One lunatic's love-hate relationship with the Pokémon franchise, and his addled musings on its rights, wrongs, ins and outs. Come one, come all, and indulge my delusions of grandeur as I inflict my opinions on anyone within shouting distance.
Currently the only pure flying type Pokémon is a legendary. If you were tasked with creating a pure flying type Pokémon that isn’t legendary, what would you make?
what even is Flying
A few months ago I got asked about single-type Flying Pokémon and the final sentence of my answer was “no one planned for any of this, it doesn’t make sense, and it’s 20 years too late to do anything about it – but hey, that’s the type chart for you,” which… well, that sums it up, doesn’t it? I don’t think there’s a single thing that all Flying Pokémon have in common, not even the literal ability to fly, because Dodrio is a Flying-type (and frankly “flight” would also be a pretty generous description of what Gligar and Jumpluff do). The one single-typed Flying Pokémon we do have, Tornadus, is a sort of wind elemental, but it would be a stretch to say that wind is the unifying core of the Flying type, because a lot of Flying Pokémon like Fearow and Emolga have no wind-related flavour and can only learn wind attacks as egg moves, and now in generation VII we have Minior and Celesteela, who can’t even do that.
How do you feel about the lack of single type Flying pokemon? I’ve always felt it was odd that there is only one pure Flying type.
I tend to think Game Freak’s notion of what the Flying type actually is has changed quite a bit since generation I, perhaps to the extent that no one has ever quite known what it’s supposed to be. All the generation I Flying-type attacks are bird-themed – Wing Attack, Drill Peck, Sky Attack (in Japanese, Goddo Bādo, a transliteration of the English “God Bird”) – which makes sense, since we have reason to suspect, on the basis of MissingNo and other bits of stray game data from Red and Blue, that it was originally called the “Bird type.” This, of course, is why Flying is strong against Bug. Gust was a Normal-type attack originally, and Whirlwind still is.
Today I’m looking at the second of Black and White’s legendary trios, the ogre-like genies Tornadus, Thundurus and Landorus. Why do these games have so many legendary Pokémon, anyway? Every set of games always introduces more of the things than the last (compare five in Red and Blue to thirteen in Black and White), and at some point you have to wonder how many we actually need… but I should judge them all on their merits, shouldn’t I? So, without further ado: the legendary genies, Tornadus, Thundurus and Landorus.
As their astonishingly inventive names attest, Tornadus, Thundurus and Landorus are spirits of wind, lightning and earth; Landorus is a Ground/Flying dual-type, Thundurus an Electric/Flying dual-type, and Tornadus the only single-typed Flying Pokémon in the entire game. Tornadus and Thundurus are chaotic and sometimes destructive storm spirits who zip around frying people, blowing them away, playing tricks, ransacking things at random, and occasionally beating the hell out of each other and laying waste to a few neighbourhoods in the process. Landorus, in stark contrast, is a benevolent figure associated with protection and fertility, whose role is to keep the other two in line and to encourage crops to grow healthily. When Tornadus or Thundurus (or both) makes trouble for the villages of Unova, Landorus shows up to settle things. Continue reading “Tornadus, Thundurus and Landorus”→