Kingslocke things

So I finished work a little while ago on the Third Revised Edition of the Kingslocke rules, the latest refinement of the diabolical instrument I have created to bring elemental Chaos screaming into the world at the behest of the Dark Forces from Parts Unknown whose will I ultimately serve. And I am a little bit wary of doing more Kingslocke stuff, because it has been a fairly significant chunk of my output lately and I can imagine it might be getting boring, but I’d like to solicit some feedback on that (besides, I also want to finish the prophesied Advanced Rules, the version that will give different rules to the four suits of the Minor Arcana). I have ideas in my head for other things I want to write, but the trouble is, one of those things is my PhD thesis, which I need to have more or less complete by the end of this year, and right now I don’t want to commit to anything big or interesting that I know I’ll probably just have to abandon in a month or two because I need to crunch out a chapter. Writing up playthroughs at a leisurely pace is at least relatively low-effort.

I’ve had some support expressed on Patreon for doing a run of Heart Gold/Soul Silver, which would be fun; I have a lot of nostalgia investment in those particular games. I’d also like to see how the Kingslocke plays in gen VIII, which I still haven’t tried, or even go back further and test it in gen I or II; really there’s a lot of options here. The other thing on my mind is how I want to handle publishing the Advanced Rules. I actually have a complete draft of them already, and I’ve been doing an undocumented run of X to test them, but I definitely think they still need some balance patches, and even on a conceptual level I’m not 100% committed to whether the Advanced Rules should be harder or just more complicated. What had occurred to me as something that might be fun was to start a run without actually publishing the new ruleset and then reveal what all the cards do as they appear. All the new card effects in the Advanced Rules are variations on the standard effects of the Minor Arcana in the Third Revised Edition, so stuff wouldn’t come completely out of nowhere, but there’d be some interesting surprises, I hope.

To recap: are people feeling bored of this Kingslocke nonsense? If not, which game would be fun for me to play next? And how does that plan for the Advanced Rules sound?

Black 2 Kingslocke: Epilogue

I’ve bested my own creation and conquered the Black 2 Kingslocke run, but what of our heroes?  There are a lot of them, after all; the point of the Kingslocke is very much that you never know who you’re going to end up relying on.  Even those Pokémon who never actually saw battle or got to contribute anything are part of this story; let’s hear from them first.

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Black 2 Kingslocke: Episode 14

Okay!  Final hurdle!  Can we beat the postgame Unova Elite Four with… uh… female Pokémon from different generations whose nicknames contain the letter A, with only physical attacks, and also we have to use Pokémon from the Vessel or the Twist Mountain Justice League if we can, but also Pokémon who are exactly level 69 (nice) can ignore all of that and do whatever they want, and also Gliscor is here.

…I truly cannot express how proud I am of how fµ¢£ing stupid this challenge run is.  It is everything I ever dreamed it would be.

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Black 2 Kingslocke: Episode 11

Rules are here, and if you’re interested in hearing about the tribulations of other trainers suffering through this ridiculous challenge run I’ve created, check out the just-completed season of the EXP. Share podcast!

Iris is beaten, but there’s still more of Unova to explore.  I think the first order of business is to cut through Twist Mountain to reach Icirrus City in the northwest.  Icirrus is a gym site in Black and White, but in the sequels you can’t even visit until… well, now.

I guess this is a change of pace…

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Black 2 Kingslocke: Episode 10

Rules are here, and if you’re interested in hearing about the tribulations of other trainers suffering through this ridiculous challenge run I’ve created, check out the current season of the Exp. Share podcast!

Here we are on the road to the Pokémon League!  We’d better draw a card.

oh, god, not this bull$#!t again

Four – Elements: Your Pokémon may not use attacks that get a Same-Type Attack Bonus, unless they have no un-STABed damaging moves (note that moves with fixed damage like Dragon Rage and Nightshade do not have STAB).  Pokémon in your active party with no un-STABed attacks must learn one as soon as they can (using a TM/TR if you have, or can easily buy, a compatible one).  This rule ends if you draw another Four.  You may catch the first Pokémon you see in this area that does not share a type with any of your current party Pokémon.

So, that’s… no Surf for Woshua, no Hyper Beam for Alvin, no Discharge for Lieutenant Derby, no Surf or Ominous Wind for Shoal and no Shadow Ball for Nefertiti.  Pizza Rat, fortunately, has no STAB moves to lose, since Endeavour and Super Fang deal fixed damage.

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Black 2 Kingslocke: Episode 9

Rules are here, and if you’re interested in hearing about the tribulations of other trainers suffering through this ridiculous challenge run I’ve created, check out the current season of the Exp. Share podcast!

First things first: because I’ve beaten a gym leader, I get to free one of my two petrified Pokémon (note: Pepper is disgraced, not petrified; I think on balance she’s actually slightly harder to get back).  Let’s go with Alanis.

(There’s no way Alanis would have been any help in Marlon’s gym, but because the team beat him, she gets freed from petrification.  She thinks that’s ironic.)

This week we’re going to find Team Plasma’s base of operations and kick the $#!t out of them – but before we can do that, we have to head up to route 22 again so we can meet Colress… and someone else special.

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Black 2 Kingslocke: Episode 7

Rules are here, and if you’re interested in hearing about the tribulations of other trainers suffering through this ridiculous challenge run I’ve created, check out the current season of the Exp. Share podcast!

This week we fly across Unova with Skyla and Professor Juniper to Lentimas Town, another location exclusive to the sequels.  But before that…

I’m gonna be honest, I completely forgot about Mistralton Cave when I passed through here on my way to Chargestone Cave; I only remembered it even existed when I was a guest on Exp. Share and we talked about it.

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Black 2 Kingslocke: Episode 6

As always, rules are here, and today I have a special shoutout to give, because I am on this week’s episode of the Exp. Share podcast, whose hosts Josh and Tanner have been running Black 2 and White 2 with these rules! We talk about the history and design of the Kingslocke, we chat about the game, we have a battle for control of their podcast, it’s a good time. Give it a listen; let my weird reedy voice and unidentifiable accent wash over you. Anyway. Let’s get going!

Before we can move on, Clay wants the player character and harmless, adorable little Hugh to participate in a tournament to build some buzz for his new tournament venue in the south of Driftveil City.

We’ll be fighting three opponents in this tournament: first Hugh, then Cheren and finally Colress.  They aren’t exactly normal battles, in that we can only use three Pokémon, we won’t earn any experience and our opponents will all be locked to level 25 (but not us, for this introduction to the tournament system), but I think it’s still appropriate to draw a card here.

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