Bergmite and Avalugg

Bergmite.

Single-typed Ice Pokémon do not have a terribly good record on this blog.  Black and White produced three of them, and I condemned all three (for different reasons, of course); later on, Glaceon was partially responsible for my coming to the conclusion that we should just be done with Eeveelutions and move on to something else.  For some reason Game Freak’s designers seem to have trouble getting past “this Pokémon has ice powers” as the central feature of what these Ice-types are and do.  Bergmite and Avalugg… well, there’s something there… let’s take a look.

The Pokédex describes Avalugg, with a group of Bergmite huddled on its back, as resembling “an aircraft carrier made of ice.”  This would strike me as a rather uninteresting and honestly pretty silly comparison (which, let’s be honest, would not be atypical for the Pokédex), if not for the fact that there was in fact a time during World War II when the Allied Powers actually tried to build an aircraft carrier made of ice.  Well, to be more precise, due to the difficulties involved with working in ice it would have been more of a great big floating mass than a ‘ship’ in the traditional sense, and it wasn’t exactly ice, either; they tried to develop a new composite material for the purpose.  Known as pykrete, from the name of the man who first suggested the idea, Geoffrey Pyke, it was a tough, relatively lightweight and extremely cheap construction material made by freezing water mixed with sawdust or wood pulp.  The binding effect of the cellulose fibres in the wood makes the ice dramatically less brittle, comparable in strength to concrete, and because wood is a poor conductor of heat it also insulates the ice from temperature changes and makes it melt far more slowly than normal ice.  The material is – naturally – far, far cheaper than steel, as well as being naturally buoyant.  For obvious reasons, pykrete ships would have been most useful at fairly extreme latitudes, and a low surface area-to-volume ratio is also important (so the ship needs to be very large, preferably with an enclosed design).  Several promising tests were conducted and enthusiasm for the idea was high for a while.  Eventually though, the Allies started to win the war without it, and thought it was better just to keep doing what they were doing rather than rely on this bizarre experimental material, so the idea’s never really been properly tested (people like the Mythbusters have tried small pykrete ships, which just don’t have the thermal mass to survive above the freezing point of water for long; you need to think big with this stuff).  It’s a cool little bit of military history.  It’s entirely possible that Avalugg is just an iceberg Pokémon and nothing else, and that the “aircraft carrier made of ice” thing is just a really dumb simile, of course, but personally I think this is much more interesting.

One of many recent attempts to build a pykrete boat.

Anyway… so what?  There’s a reference in the Pokédex to a cool story about a wacky military experiment, which I like, but where does that leave us?  Avalugg, this reference seems to be telling us, is based on what is, essentially, a huge block of ice.  As a result, Avalugg is… well, a huge block of ice.  Other than a flat top and the fact that it can apparently swim – it can learn Surf – which makes sense since ice floats (though it’s a bit odd that it lives in the mountains), it doesn’t seem to have taken anything from being based on an aircraft carrier, although to be honest I’m not sure what else you could take from that.  Maybe a symbiotic relationship with Flying Pokémon – perhaps Wingull and Pelipper come to rest on their backs as they drift across the sea, or maybe land-dwelling Pokémon even spread between continents on the backs of Avalugg?  That might have been neat.  I’m reminded a little of Geodude, Graveler and Golem, who are living rocks and not much more; that’s not bad in itself because just the idea of a living rock creature or a living iceberg is cool on its own, but I’m also drawn to make unfavourable comparisons with Cryogonal and Glalie, who are basically living ice as well but have a bit more personality to them.  Having said that, the Pokédex’s references to Bergmite living in herds are nice, and the idea of a large group of them sitting on an Avalugg’s back is a nice image that ads a bit more to our impression of how these things live.  Maybe they bunch up like that for protection while sleeping, or whenever they have to travel long distances, perhaps by water?  Avalugg’s art is pleasing enough; it has a sort of reptilian, tortoise-like feel that creates an impression of tremendous mass and slow but overwhelming force, like the millennia-long advance of a glacier.  We’re a little short on Ice Pokémon that have tried to convey that sense.  Bergmite is a bit odd because it seems to have a body underneath the ice, which vanishes when it evolves, perhaps being completely absorbed into the ice over time somehow.  I guess it’s… kind of cute, though, in a weird, bug-eyed sort of way.  I wonder whether these things eat?  Possibly not, or very little; if their bodies are mostly made of ice they can probably survive on water for the most part.  Bergmite, apparently, can repair fissures in their frozen bodies using nothing more than cold air (or, presumably, the water in the air), so even drinking might be unnecessary for them.  They just keep going, oblivious to everything happening around them – like a glacier.

The Franz Josef Glacier, one of the reasons my home country is exactly what you've seen in Lord of the Rings.

Game Freak have tried to make defensive Ice Pokémon before.  It doesn’t usually end well, because Ice is almost indisputably the worse defensive type in the game; you get four weaknesses, three of them to very common and powerful attack types, and only one resistance, to Ice itself.  That’s not to say an Ice-type can’t do defence; it’s more that only Cloyster and Walrein have ever really been good enough at it to rise above the shortcomings of their element.  A defensive Ice-type, practically by definition, has to have some pretty impressive assets to succeed.  What does Avalugg have?  Well, for one thing, the fifth-highest defence stat in the game, behind Shuckle, Regirock, Steelix and Mega Aggron, and a good deal more HP than any of those four (awful, awful special defence, but hey, who’s counting?).  Recover, for another.  Being one of the slowest Pokémon in the game makes Recover a bit tricky to time correctly, but it lets Avalugg survive and heal off practically any physical damage that isn’t super-effective, and a good deal that is.  Excellent attack power and a solid physical movepool help too.  Avalugg’s primary attack is Avalanche, which is only powerful if Avalugg has already taken damage that turn and messes you up a bit if your opponent, say, uses Swords Dance or something, or switches out (it also forces Avalugg to move after its opponent, but that’s something Avalugg will usually be doing anyway), but is otherwise very nasty.  Earthquake combines well with Avalanche, giving you at least a neutral hit on everything except for Bronzong, Cryogonal, Shedinja, some of Rotom’s forms, and Surskit.  Stone Edge offers a few more super-effective hits.  Crunch gives good neutral coverage, which Avalugg has anyway.  Gyro Ball is attractive, since its power increases when used by a slower Pokémon against a faster one and Avalugg is one of the slowest there is, but there actually aren’t that many Pokémon who take significantly more damage from Gyro Ball than they do from Avalugg’s main attacks.  Any and all of these can mix with Curse to continue building up Avalugg’s defence and power, though I don’t think I’d really recommend that since it isn’t a difficult Pokémon to force out.  Unfortunately, if we use Avalugg as something of a tank, capitalising mainly on its physical power, the literal elephant in the room is Mamoswine.  Mamoswine lacks Avalugg’s obscene physical defence and ability to heal, but has much more powerful Earthquakes and can use Ice Shard to beat things that outrun it (and really, why doesn’t Avalugg get Ice Shard?  It’s made of ice!).  There’s no way Avalugg can compete with that kind of power – so what are its support options like?

Avalugg.

Rapid Spin is the main option to keep in mind.  Even with Defog available as an alternative means to clearing Stealth Rock, Spikes and Toxic Spikes, Rapid Spin is still important if you want to be able to do that without blowing away your own entry hazards, and there still aren’t all that many Pokémon who learn it.  It’s an important move to have.  Unfortunately, Avalugg’s not really a good Rapid Spinner, since it’s an Ice-type and takes fairly severe damage from switching in while your opponent has Stealth Rock up, which is exactly when you need Rapid Spin.  Other than that… well, I guess it can force switches with Roar, potentially ending an attempted sweep from a physical attacker who managed to power up.  It’s not the worst Pokémon to use Toxic.  That’s… kind of it.  Huh.  I was sort of expecting there would be more in there.  Avalugg’s abilities aren’t great either.  Own Tempo makes a Pokémon immune to confusion, which just doesn’t come up often because confusion is such a gamble anyway, but I suppose if you really hate Klefki it couldn’t hurt.  Ice Body, which heals the Pokémon every turn during hail, was the staple of Walrein’s defensive strategies in generations IV and V, but now that permanent weather effects are no longer a thing it just doesn’t work so well anymore.  What you probably want is Avalugg’s hidden ability, Sturdy.  Sturdy makes it impossible to knock a Pokémon out if its health is at maximum, which is slightly silly because if you’re using Avalugg for Rapid Spin you can almost assume it’ll take at least a little bit of damage as it switches in, and in any case, there’s a very clear and threatening line between things that can one-shot Avalugg (special attackers) and things that can’t (physical attackers).  On the other hand, thanks to Recover it can get back to full health after being damaged, so it’s not the worst Pokémon to have this ability, and it certainly beats the other two ability choices.  Also, bear in mind that Avalugg can learn Mirror Coat as a hereditary move from Corsola, via Squirtle, to reflect back twice the damage it just took from a special attack, provided it survives (which Sturdy can sometimes ensure it will).  It’s a risky way to play Avalugg that could easily backfire, but the possibility of turning the tables on special attackers seeking to take advantage of its weakness on that side is extremely attractive.

In order for a really defence-focused Ice Pokémon to work, either the Ice type itself needs to be seriously buffed so that it isn’t such a massive drag, or the Ice Pokémon in question needs a really spectacular unique advantage – an awesome signature move, a perfect stat distribution, a really mind-blowing support movepool, or a cool ability (maybe something really ridiculous like being able to absorb all physical attacks directed at friendly Flying-types – Talonflame and Gyarados, meet your new best friend), preferably more than one of those things.  Avalugg… well, Avalugg is a huge block of ice, and it has none of those things.  The design doesn’t suggest anything particularly remarkable that it should have, and so it doesn’t get anything.  It’s not really bad at what it does, nor is it a markedly uncreative or unoriginal design, it’s just… adequate.  It’s one of those Pokémon that makes me feel like it’s missing that little something extra to make it really awesome – maybe a mega evolution somewhere down the road.  At the moment, it’s not grievously flawed, just a little bit bland.

Glaceon

Official art of Glaceon, by Ken Sugimori; all glory to Nintendo.So, if you read my entry on Leafeon all the way to the end, you may have gleaned that I don’t particularly think much of Glaceon either.  It’s nothing personal.  I actually have a certain affection for Glaceon; she’s pretty cute, as Ice-types go, and she’s not exactly a terrible Pokémon either.  On sober reflection, though, I think she’s rather bland, and, much like Leafeon, struggles to develop an aesthetic or competitive niche within her large family.

With an elegant, lithe exterior concealing incredible powers over ice and snow, Glaceon is certainly an adorable yet dangerous Pokémon… but there’s not really a lot to her.  She has a sort of diamond motif that I guess creates a pleasing allusion to snow crystals, and she’s… blue.  Which is good, because ice is sometimes blue.  As an Ice Pokémon, she is capable of causing her body temperature to plummet, draining heat from the air around her to create chilling gales.  This also freezes her fur into needle-like spines, which she can fire at her ene-

Wait.  Go go gadget Pokédex.

“It lowers its body heat to freeze its fur.  The hairs then become like needles it can fire.”

Game Freak, are you seriously telling me you got so lazy that you stole Jolteon’s flavour text?

 Glaceon trecking through a snowstorm, by Viperidaemon (http://viperidaemon.deviantart.com/).

Yes, that is exactly what they are telling me.  What’s more, because it worked so well for Jolteon, they chose to represent this power in game with a silly little move that no-one will ever use (I don’t care how badly you need a priority attack) because Glaceon’s physical attack stat is appalling – Ice Shard.  Unlike Jolteon, Glaceon doesn’t really look like she has any business using an attack like this, probably because it’s something that was pasted on at the last minute and not an actual part of the design.  I’m sorry, but if this doesn’t say “we ran out of ideas” then I don’t know what does.  Glaceon’s elegant and beautiful like Vaporeon, sure, but Vaporeon is a creative hybrid of terrestrial and aquatic features, whereas Glaceon is just a nice shade of cyan.  She has magical freezing abilities, but so do most other Ice Pokémon.  I don’t think I would be upset with this design if I thought there were an evolution on the way; it feels incomplete, as though it’s waiting for elaboration, and detail… but no; Glaceon is the evolution.  I find myself without any reason to care about her.

As with Leafeon, Glaceon’s method of evolution makes it obvious what kind of environment she’s meant for (if her icy powers weren’t already enough of a clue) – set off by the Ice Rocks found near Snowpoint City in Sinnoh and beneath Twist Mountain in Unova, Glaceon is a cold-adapted Eevee, at home in alpine and boreal forest terrain.  It’s strange that she doesn’t seem to have any of the features normally associated with cold-adapted species, like large size (to reduce your surface area to volume ratio) and thick fur (for insulation), but I suppose many of the normal rules for living in cold climates go out the window anyway for Glaceon and for several other Ice Pokémon, who are actually colder than their surrounding environments.  Glaceon fights by chilling the air around her, so for her a high surface area, and hence small size, makes sense to maximise her ability to drain heat from the atmosphere.  Glaceon and Leafeon are the first Eeveelutions to really embrace the idea that Eevee’s unusual properties are a result of her adaptability, which is great, because it’s a fun idea that gives Eevee and her weird split evolution a great deal of significance and some interesting implications.  However, they also neglect to do much of anything with the idea.  Forest Eevee is a Grass-type, alpine Eevee is an Ice-type; they take on the characteristics of the environment that they live in… but this leads to Leafeon competing with tall trees for light to photosynthesise, and Glaceon using cold attacks to defend herself from other cold-adapted species.  This is a slight problem that hides beneath a lot of Pokémon, but we tend to ignore it because there’s a certain intuitive rightness about it.  When you set up a species as ‘the adapter,’ though, it draws attention to the fact that it doesn’t actually make a lot of ecological sense for Pokémon to adapt in this way and develop these powers… more on that next time, though.

 Glaceon playing with a snowflake, by Lovelyfantasy (http://lovelyfantasy.deviantart.com/).

As far as battles go, Glaceon has one big, important selling point: she commands the most powerful Ice attack in the game (barring legendary Pokémon), a devastating Blizzard which, backed up with Hail to boost its accuracy, will level just about anything that doesn’t resist it.  Realistically, Ice Beam is a lot more reliable, and will still hammer the opposition pretty severely.  This, sadly, is where the good news ends.  Ice is a great offensive type, hitting four other elements for super-effective damage, including Dragon.  However, it is also hands-down the worst defensive type in the game, sporting only a single resistance (to itself).  This would not be such a problem if Glaceon were set up as a sweeper, but she isn’t – she’s actually quite slow.  Her greatest assets, after her monstrous special attack, are her defence and special defence, which, in combination with her poor HP, are good but not amazing (to be fair, she can boost her physical defence with Barrier and retaliate against special attacks with Mirror Coat, but that takes time and moveslots).  Glaceon will face a lot of hits from faster Pokémon as she attempts to freeze-dry her way to glory, and although she’s pretty bulky for an attacker, the lack of resistances makes it very difficult for her to handle repeated assaults.  It also reduces her suitability for using all the neat little support moves that her family has access to, like Wish, Baton Pass, Heal Bell and Yawn.  The other major problem for Glaceon is that, like all her brothers and sisters before her, her offensive movepool is quite small.  After Ice Beam, she’s got Shadow Ball and Signal Beam, which are helpful but don’t have a lot of power and are from fairly weak elements – and the truly damning thing is that, if she wants to manage neutral damage against most Steel-types, she has to resort to the decidedly lacklustre Water Pulse (available from a 4th-generation TM).  Basically, she has the wrong stats and movepool for a sweeper, the wrong type for a tank, and no other viable choices.

As far as I can tell, Black and White didn’t do much for Glaceon… if anything.  The new move tutors in Black 2 and White 2 seem to have added Hyper Voice to her movepool, along with those of all the other Eevee evolutions; I haven’t mentioned it in any of their entries because Normal attacks are generally less than stellar choices, but Glaceon is so desperate for weapons that it might be worth a shot.  Frost Breath, a weak Ice attack that always scores critical hits, is amusing against anything that favours Calm Mind or Amnesia but substantially weaker than Ice Beam otherwise.  Her abilities aren’t much help either; both improve her staying power in Hail, but weather strategies can be tricky to pull off at the best of times, Hail is easily the hardest to build a team around, and as we’ve already seen Glaceon has problems trying to act as a tank anyway.  Snow Cloak grants a helpful but unreliable 20% evasion chance (potentially good for use with Double Team, but Double Team is often frowned upon for its emphasis on luck); you’re probably better off with Ice Body, which lets Glaceon slowly regenerate in Hail, but that does invite rather unfortunate comparisons to Walrein, who does the same thing about a million times better.

 Cottondragon's (http://cottondragon.deviantart.com/) Glaceon against a sparkling night sky.

The really sad thing is that Glaceon isn’t even the only member of her family with powerful Ice attacks, because the rule that Water-types can use Ice moves seems to override the rule that Eevee’s evolutions aren’t allowed diverse offensive movepools.  Vaporeon’s Ice Beam is a lot weaker than Glaceon’s, naturally, but it’s also not the only thing she’s good at.   That, for me, sums up Glaceon’s problems; she simply doesn’t do anything special.  The designers seem to have decided that they needed a seventh evolved form for Eevee, but neglected to develop any sort of conceptual basis for what they were creating.  The end result is “Eevee, only blue and chilly,” which is a real pity because Ice is a fun type to work with and think about, and there’s nothing wrong with the idea of an Ice-type Eevee… it’s just not enough on its own.  Glaceon is just another of those Pokémon who needed a little more thought, never got it… and probably never will.

The Top Ten Worst Pokémon Ever, #10: Delibird

Alone of all the Pokémon on my Top Ten list, Delibird makes me feel a little guilty about putting him on here, which is why I’ve shunted him all the way down to #10, of course.  Why?  Well, on my very first play-through of Silver version, all those years ago, I had a Delibird.  He was absolutely useless, bless his little heart, but he tried his best and I loved him for it (I was young and naïve, and still believed the Nintendo propaganda that any Pokémon could be powerful if you worked hard enough at it).  A rare Ice Pokémon found in the coldest part of Johto, Delibird is a cute if somewhat awkward-looking red-and-white bird with a long, wide tail that he wraps around himself to serve as a sack for carrying food.  He looks a little like a penguin, and some aspects of his design make me think of puffins and similar seabirds, nesting on rocky cliff-faces and carrying food to their chicks all day.  Delibird aren’t actually marine Pokémon; they live in high mountains, although I suspect that the specialised tail is an indicator that they naturally have a very wide foraging range, possibly covering many terrain types.  They seem to be an inherently altruistic species, as they have a reputation for sharing the food they’ve gathered with lost travellers.  In various contexts outside of the main series of games, Delibird are often employed by humans as messengers and couriers because of their natural delivery habits and unusual intelligence.  The associations with delivery make clear the real inspiration for Delibird’s design: with his red-and-white colour scheme, his sack of goods, and even a white feathery ‘beard,’ this is nothing other than the Pokémon Santa Claus.  It’s a strange idea, to be sure, but it hasn’t been pushed beyond the boundaries of good taste; Delibird’s dedication to collection and delivering food to his offspring is a sensible way of translating the gift-giving idea onto an animal, especially since it exaggerates the habits of many real birds rather than coming completely out of nowhere.  Physically, Delibird looks a bit odd, and you have to wonder how he manages to fly with those penguin flippers (I suppose it doesn’t require that much more suspension of disbelief than, say, Dragonite with his dinky little wings), but the bright scarlet of his body and the white of his downy tufts make him look cheerful, cute, and most importantly different from all the other innumerable bird Pokémon.  What I’m saying, in short, is that my guilt about putting Delibird in the Top Ten Worst Pokémon Ever, even at number ten, isn’t just about my own fond memories of the little guy; I genuinely think this is a well-executed concept.  If that’s the case, you may well ask, then what on earth did he do to deserve this treatment?


Artwork of the Delibird card from the Heart Gold and Soul Silver set of the Pokémon trading card game.

To be blunt, although I may have a soft spot for Delibird, he is undeniably one of the most useless Pokémon ever created.  To start with, his stats are terrible; in fact, Delibird has the worst stats of any adult Pokémon (discounting Ditto, Smeargle and Shedinja, and tied with… one of the other Pokémon on my Top Ten list).  His speed is barely average, his attack and special attack scores are worse, and his defences are nothing short of appalling.  To add insult to injury, left to his own devices Delibird will only ever learn one attack: his phenomenally bad signature move, Present, a Normal-type attack with variable power; sometimes it’ll be terrible, sometimes it’ll be decent and occasionally it will do a great deal of damage… but, then again, sometimes it will actually heal its target.  Needless to say, if you’re brave enough ever to use Delibird, you should avoid Present at all costs and teach him something worthwhile.  The trouble is, there’s very little you can teach him.  Since we’ve established that Delibird is marginally less terrible offensively than defensively, you might look at his available special attacks… and learn that he can only manage Ice attacks, plus Future Sight (a Psychic attack which is admittedly powerful, but doesn’t hit until two turns after being used).  His physical movepool is arguably better; Ice Punch is weaker than Ice Beam, but if you’re importing Delibird from an earlier game, old TMs and move tutors give him access to Focus Punch for punishing Steel-types, Seed Bomb for Water-types, and Body Slam to spread paralysis (as well as Signal Beam and, if you’re desperate, Water Pulse on the special side), none of which make me jump up and down with excitement, but Delibird needs everything he can find.  Even though Delibird himself is even more inept with physical attacks than special attacks, his Hustle trait compensates by letting him trade accuracy for power on all of his physical moves (and since Aerial Ace can never miss anyway, that’s win-win for Delibird).  The sad thing is that even with Hustle, Delibird’s attacks are fairly impressive but not game-changing, especially considering that Brick Break, Ice Punch and Aerial Ace are quite low-power anyway, and that missing even once will probably doom Delibird thanks to his papery defence stats.  The two alternative abilities to Hustle, Insomnia and Vital Spirit, do exactly the same thing, just to troll the poor bird – they grant Delibird immunity to sleep, which is useful, don’t get me wrong, but only a minor benefit, and it’s hard to forego Hustle for that since it represents the closest thing to a niche Delibird can ever hope to attain.  Delibird’s support movepool is, if that’s possible, even worse, with but a single gem: Rapid Spin.  Rapid Spin clears away the nasty pointed things scattered by the very popular Stealth Rock, Spikes and Toxic Spikes techniques, which would otherwise cause damage to your Pokémon every time you switched one in.  There are perhaps a dozen Rapid Spinners in the entire game, and Delibird bears the dubious honour of being the worst one, since he’s the only one afflicted with a double-weakness to Stealth Rock, and therefore loses a full 50% of his health just from switching in while the move is in effect.

Delibird portrayed in a more realistic style by Luckybaka (http://luckybaka.deviantart.com/).  I sort of wanted a picture of a fake Delibird evolution, but I couldn't find any that I liked; this is very well done, though.

Now, then: how do we fix this?  With the right attacks or abilities, you can go a long way on surprisingly little, but I think Delibird’s stats are just too far gone, barring some sort of absurd custom item or ability, which means we have little choice but to evolve him.  I am loathe to do so, since much of the appeal of Delibird’s art is in its neatness and simplicity, and I’m not sure where evolution could take the design; in particular I am worried about the risk of inflating the Santa Claus influences, which would quickly make the whole thing irredeemably tacky.  Again, though, there is little choice; Delibird needs a boost to all of his stats.  The second thing to do is repair that dreadful signature move.  Delibird is the Delivery Pokémon, and Present signifies an attack using the eclectic contents of his delivery sack.  There’s already an attack that lets a Pokémon throw its held item – Fling, a Dark attack – and Delibird actually learns it; he just doesn’t want to use it because the only item that does enough damage to make a single-shot Dark attack worthwhile is an Iron Ball, the weight of which strips Delibird of the solitary advantage his Ice/Flying typing gives him (immunity to Ground attacks) until after he’s thrown it.  Flinging a Flame Orb or Toxic Orb does only minor damage but provides a reliable, accurate burning or poisoning attack; again though, those items will make Delibird suffer as long as he holds them.  Now, we’ve established that Delibird’s Dream World ability, Insomnia, is completely redundant to one of his regular abilities, Vital Spirit (do you see where I’m going with this yet?).  So, when he evolves, let’s have Insomnia change to Klutz, Lopunny’s ability, which renders a Pokémon both unable to use items and immune to their negative effects.  Then, let’s rewrite Present into a version of Fling that can be used multiple times; Delibird doesn’t have just one Iron Ball, he’s got a whole bag of them (also, change the dumb rule that says a Pokémon with Klutz can’t use Fling).  Lopunny takes advantage of Klutz by using the Switcheroo technique to swap harmful items onto her opponents while stripping them of their beneficial items; Delibird is going to take advantage of it by simply bombarding targets with whatever dangerous cargo he’s carrying.  Fighting with items is exactly what Delibird’s flavour and signature move suggest he should be good at doing; this would allow him to do it properly.  He’s going to need some more attacks as well (I’d suggest U-Turn, Acrobatics, Air Slash, Light Screen, Stockpile, Endeavour, Baton Pass and Agility, for starters) but that’s the substance of what I’d want to change.
 
Unlike most of the Pokémon in my Top Ten, I really genuinely want to see Delibird succeed… I just know in my heart it’s never going to happen.  So I’m going to have to take out my frustrations on the other nine!