VikingBoyBilly asks:

If you could add one or more new stats to the game, what would it be? (My first inclination is Luck, Accuracy and Evasion stats)

Well, I’ve talked about accuracy and evasion before here, and luck here, and my general inclination is that I don’t like any of them; I think the game is actually probably worse, not better, if you make those things into trainable stats.  I’m honestly not sure I would change anything unless I were rebuilding the entire battle system to function in a different way – like, I’ve vaguely toyed with the idea of having more of a 2D tactics-oriented system on an isometric or hexagonal grid, sort of like what Conquest has, and in that case you might, for instance, want separate stats for movement speed and initiative (for determining turn order).  Or you might ditch the idea of separate defence and special defence stats, and instead split HP into toughness and will, where low or zero will doesn’t actually knock a Pokémon out but does impose steadily worsening penalties.  There’s a lot of different things you could do that might be interesting, but I don’t think any of them would necessarily involve just slapping on an extra stat without reshuffling a bunch of other things; the basic system is pretty solid, I think.

Anonymous asks:

What are your thoughts on Seadra’s extremely bizarre Pokedex entry that mentions the “presence of a gene not found in Horsea”? Other ridiculous Pokedex entries could be explained away as myths or mere exaggerations, but this one is implied to be based on actual scientific research. What do you think this could mean for Pokemon biology, and why do you think they chose Seadra out of all Pokemon to assign this piece of information to?

…huh.  Y’know, I never noticed that before.  That’s… odd.  I think the reason the writers say this about Seadra in particular is because they want to hint at the gradual awakening of Horsea’s Dragon-type abilities as it evolves (note that this line first shows up in the second generation, when Kingdra was introduced).  That doesn’t mean it makes sense, of course, but I think that’s what they’re trying to get at.  They also note that this discovery quickly became “a hot topic” so they’re clearly aware that what they’re describing is an odd thing.  Animals… shouldn’t gain extra genes partway through their life cycle.  Bacteria can do it; a lot of bacteria have specialised enzymes that allow them to splice bits of DNA from other bacteria into their own, but animals can’t really do that because they have billions or trillions of copies of their DNA spread out over their cells.  If an animal undergoes metamorphosis, all the genes that do everything the adult form needs should be there from birth; they just require particular stimuli to switch them on.  Now that could be what this really means – that scientists identified a gene that wasn’t being expressed in Horsea but was in Seadra – but that doesn’t seem like it would be worthy of comment.  So is it possible that something actually adds a whole bunch of extra base pairs to one of Horsea’s chromosomes when it evolves…?  Hell if I know.  If I had to speculate, I’d guess that there’s some symbiotic bacterium-like organism, possibly related to Pokérus (call it a midichlorian if you like), that goes through the body subtly altering the DNA of cells it encounters, and when the number of altered cells reaches a certain tipping point, the process dramatically accelerates and evolution happens.  This is a total guess, based on real-world phenomena I happen to be vaguely familiar with, but if I were a Pokémon Professor I’d start with a hypothesis along those lines.

Anonymous asks:

You said you have a Uranium Nuzlocke going; I just wanted to let you know that there is a functional mystery gift feature. I’m not sure how it interacts with nuzlocke mode or if this promotion is still running, but they were distributing a shiny jerbolta (which is actually just sonic the hedgehog) and two items, I believe a destiny knot and a sachet? I’m interested to hear how your nuzlocke progresses regardless of whether you get these gifts or not!

Good to know; I’ll see if I can get it to work.  I think they were having problems with their online features recently due to… I think a DDOS attack or something?  Not sure what it was or whether they’ve fixed it.  But we’ll see.

And, uh… you really don’t want to know how the Nuzlocke is going.  I mean, I’m going to tell you anyway, but it’s… not pretty.

Anonymous asks:

So I saw in one of your recent answers to a question, that you hated Dedenne, and I was just wondering why exactly you hate her? Mostly because I really like her design, and also that she is the only competitively viable Pika-Clone imo due to my Mono-Electric team, where she pulls her own weight pretty well.

Well… I didn’t use the word “hate” and I honestly don’t think I ever have with respect to Dedenne.  She is in some respects more deserving of respect than her predecessors.  Honestly, though, I’ve gotta say that your own endorsement of her as the only competitively viable Pikachu clone is a) not exactly saying much, and b) probably not true; if anyone’s earned that title it’s Pachirisu.  Ultimately, I would have thought that the rest of the post you’re referencing would have made my problem with Dedenne perfectly obvious: it’s not even her fault, really, I just get seriously rubbed up the wrong way by “template” Pokémon, when Game Freak decides to make the same damn Pokémon again and again because it worked so well the first time.  I’ve been done with the whole Pikachu clone thing as a basic idea for about three generations now, and Dedenne did nothing to change my mind.  If you particularly wish to know my thoughts on her in excruciating detail, you can find them here.

We Should Really Talk About Pokémon Uranium

So what the $#!t is Pokémon Uranium?

A fan-made bootleg Pokémon game, some eight years in the making, that was completed and released a few weeks ago.  It runs on what I think is some sort of homebrewed version of the Diamond and Pearl-era game engine hacked together in RPGmaker, with a number of general ease-of-use improvements like multiple save slots, key rebinding (I mean, if you’re playing Pokémon on your computer you can do that anyway through your emulator software, but it’s still nice), and a built-in Nuzlocke mode with a few optional rules.  More importantly, Uranium features a whole new region, Tandor, inhabited by about 200 fan-designed Pokémon as well as many of our old favourites.  It’s not unique in concept, of course, but to my knowledge it is, by a significant margin, the most ambitious project of its kind ever to actually see completion, which sort of makes it worth talking about, and probably even giving some level of playthrough commentary.

Continue reading “We Should Really Talk About Pokémon Uranium”