing in their pods, and the cloned girl was his only friend.  Unfortunately, while Mewtwo’s incredible powers kept him alive while he grew to maturity, Ambertwo died before she became strong enough to leave her pod.  Ambertwo encouraged Mewtwo to believe that life is something to be celebrated, but his grief at losing her should probably be taken to be at least partly responsible for his massive existential angst and his rather bleak outlook.)

I don’t think I’d call it ‘twisted;’ I’m not sure what you’re getting at there.  Sad, certainly; it reminds me of nothing so much as two sick kids meeting in a hospital ward.  I think that the story provides an opportunity to examine the theme of identity that would have been the central idea of Mewtwo Strikes Back if only the battles and the weird self-defeating ‘violence is wrong’ message hadn’t gotten in the way.  Poor Ambertwo seems to have all of the original Amber’s memories, so she theoretically has to deal with one of the same questions Mewtwo asks – “Am I Amber, or just Amber’s shadow?” – but her own childish innocence makes it a non-issue for her; although she insists that she’s Amber on the inside, she doesn’t really think the question matters and is happy just to be alive.  I think that in the end, after all the chaos and destruction of Mewtwo Strikes Back, Mewtwo finally comes to see things the same way.

This is gonna probably be a bad time, considering the influx of questions, but in Gold, Silver and Crystal, Blaine’s gym burns down, and it’s just him in that small cave (this won’t apply to HG/SS, where he had like a full gym, with puzzles and trainers.) Why do you think the Pokemon League let him stay as an official leader if it was just him in a cave?

Some of my speculation on the anime episodes regarding Blaine might be relevant: http://pokemaniacal.tumblr.com/post/28403196447/anime-time-episodes-58-and-59

In short, I think that because Blaine holds the rank of Gym Leader, and has given the League no reason to strip him of that rank, he has the inalienable right to run a Pokémon Gym in any area which currently lacks one.  He may even have access to a certain degree of League funding to assist in its upkeep (hence the more complete Seafoam Gym in Heart Gold and Soul Silver).

How do you feel about the whole Nurse Joy and Officer Jenny thing? You know… the fact that EVERY town and city in the world has one of each (or at least Nurse Joy if you’re only looking at the game)

I…

I don’t know.

*breaks down sobbing*

I DON’T KNOW!

*ahem*

I have, in fact, tried before to think of an explanation for this.  I inevitably come up with something that makes sense, but is completely out of place in the setting.  It’s not just that they have a close family resemblance, because a lot of them aren’t actually related by blood (the Cerulean Jenny, I remember, is the sister-in-law of the Viridian Jenny – they could also be related by blood in addition to being related by marriage, but it would have to be a fairly distant connection like second-cousin, otherwise they’d mention that relationship first).  I am unwilling to entertain the possibility that they are a legion of clones, because this is completely out-of-step with the way the world is generally portrayed.  I am forced to conclude that they refer to each other as ‘sister’ because they are members of two secretive monastic orders dedicated to medicine and law enforcement, respectively.  They ritualistically give up their own identities when they join and surrender their whole lives to the order, and must wear special makeup and clothing to suppress any distinguishing facial features.  They have held the contracts for staffing the nation’s Pokémon Centres and police stations since the Pokémon League began, maybe even longer, and their traditional methods produce the most elite nurses and policewomen in the world, whose entire lives are utterly dedicated to their work.

…yeah, this is one aspect of the Pokémon world I’m pretty sure we’re not supposed to take seriously.

In the Pokemon world, it seems that kids tend to leave home once they’re out of primary school. I’m wondering what your take on that is. Does every kid go on a journey at that age, or just those who are particularly motivated? Do kids who don’t leave home keep attending regular school, to obtain pokemon related jobs? What about university? The entire educational system of their world has always left me baffled, so I’d like to know what your thoughts are.

Strange, isn’t it?  I suspect what keeps the whole system from falling apart is that “Pokémon Trainer,” aside from being a sport, is also a perfectly legitimate occupation.  Pokémon are integral to many aspects of their society and you can find Pokémon workers in almost any major sector; without their powers, several industries would have to be reinvented from the ground up.  Given this kind of reliance on Pokémon, I think perhaps the benefits of having a large class of readily available specialists in dealing with Pokémon might outweigh the need for universal high-school education.  I doubt all or even most kids become full-time trainers; in fact I suspect that most Pokémon trainers come from families with a history of working closely with Pokémon (Ash’s father was a powerful trainer, Gary’s grandfather is a researcher, Misty’s sisters are all trainers, Brock’s parents are both trainers, May and Max are the children of a Gym Leader, and so on and so forth).  Hundreds of years ago, these people would have been a wealthy aristocracy who were responsible for creating this Pokémon-centric society in the first place, made up of the people who had enough land and money to support large numbers of Pokémon who were trained solely for combat.  Today anyone can enter this class, though people with the family traditions are more likely to do so.

How do you think the pokeball would be viewed in the pokemon perspective and the human perspective? Its a very simple question but I believe it may have its complications particularly for the former.

As a symbol, you mean?  Hmm.  Well, for humans it seems to be hugely important; they splatter Pokéball logos all over the place.  A Pokéball is the symbol of the Pokémon League, for heaven’s sake.  As the tool of a Pokémon trainer, it represents the foundation of the partnership between humans and Pokémon that sustains many important aspects of their society.  For many people, it doubtless has another meaning: security, and the subordination of nature to humanity.  This is something you could take in a number of directions, and different people would probably view it in very different ways – the rank and file of Team Plasma, for instance, would probably view Pokéballs much as we view shackles, as symbols of slavery.  The fact is, for humans, partnerships with Pokémon lead to almost infinite possibilities, and the ways in which people react to the image of a Pokéball logo would be similarly varied.

For Pokémon, the image is likely to be just as complex, and largely dependent on their personal experience of humanity.  Some Pokémon who have suffered at human hands would, like Team Plasma, view Pokéballs as tools of slavery and cruelty.  I suspect Pikachu has something like this in his past – consciously, he knows that Ash’s Pokéballs aren’t harmful in and of themselves, so he’s okay with Ash’s other Pokémon climbing in, but the idea of using one himself triggers bad memories and irrational fear, making the very idea unthinkable.  For other Pokémon, a Pokéball is a place of security for when they’re tired or injured.  For still others, the beginning of a dramatic change in their lives, something that changes their fate forever – whether for good or ill.

In short, the image of a Pokéball encapsulates everything you believe about trainers and Pokémon, whatever that may be.  It’s an incredibly powerful symbol but, much like the swastika (for thousands of years a symbol of good fortune, but for much of the last century the dark signature of a regime of hatred and oppression), it doesn’t necessarily mean the same thing to everyone.

Nuzlocke- The idea of playing the game where you have restrictions on what Pokemon you can catch and that when a Pokemon faints, it dies. What are your thoughts on the phenomenon? Do you think it says anything about the Pokemon “culture”? What about the comics that are often a part of these challenges? Do they offer any particularly good/bad insight into the Pokemon world?

I’ve tried that a few times (I always knew it as ‘hard mode,’ though, I only encountered the term ‘Nuzlocke’ fairly recently).  I was really terrible at it.  I always had fun writing little obituaries for the Pokémon who died, though, like so:

“R.I.P. Altheia, the serious Illumise.  Exploded in a tragic Metronome accident, aged 28 levels.”

(That one is a true story)

Anyhow, as for your actual question.  Hmm.  I suppose it’s a natural extension of the way people use the words “die” or “kill” in Pokémon, and other video games, when they actually mean “faint” or “incapacitate” or whatever.  It’s a very different way of looking at battles, because of course the official media always portray battles as non-fatal (although there is occasionally a suggestion that deaths could potentially result if trainers pushed their Pokémon too hard).  On the other hand, one of the traditional rules of hard mode is that you have to nickname all of your Pokémon, to create an emotional attachment to them; the rules have the impact they do because you’re supposed to imagine them as your friends (I’ve even seen a couple of accounts where people have named Pokémon after their real human friends to stress the point).

What’s interesting about this is the way it turns Pokémon into a roleplaying exercise.  Technically the Pokémon games are within the RPG genre, but there’s remarkably little emphasis placed on the player’s choices and personality – the ‘RP’ of ‘RPG’ doesn’t really come into it much.  The more detailed view of the world presented by the anime – I think – is meant to encourage players to imagine for themselves all of that extra stuff that the games leave out, like interactions between the player and his or her Pokémon.  Part of the aim of hard mode  or Nuzlocke rules is to provide an added challenge, obviously (once you know what you’re doing, the single player game is trivially easy until you get to places like the Battle Subway; this rules give players the added challenge that often seems to be missing from the game), but I think the way the rules are generally expressed demonstrates that they’re also used with a view to increasing the feeling of immersion in the game world.  You’re supposed to imagine an actual emotional connection with each Pokémon and desire to protect it.  Although the presentation of the challenge is much darker than anything the official franchise likes to give us, it actually supports the aims of the game designers rather well.  Might be something for Game Freak to think about…

Your anon who mentioned rivals I agree with. Also I look forward to that. I know it’s been a meme, but I want to see if we can draw some real evidence, that in the games, Green/Blue/Gary is actually a kid who has it as bad as the memes have claimed him to. Not to mention Silver, I haven’t gotten far enough into mangas to know his story, but he has been such a mystery for so long.

Well, I don’t know anything about the manga, but Blue in the games is a total jerk.  I don’t really think you can rehabilitate him at all.  Also, I kinda think I said everything I care to say about him in my Champions series, so I probably won’t cover him again when I do the rivals.

Silver, though… Silver really fascinates me.  He has actual, honest-to-goodness character development!  Actually, Silver is practically the whole reason I want to do a series on the rivals; I think he’s far and away the most interesting.  Well, unless you count N, which I think I might.  Hmm.

You find Sam Oak incompetent? I mean I guess that depends on which context we’re looking in. Cartoon and game style, yes I can agree, certain manga he’s a bit of a badass. And then with Gary Oak turning Professor in later episodes, I don’t find him too incompetent, but that’d just be my opinion.

I’m afraid I don’t really know the manga, so I can’t comment on that, and as far as the anime goes, there’s a massive gap in my knowledge between Johto and Unova.  I’m mainly going off the games (the anime version of Professor Oak is a fun character; I’ll give you that).  To the best of my memory, Aurea Juniper is the only one who ever actually *discovers* anything over the course of the game in which she features.  Also Oak apparently spent his *entire career* creating a totally blank Pokédex and is now too old to go out and fill it.  He doesn’t actually know anything about Pokémon; he’s a glorified computer programmer.