whatever asks:

How tf is phione a legendary but not Volcarona, Rotom or Spiritomb????

Well, there is no real definition of what a legendary Pokémon is, other than “the ones we say are legendary Pokémon.”  It seems to me like the distinction has two parts.  There’s a real-world reason, related to how you, the player, go about obtaining the Pokémon practically, and there’s an in-universe reason, roughly related to how well-known the Pokémon is.

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Poke the Bear asks:

Since you wrote at such length on Flying types…

god damn it; I knew it was a mistake to indulge that one

Do you think you could rank your favourite ghost-types by design?

I’d love to hear what you think of them…

So… there’s about twenty-seven Ghost-type Pokémon or evolutionary lines of Pokémon, give or take (depending on exactly who you count).  I think it’s reasonable to pick… let’s say a top five?  Does that seem fair?  I’m not sure there are any Ghost Pokémon that I dislike, because Ghost is a type that tends to attract the sort of antiquity/mythology/folklore-based Pokémon that I find really interesting – the ones that I’m the most “meh” on are probably… I guess Rotom and Gourgeist, which are perfectly fine.  That’s… like, honestly that’s a much better hit rate than Grass, which is ostensibly my favourite type.  But anyway, let’s pick some favourites.

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chels202 asks:

What are your thoughts on the topic of man-made Pokémon?

What about them, exactly?

I think they’re an interesting thing to have.  There’s an obvious moral dimension to the creation of new living things, or to repurposing created life thousands of years later as we do with ancient Pokémon that may be artificial like Sigilyph and Golett – let alone whatever Spiritomb is.  Ecologically they’re curious since you wouldn’t expect an artificial life form to fit neatly into any preexisting ecosystem, although for some of them, like Grimer (if we can consider Grimer “man-made”; it is a byproduct of human civilisation, at any rate) there is a ready-made niche for them to fill as a result of the circumstances of their creation.  The technological level that must go into creating Pokémon – even by accident, as might have happened in Voltorb’s case – is interesting to think about, particularly in terms of whether the ancient ones were created by “technology” as we understand it or by some mystical practice.  And equally curious are the Pokémon who aren’t explicitly artificial but look like they should be, like Klink and Magneton – what’s their relationship with human science and engineering?  There’s a lot of different directions you could potentially go with them.