Random Access asks:

I think Macargo’s nonsensical body temperature makes a lot more sense if it’s interpreted as an internal body temperature rather than a surface temperature.

…does it, though?  It’s still hot enough to vaporise tungsten.  What are we supposed to imagine Magcargo’s body is even made of at that point?

EDIT [response]: Well if the heat isn’t on the outside, it would be less dangerous for macargo to, well, exist, as it wouldn’t be on the outside where it’s hot enough to vaporize the atmosphere.

Okay but even then Magcargo’s body still has to be made of something that a) won’t instantly turn into stellar plasma, and b) can actually keep all that heat in.

Anonymous asks:

What do you think of giving Magcargo Desolate Land as a Hidden Ability? I KNOW it’s Primal Groudon’s but come on, that “18,000 degrees Fahrenheit” line should be implemented somehow! Plus, Drought was exclusively Groudon’s until it wasn’t, so I see no reason why Desolate Land should remain exclusive to Primal Groudon. It’d get rid of Magcargo’s double weakness to Water and jack up its Fire attacks. Add Trick Room support and we might make Magcargo usable then.

I don’t think I’m wild about it.  For one, I would prefer to keep Desolate Land just for Groudon.  It’s true that Drought and Drizzle were exclusive to Groudon and Kyogre until they weren’t, but I also think it matters that, even in generation III, Tyranitar had Sand Stream, so auto-weather as a concept was never exclusive to them.  That, and I’m inclined to take the “18,000º F” line as the Pokédex just plain making stuff up. Continue reading “Anonymous asks:”

Anonymous asks:

Design-wise, you’ve always seemed quite fond of magcargo. More than once you’ve praised it for having a unique and interesting design that diverges from the standard “animal on fire.” But I think we can all agree that in terms of usage, magcargo is absolute trash. Gen 2 screwed it over terribly with horrible typing and quite unimpressive stats, and the later generations did nothing at all to help it. So, if you were in charge, what exactly would you do to save magcargo?

Oh, Magcargo.  I’m fond of him because the idea of a snail made of lava with a shell made of cooling rock just makes sense on a level that, say, a lizard with a fiery tail or a horse with a fiery mane doesn’t – it takes a snail’s pliable body and rigid shell, and applies that to the Fire element in a way that recalls the formation of a crust of solid rock on the surface of a lava flow.  But yeah, Magcargo is terrible in so many ways.  Double weaknesses to Ground and Water make it impossible for Magcargo to be a top-notch defensive Pokémon, and awful speed and average special attack make it impossible for him to be anything else.  I think it would be thematically appropriate, and helpful, for Magcargo to have an ability that absorbs Water attacks and turns them into a physical defence bonus to represent the hardening of his lava skin into rock (instead of f#$%ing immunity to freezing, which is what he’s got now).  That just makes Magcargo less obviously awful though.  Without evolving to jack up those depressing stats there’s only so much we can do; at the moment he’s so slow even Shell Smash doesn’t make him a very good attacker.  The nonexistence of special Rock attacks is also a big stumbling block.  But Magcargo actually gets Yawn, Recover, Reflect and Light Screen, Will’o’Wisp, Stealth Rock… given halfway decent HP and special defence, and a strong ability, it seems like there would be plenty there for a more tanky-supporty role.