Hi! This https://www.youtube.com/watch?v=tGhpDOx0CMk ! Thoughts?
This is certainly a thing
The details of it are mostly ideas I agree would be good. Probably the only thing I really dislike is separating the starter Pokémon over three different games, because I think being locked into one starter hurts replayability and doesn’t have much upside (other than we’re now explicitly encouraging people to buy three games instead of one, which… ehhhhhhh, I can see how Nintendo marketing would love it but it leaves a sour taste in my mouth). I’d rather have the different themed starting locations being options within one game. A lot of it has similarities to some things I’ve suggested myself in the past, some of it in my old “If I Were In Charge” series, some of it in miscellaneous question-and-answer posts – see especially here on mechanics that emphasise treating our Pokémon well, here and here on thematic gyms, here on paired games and the idea of separate ‘upgradeable’ hometowns for each game, and here on the role of legendary Pokémon. I have some differences with the broad scope and aims of the project; given the choice, I would prioritise a complex story over an open structure and non-linear progression, and I think there’s a middle ground to be had between the massive-scope bad guys of generations III through VI and the “we’re just mobsters” bad guys of generations I and II. That’s top-level design choices though; there’s not really wrong decisions there, just preferences, and subsequent decisions can serve those top-level choices well or badly. I don’t think a Pokémon game can be everything that everyone in the fan community wants Pokémon to be, and do it well – design is about trade-offs, and mostly I can respect the ones made here.
