How do you cite your academic papers? MLA format? APA? (Just a curious random question about your academic profession)

Well, I haven’t actually had a paper published yet (I’m still a student), and when I do I’ll probably have to think harder about that than I’ve bothered to in the past.  Most academic journals have a preferred format, so it’s sort of up to them and not the individual researcher.  Honestly, thinking about different referencing styles just annoys me.  As long as an author gives all the details necessary for readers to track down the source of the information themselves (including page numbers, which some irritating reference styles don’t give), anything else is just being snooty, as far as I’m concerned.

If the Pokémon franchise were to receive a major overhaul, would you enjoy seeing it become less ‘haxxy’? i.e. a lot of random game mechanics would be changed or removed such as for confusion, sleep duration, random effects on moves, or–my favority–a complete removal of the Accuracy stat for moves? Instead of Accuracy I think PP should be replaced with a gauge that has maybe 20 PP in total, and every move costs a certain amount to perform. This can keep moves balanced. What do you think?

Dunno.  I actually like having a certain amount of luck involved, because it means you have to be able to think on your feet and deal with stuff that, through no fault of your own, just doesn’t go your way.  There’s also a few Pokémon that can make a strategy of it by manipulating luck – I’m thinking of the Serene Grace Pokémon – and it might be interesting to have more Pokémon that play with luck in different ways.  Obviously how beneficial these things can be is a matter of degree, though, because most people agree that stuff like Double Team, Brightpowder, one-shot moves and the Moody ability are just a pain – at some point it stops being about calculated risks and starts being about random long shots.  So I don’t know.  Constant sleep duration seems reasonable enough (and could open up a different way of balancing various sleep moves – some might last longer than others).  Confusion I’m in two minds about because, although it’s annoying (which I think is its purpose), it doesn’t get used very much because it’s actually just not consistent enough to be effective – honestly, I could get behind either removing it completely or making it stronger.  I’m not sure what your PP suggestion has to do with accuracy or randomness, I’m afraid…

If you watched the death battle Royale between Venasaur, Blastoise, and Charizard, do you think their analysis was just? If you didn’t watch it, should be on youtube, just search death battle pokemon battle royale.

Do I have to?  Oh, all right; let’s see…

Here’s the link: http://www.youtube.com/watch?v=pcUSRT7CFPs

I suppose I would question the usefulness of the conditions they’re analysing.  I mean… a wild Venusaur, Charizard and Blastoise randomly meeting up in the wilderness for a free-for-all?  Why would that ever happen?  In practice Pokémon trainers normally care about the role a Pokémon can play within a team, typically for a single battle format.  I’m not especially surprised by the result – as they say, it’s very difficult for an untrained Venusaur to come up with anything that will stop a Charizard because of the double type advantage, while Blastoise is in a very strong position against the other two by having natural access to weather manipulation, which seriously weakens Charizard and blocks out Venusaur’s Synthesis and Solarbeam attacks.  However, I think I would find the analysis more convincing if they didn’t gloss over exactly how they came up with their results in about 30 seconds towards the end.

What would you suspect the affects of attract being used on a human would be?

…when did I become the guy the internet asks about this kind of $#!t?  I am seriously questioning the life choices that have brought me to this point.

You know, I have absolutely no idea.  Should probably start with reference to this: http://pokemaniacal.tumblr.com/post/74976019208/your-latest-answer-especially-by-your-last-sentence
Anyway… well, Attract is limited by gender, but not by reproductive compatibility, which suggests that it is capable of affecting Pokémon, who, under normal circumstances, would never find the user… well, ‘attractive’ (since, in most individuals of most species, attractiveness is based on a subjective judgement of suitability as a mate).  That being the case, it’s not immediately obvious how the technique actually works, though it seems like it must primarily involve emotional manipulation and romantic infatuation rather than straightforward sexual attraction or arousal (which in any case could get… problematic… if a smaller and physically weaker Pokémon used Attract on a much more powerful one… let’s not think about that for too long).  Pokémon in the anime under the effects of Attract tend to be portrayed as highly irrational and motivated primarily by a desire to please the user of the technique and win his or her approval and admiration, irrespective of how courtship actually works in the target’s species.  All the move’s flavour implies a romantic dimension to the effect, but it seems like a fairly superficial one.  I suppose what it seems to do is cause the target to see the user as a perfect specimen of the opposite gender, so exquisite that normal courtship behaviour seems utterly futile in the presence of such a paragon, causing the target to resort to uncharacteristic and generally ineffectual attempts to win the user’s affection through ingratiating flattery and self-abasement.

As for what it would do to a human… I suppose it depends largely on what you understand Pokémon ‘gender’ to mean, which is something I’ve tried very hard in the past to make as complicated as possible.  If Pokémon ‘gender’ and human ‘gender’ work on basically the same principles, then I suppose it could bring about the same irrational desire to win that Pokémon’s admiration.  If the human is a trainer, they might become obsessed with convincing the Pokémon to join their team.  If, on the other hand, Pokémon gender is something completely alien to us, as I suggested in that tract of rambling nonsense, it could very easily do nothing whatsoever.

If you’re wondering whether it would evoke… inappropriate thoughts… well, I think that’s probably best left to writers of a certain kind of fan fiction, don’t you?

Okay. So with all this about capturing and consent. Or has me thinking; What if the original pokeballs were created by pokemon? And later refined by humans for mass production? We know That pokeballs started as apricot balls first but, Idk… Help?

You know, I actually have a pet idea about this that I’ve been nursing for a while.

The first Pokéballs were made from Apricorns, yeah?  This is apparently a traditional art that goes back several generations, maybe centuries.  Certainly mass-produced Pokéballs are relatively recent – they’ve come about only in Drayden’s lifetime – and reliant on advanced technology (which is unlikely ever to be explained).  So what makes the first Pokéballs work?  ’Mysterious energy’ seems like it would be the default cop-out answer.  The thing is… an Apricorn is a berry.  And we already know a way to draw out the ‘mysterious energy’ of a berry: the Natural Gift attack.    There’s no data in the game for what happens when you use Natural Gift with an Apricorn, but it stands to reason that it would do something – given what we know about Apricorns, could that something be dematerialising a Pokémon temporarily?  Of course, berries aren’t particularly robust – imagine trying to hold a Pokémon in swirly-energy-thingy form inside a great big acorn.  Unless they’ve been specially prepared and reinforced by a craftsman like Kurt, they probably wear out very quickly and have to be replaced every few weeks.  So yeah, not by Pokémon necessarily, but I think the first Pokéballs were almost certainly created by a co-operative effort.

What do you think about this idea I have about butterfly and moth Pokemon? First I’d mash them into one evolution, Caterpie into Butterfree during the day, and Venomoth during the night. I’d change them the Bug/Psychic and Bug/Dark respectively, then give them different forms based on what region they’re found in. Hoenn Butterfree is Bug/Fire with a sun motif, and Venomoth is Bug/Water with an ocean motif, in Kalos Bug/Fairy and Bug/Ghost… they’d have signature abilities that change also.

What is the logic behind the form changes?  I mean, sure, there’s nothing wrong with the idea, and it gives Butterfree and Venomoth something neat to do (poor Venonat, though… is it actually necessary to merge the evolutionary lines?  What aim does that serve?), but it needs some flavour stuff behind it and not just game mechanics.  We’ve seen Pokémon that have different appearances in different parts of the world before – Shellos/Gastrodon and Vivillon – but they don’t have this variation in their powers.  What is it about Butterfree and Venomoth that makes them so adaptable?

I can’t help but wonder whether the effort is misplaced…  Beautifly, Dustox, Mothim and Vivillon need upgraded powers way more than Butterfree (who has Compoundeyes Sleep Powder) and Venomoth (who has Quiver Dance, Baton Pass, and Tinted Lens).

So, please don’t think I’m an idiot. Theoretically, if a pokemon was dual type for the same type would that make it 4 times weak but for times more powerful? So a Fire/Fire would be 4x weak against water and 4x as effective against grass… Right?

Um.  Do you mean, like, in terms of how the damage formula works?  Hang on; I’ll have a look… Go go gadget Bulbapedia…

DamageCalc.png

ModifierCalc.png

“Type is the type effectiveness. This can be either 0, 0.25, 0.5, 1, 2, or 4 depending on the type of attack and the type of the defending Pokémon.”

Now, I don’t know whether the game has a lookup table for every possible value of that Type factor or just calculates it each time based on the type chart.  I suspect the latter, in which case if a Pokémon for some reason did have the same type twice, I suppose it would stack.

can tell you that it would not get two doses of STAB.  The only possible values for that term are 1 and 1.5, so the bonus to Fire attacks would only apply once.

What… exactly would a Fire/Fire type… you know, be?  Something more fiery than a regular Fire-type?  That would be quite an achievement compared to the likes of Magmar, Entei, Reshiram, Volcarona, Heatran and Mega Charizard Y…

A Stockholm syndrome questioned asked in a pokeblog? *Gasp* But I am not surprised one is asked. For me I think its possible but I think it also diminishes the pokemon’s ability to choose and consent side of things since it assumes more of a force love factor. I also thought the psychological condition included often abuse? Unless battling is abuse of course.

I’m not quite sure what you’re asking, but basically this all hinges on what is apparently one of my more controversial beliefs – namely that Pokémon choose to be captured.  Here’s the short version.  We know that you need to weaken a Pokémon to catch it, but also that if you actually knock it out, you can’t catch it – it needs to be conscious (which to me suggests that we’re looking for consent).  We see in the anime that there is a tendency to portray battles with wild Pokémon as a process of earning their respect, and this becomes more pronounced as the series progresses.  We know that Team Rocket and other villains capture Pokémon both traditionally, using Pokéballs, and with a variety of other contrivances (nets, pits, machines, etc) – the latter is regarded as a heinous crime, even when their targets are wild; the former is apparently totally fine.  We know that Pokémon can actually leave their Pokéballs without being ordered.  We know that villains use cages to restrain Pokémon, which would be an expensive and illogical waste of space if Pokéballs were capable of doing the same job.  Honestly it seems to me like the creators have actually built in a lot of reasons for us to think that Pokémon have a choice in all this.

Also, just putting it out there, Stockholm Syndrome isn’t magic.  It doesn’t automatically happen to everyone who experiences a kidnapping or hostage situation.  I don’t think you can realistically build an entire civilisation on it, especially when the ‘captives’ are vastly more powerful, physically, than the ‘captors’ and in many cases at least as intelligent.

Hello, I have a question. Do you think it would be nice if the games dwelt a history of the pokemon world for example like it came to be or at least touch upon it? I feel the games could do better in world building which is an understatement. Also, pokemon x and y has great sales I hear. Nearly 12 million. This leads me to wonder. Will Game Freak use Z as a remastered X and Y or some kind of direct sequel this time?

Well, X and Y kinda do – the history of Kalos, at any rate.  I mean, half the plot is based on a 3000-year-old backstory, and a lot of NPC dialogue dwells on the rights and wrongs of the old monarchy under AZ’s family.  Lysandre’s research notes in the Team Flare lab also contain some interesting speculation about the origins of inequality in ancient society – he thinks it’s all to do with Pokémon training.  I love that stuff because I’m a history person.  Any time they want to do more, though, they won’t hear me complaining.

I don’t know what they’ll do next, but I actually kind of want to see a prequel, because I think Lysandre would make a lot more sense as a character and be a much better fit with what they seem to be trying to do with him if we saw more of his past and saw some of the events that led to him going off the deep end.  That’s just me though.