We Should Really Talk About Pokémon Uranium

So what the $#!t is Pokémon Uranium?

A fan-made bootleg Pokémon game, some eight years in the making, that was completed and released a few weeks ago.  It runs on what I think is some sort of homebrewed version of the Diamond and Pearl-era game engine hacked together in RPGmaker, with a number of general ease-of-use improvements like multiple save slots, key rebinding (I mean, if you’re playing Pokémon on your computer you can do that anyway through your emulator software, but it’s still nice), and a built-in Nuzlocke mode with a few optional rules.  More importantly, Uranium features a whole new region, Tandor, inhabited by about 200 fan-designed Pokémon as well as many of our old favourites.  It’s not unique in concept, of course, but to my knowledge it is, by a significant margin, the most ambitious project of its kind ever to actually see completion, which sort of makes it worth talking about, and probably even giving some level of playthrough commentary.

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