
House Staraptor: Fear the Skies

House Staraptor: Fear the Skies

House Empoleon: None Shall See Us Humbled

House Infernape: One Thousand Fists Aflame

House Torterra: Bearing the Weight of the World

House Deoxys: Adapt or Die

House Jirachi: Make a Wish
How do you reckon losing a type works (in the case of Bellossom and Mega Aggron)?
Exactly the same way as gaining one works, I should think. Their physiology changes to an extent that they no longer have the same particular slate of vulnerabilities.
Ever read The Food Politics of Pokémon on Modern Farmer? It’s a short read, and I’m sure it’s nothing incredibly insightful to a Pokémaniac of your caliber, but still, I’m interested in hearing what you think especially with regards to your own Pokémon and Food article! Awesome blog, btw! 🙂
The whole Pokémon as food thing is really interesting because it seems like something they’ve gotten progressively more uncomfortable with since the series started. Like, there’s plenty of evidence in the first couple of generations that humans eat Pokémon (e.g. Farfetch’d) and that Pokémon eat each other (e.g. Magikarp and Pidgeotto). The recent stuff tends to involve ingredients that you could hypothetically take from a Pokémon without killing or even necessarily hurting them – for example, that article mentions Restaurant le Yeah’s blue cheese curdled with Arbok venom, which you could harvest in a perfectly humane fashion, and it’s been well established for years that Slowpoke are largely numb to pain and their tails grow back very quickly. When you actually sit across from someone senior in Game Freak and ask them “well, do we eat Pokémon,” as happened here, for instance, Junichi Masuda gives you this incredibly vague response:
“There’s a lot of fruits and vegetables in the world of Pokémon. There is also a variety of snacks and various candies and whatnot that come from the different regions. The Pokémon world is much more technologically advanced than the world of our own, so perhaps there is probably a lot of different food that we can’t even think of.”
Like… he doesn’t quite want to say “no” outright, but he’s also clearly very uncomfortable with the idea. And at this point you get into “death of the author,” where it doesn’t actually matter what the creators think, because the world they’ve presented to us is one in which it makes sense if people do eat Pokémon, and we are free to interpret it that way if the games and anime don’t actually contradict it. But yeah, it is awkward, ethically, and it is prone to cultural values dissonance, because which animals are okay to eat is not by any means universal in the real world – like, if you’re in India, cows are off limits; in most of the English-speaking world, eating dogs and cats is frowned upon; the Japanese, despite international condemnation of their Antarctic “research” expeditions, are happy to scoff down whales, which are among the most intelligent non-human animals on the planet; no one has any problem eating birds but for some reason the “West” is really uncomfortable with insects. So I see no reason to imagine that this kind of thing wouldn’t be just as contested, if not more so, in the Pokémon world.
EDIT: And for that matter, Masuda references the variety of fruits and vegetables in the Pokémon world, but some of those are also Pokémon; do they have weight?
Would you think that horror movies in the Pokemon world would be incredibly lame?
I’m not really into horror so I don’t think I’m the best person to comment on what makes a horror movie lame, but… no? I don’t think so, anyway? Horror is fundamentally about the unknown, I think, and there’s a lot of potentially dangerous mystery in the Pokémon world. The reality often turns out to be perfectly benign on close inspection – just like in the real world – but I don’t see any reason they couldn’t manipulate fear of the unknown in exactly the same way as we do.
If Unova is supposed to be New York, how does stuff like the dragon spiral tower and those extremely egyptian-like ruins make any sense? The native Americans (or pre-columbian migrants, whatever) in the northeast didn’t make stuff like that as far as I know. Doesn’t this annoy you as a RUIN MANIAC?
Well, it’s not “supposed to be New York.” It’s supposed to be the same physical shape as New York, and New York’s cosmopolitan character is supposed to influence the way we think and feel about Unova, but it’s a stretch to say that every feature of Unova, or even most of them, should map to something in the real city – especially given that New York is, y’know, a city, and Unova is a whole region. I mean, Johto is loosely based on the Kansai region, but I defy you to find the real world equivalent to the Ruins of Alph; Hoenn is Kyushu, rotated 90 degrees counterclockwise, but it has a big honking desert in the middle of it for some reason; the Parfum Palace in Kalos is clearly the Chateau de Versailles, but it’s just as clearly in the wrong place. I think it’s reasonable to say that Castelia City is supposed to feel like Manhattan, but beyond that… meh?