hugh_donnetono asks:

yearly check-in, you alright? managed to stave off the endless void for another year? kept the children from agglomerating into a single all-powerful super-child and devouring the sky?

also: angry bird, annoying dog, or gex

look, when we allowed the children to agglomerate it was strictly for purposes of fending off a kaiju attack and they promptly and calmly dissolved back into their individual forms afterwards; I AM TIRED OF GETTING QUESTIONS ABOUT THIS

Anyway. I am still getting settled in my new career, and still working on my long-delayed PhD in my spare time, but I am also making plans for my eventual return. I have a “hi I’m back” series planned that I hope will be strange and confusing, although I’m not sure what comes after that. Part of me thinks I should solicit suggestions. But on the other hand, as I said once a few years ago, I think maybe all I’ve ever really wanted to do is write weird bull$#!t that no-one asked for. So that’ll be the north star, probably.

anyway you know I am a Grass-type loyalist; all of you know this. And given the Pacific-adjacent setting of the promised generation 10, might the angry bird evolve into something resembling a moa, the long-lost avian megafauna of my glorious homeland? It MIGHT and I am on board for even the sliver of this possibility.

One thought on “hugh_donnetono asks:

  1. Incidentally, given that water areas have historically been some of Pokémon’s most boring and least developed, I am quite fascinated by the implication that Wind & Waves are going to give significantly more screentime to marine environments than previous generations have. I think Subnautica pretty well proved that you can make what is, in some respects, kind of a Pokémon game set primarily in the ocean, and I doubt Wind & Waves will go that far, but there is definitely room to explore and I’m excited to see what they do with it.

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