Elchar asks:

How can the economy of the Pokémon world even keep itself stable when domestic cats can just produce money out of thin air? The coins that Pay Day creates have real value. You pick them up in the game and you use them as regular money. I can’t be the only one who would, upon manifesting myself in the Pokémon world, quickly set up a Meowth farm and made them use Pay Day all day. Preferably somewhere close to the Pokémon center for that delicious free PP refillment.

Simple answer: it can’t.  If any trainer with a Meowth can access an unlimited supply of money, then money can’t have a stable value.  It doesn’t make sense.

If it doesn’t make sense, then we have misunderstood something or made a bad assumption (…or the worldbuilding is just fragile enough that we’ve broken it, but let’s make that our explanation of last resort).  Either they can’t actually produce money out of thin air, or the coins don’t actually have value, or perhaps their capacity to produce money is not unlimited and has already been “priced into” the economic systems of regions where they are native.

Continue reading “Elchar asks:”

ShadJV asks:

Two follow up questions (unrelated to each other):

1) How do Pokemon without arms “hold” items”? I realize it would vary (and I’m not asking you to explain ALL of them) but just… like how do you give voltorb a quick claw? And even ones with arms, how do they battle without being severely handicapped from having to hold a berry without crushing or dropping it in a huge fight?

2) How does Pay Day work then? I’ve still never understood where the coins come from.

1) We do see quite a few Pokémon in the anime holding one particular type of item: Mega Stones.  The stones are usually set in wearable accessories – even for Pokémon with dextrous hands, like Lucario and Gardevoir, so as not to interfere with battle techniques.  You could probably generalise that to most other items, and create custom fittings to suit the anatomy of almost any Pokémon (Voltorb is admittedly a difficult one, but I’m willing to trust that some Poké-world artisan has figured it out).  I suspect trainers may be able to buy an assortment of these from specialty tailors and jewellers. Continue reading “ShadJV asks:”

VikingBoyBilly asks:

Why can’t persian relearn Pay Day after it’s evolved? Why does drowzee/hypno have Assist as an egg move? (the japanese name for the move is a cat-related idiom, isn’t it?)

1) I suppose because Pay Day is so closely associated in the designers’ minds with Meowth’s habit of collecting coins and other shiny objects (which Persian doesn’t share), and also with the basis of Meowth’s design in those little waving cat statuettes you see in Japanese shops sometimes (again, a feature Persian doesn’t share), which are supposed to bring luck and prosperity.  Discounting the existence of a first-generation TM, it’s actually one of the most exclusive moves in the game – the only other Pokémon who can learn it is Purrloin (and even then only as an egg move, which means that she can’t relearn it either, whether before or after evolving [EDIT: WRONG; as of X and Y you actually can re-learn egg moves]).  Contrasting that with Game Freak’s willingness to splash around other things that were originally signature moves, like Leaf Blade and Waterfall, it seems like Pay Day’s ability to generate wealth must be specific to the design of Meowth and Meowth alone.  Apparently this is really important to them.

2) They’re hardly the only non-cat Pokémon who learn it that way – so do Sneasel, Chimchar, Sentret, and Spinda.  To me it makes perfect sense that a manipulative Pokémon like Drowzee would be able to learn a skill that makes use of allies’ powers in place of his own.