
House Watchog: We Watch the Watchers

House Watchog: We Watch the Watchers

House Samurott: Blades to Part the Seas

House Emboar: Endure Any Flame
Hi dear pokemaniacal, what do you think about a new “Cosmic” type added to the game? A type that would´t bother much the current metagame, given to very little pokemon in form of Megas to don´t mess too with the current types (like Solrock/Lunatone, Clefable, Sigilyph, Deoxis and the likes or few forgotten ones as Xatu) or just only to the new legendaries to add more mysticism and exclusivity to them. Anyway, what pokemon would you give this type? Match-ups? Would this type have right to exist?
I pretty much have to refer you to this recent question and answer, which is kinda my default reply to anything involving adding more types. I just don’t think it adds anything worthwhile at this point – is the fact that we don’t have a whole type dedicated to Pokémon associated with celestial phenomena really a significant limitation on design? If we want something we can give to legendary Pokémon to make them more powerful, well, sure – we’ve pretty much thrown game balance out the window with them long ago anyway, and there are good aesthetic reasons for wanting them to stand head-and-shoulders above other Pokémon. But personally I’d rather overhaul the way we interact with legendary Pokémon in the games completely.
I realize now that my previous question may have been misleading. When I said “weird” I wasn’t referring to the grass/fighting type combination itself, as that’s been done several times, but to the idea of a mysterious owl suddenly evolving into an aggressive grass/fighting bird.
Imagine, though. Rowlet turns into a badass fighting or dragon type, litten into a large, chubby, lovable cat, and popplio into a grotesque mammoth/walrus-like thing. Nobody will be satisfied.
The previous question alluded to here: “Watch rowlet lose its flying type upon evolving and become a grass/fighting type or something even weirder. That would certainly be interesting”
See, I don’t think that sort of thing is likely, purely because the starters are the one place where, more than any other (except maybe the mascot legendaries), they want mass appeal, and while that doesn’t exactly rule out weird and quirky designs for the evolved forms, I believe it makes Game Freak more likely to incline towards safe choices. Looking back at past starters… they really just don’t tend to “do” major reversals in aesthetics and design as they evolve. I suspect there’s kind of an expectation that, when you choose your starter, you should pretty much know what you’re getting. It’s supposed to be your partner, so if it evolves into something radically different and you don’t like it anymore, the design has kinda failed, in that particular respect.
Suppose clear body, white smoke and flower veil also protected from self-inflicted stat loss. Thus, torkoal and heatmor would suck a bit less thanks to lack of overheat recoil, florges would be useful in doubles, and regirock migbt get some use out of superpower. My main worry is metagross, who’s already a solid pokemon and loves using hammer arm. Would that be too broken?
You know, I think we’re probably fine there? Like, if there is any doubt about Metagross, then just apply the change only to White Smoke. I don’t care if they have Overheat without recoil; Heatmor and Torkoal are still not going to dominate anything any time soon. And even Metagross… well, Hammer Arm isn’t really its primary attack, and it also has the options of Bullet Punch and Agility anyway. Like, it’s a buff to a Pokémon who probably doesn’t need it, but I honestly don’t think it’s a huge one? Sure as hell pales in comparison to giving Metagross a Mega Evolution, and we were apparently fine with that.
Having just replayed red, I cam honestly say… I just dont get what people mean when they say Blue is a jerk. Like, is it cos he’s kinds cocky? Hes not that hard to beat, so I cant really relate to the whole “rivals used to be challenging!” Rhetoric. imo the hardest rival was probably N.
I wasn’t aware there was such a thing as “rivals used to be challenging” rhetoric. But sure, if there is, it strikes me as probably quite silly.
Anyway, Blue. I think he’s clearly meant to be a jerk, because the whole thing with Oak turning up at the end of the game to call him out for not loving his Pokémon enough doesn’t really make sense if he’s not. Personally I think that, above and beyond just thinking he’s better than you, he consistently goes out of his way to be insulting to you and diminish your accomplishments. Like, I don’t know if he’s necessarily a bad person (well, I mean, he probably is, since he turns up at Silph Co. during the Team Rocket takeover and doesn’t lift a finger to help, but you could easily put that down to poor writing) but he always struck me as rather unpleasant to be around.
The problem with cherrim’s flower gift ability is that it boosts the wrong stats. Imagine if cherrim had its special attack and speed state boosted in the sun! Not necessarily doubled, perhaps just buffed by 1.5. Cherrim doesn’t exactly have the best special movepool, but it does have STAB grass attacks + weather ball, which would make it a pretty competent sun sweeper.
Mmm, sure, sounds fun. I mean, the problem with reliance on weather as a general thing is that Tyranitar still exists and can say “nope” to you at will, especially if you have as much riding on the weather as Cherrim does. Also Cherrim’s starting attributes are poor enough that something like Chlorophyll Venusaur (who’s tough enough for Growth to be viable some of the time) might still outclass her. But yeah, Grass + Fire has always been great, and this would probably make Cherrim suck less, though I wonder if it actually decreases her flexibility in doubles, since much of the point of Flower Gift is that it applies to your whole team, and you now have fewer partners who are eligible for the damage boost. Then again, everyone likes speed.

House Serperior: Grow Proud and True

House Victini: Against All Odds