I did notice, while prepping my Tentacool for contests. I think it’s nice to have another way of raising affection – those minigames are fun and give a nice sense of just spending a little quality time with your Pokémon, no battles or other nonsense, but they do start to drag on a bit after a while. I also think it maybe says some interesting things about battles versus contests and friendship versus affection, because fighting and winning is the most straightforward way of raising friendship. Battle mastery tends to be portrayed as involving a gradually strengthening bond of trust and camaraderie, culminating ultimately in the kind of spiritual unity that makes Mega Evolution possible, among other things. It’s some heavy stuff, potentially some philosophically demanding stuff, and certainly not for everyone. Contests and everything they involve are more about just being happy, encouraging creativity, and enjoying your time together – obviously they’re still a lot of work if you want to do it right, but no one has to get beaten up or watch their friends get beaten up. Lisia’s very lighthearted worldview makes a lot of sense in this context.