Random Access asks:

The only Pokémon with multiple mega evolutions are Charizard and Mewtwo. In Pokémon Origins, Red is given a key stone and a Charizard mega stone by Mr. Fuji, who was also said to have a hand in creating Mewtwo. Do you think there might be some sort of connection?

Ehh… honestly… no, not really.  If that was supposed to be a significant detail, I think Origins probably would have found a way to show one of Mewtwo’s mega evolutions.  I don’t really see anything there that rises above the level of coincidence.

Anonymous asks:

I’ve always wondered about the peculiarities of Techno Blast; one, why did Team Plasma use CASSETTES, of all formats, to work with it? Two, how exactly does one use a cassette to change a laser’s properties? Three, how the heck do you give a laser the properties of water of all things?

Well, (2) is probably the easiest part of this question – the cassettes record predefined settings for Genesect’s laser cannon that change various properties of the beam (frequency, amplitude, etc).  Those settings could be changed manually, but doing so without knowing exactly what you’re doing would be extremely dangerous.  To (1), if you want an in-universe answer, it could be that Team Plasma has kinda retro aesthetic sensibilities (they dress as knights, they have a king and a castle, and just look at Ghetsis), and heck, maybe something to do with the length of the development time on the Genesect project.  The out-of-universe answer… well, believe it or not, cassettes tapes aren’t obsolete in Japan.  Despite having access to plenty of much newer technology, people still use them for recording dictations and notes in office settings, and you can still buy recent albums on cassettes in music stores.  It probably doesn’t seem incongruous at all to the hometown audience.  (3)… oh, I don’t bloody know; magic.  The laser delivers a concussive force like that of a breaking wave.  It resonates with water molecules in the air in such a way that it draws them into a pulsing beam.  I need someone to write better technobabble for me…

Anonymous asks:

Have you ever read “Children of the Lamp”? I’m really, REALLY new to pokemon, so perhaps there’s something in the anime that I’ve missed, rendering this impossible, but I’ve always thought the inside of pokeballs similar to the inside of the lamps in those series; larger on the inside, with the pokemon having the ability to modify the inside to their liking. Pokemon go in, see it’s comfortable, and like the trainer’s willingness to accommodate them, and end up appreciating the trainer a lot more

I’m afraid I’m not familiar with that series.  It’s sort of fine in theory, but official sources are always very cagey with how Pokémon experience the inside of a Pokéball.  The image below, with Iris’ Dragonite, is the closest thing I’m aware of to an actual depiction of what it’s like (though note that, if it looks grumpy, that’s not necessarily because of conditions inside the Pokéball – “grumpy” is this particular Dragonite’s baseline).  I think originally Pokéballs were imagined to store Pokémon as data in a similar way to the PC network, but then the anime did things that made it clear they were still aware while inside, and could leave at will.  Probably several people at Game Freak have thought something along the lines of what you’re talking about at one time or another, but I’m not sure anyone has ever gone through to see whether it’s consistent with how Pokéballs are portrayed and how they work throughout the series.

Anonymous asks:

What do you think of Pearls, Nuggets, Mushrooms, and other material commodities in the game that exist only to be sold for ca$h?

Well, it’s not a Pokémon-specific phenomenon.  The general video game term is “vendor trash” – items that serve as a way of giving extra money to the player without having actual physical coins etc. lying around in places that make no sense.  In a lot of games these are things like the pelts of animals, or magical body parts of rare magical creatures.  Obviously that’s no good for Pokémon, so instead we get nuggets.  From an in-universe perspective, well, clearly these items are useless to us, but not necessarily to everyone.  Nuggets are made of gold; pearls can likewise be used for jewellery.  The mushrooms, we know from a chef who will buy them in Black and White, can be used in gourmet cooking.  Rare bones, and the assortment of artefacts from the undersea Undella Ruins, all have tremendous scientific value.  God only knows what comet shards can be used for.

thephilosophicalsheep asks:

About the evolutionary stone thing, wouldn’t it make sense that pokemon were once able to naturally evolve into their “stone evolutions” simply because the world was brimming with primal energy?

Not quite sure which “evolutionary stone thing” we’re talking about, but it makes sense given some of the things that I like to believe, namely:

1) In the “Primal Age” described by Zinnia in Alpha Sapphire and Omega Ruby, the boundless life energy that allowed Groudon and Kyogre to achieve their Primal forms may have had similar effects for other Pokémon, and this may be where Mega Evolution and perhaps the giant Pokémon in The Ancient Puzzle of Pokémopolis come from.

2) Evolved forms that require evolutionary stones are vestigial, having disappeared from the natural world because they are no longer suited to changing environmental conditions – there could be a whole lot of species-specific explanations for this, or you could just attribute all of them to the waning life energy of the world after the end of the Primal Age.

It also fits rather nicely with the fact that, so far anyway, there are no Mega evolutions of Pokémon that have evolved using stones (except Gallade, but he needed one for symmetry).  This could still change in the future; I don’t think we have good reason to believe it’s a Rule, but as long as it stays true, I think we’re allowed to suspect that the two phenomena may be similar in other ways too.

The thing is, I don’t really have proof for either 1) or 2); 1) is just part of a lot of mad speculation I came up with while playing Alpha Sapphire for the first time as a result of being convinced that all our information was coming from incomplete and biased sources, while 2) is a consequence of trying to view Pokémon evolution in the light of how evolution works in the real world, which is dangerous territory at the best of times.  So I would like it if things worked that way, but I’m nervous about coming out and saying “yes, this is how it works.”  If that makes sense.

vikingboybilly asks:

The rotomdex is freaky! It’s too drastic of a change! Please beg gamefreak to keep everything exactly the same, waaaah.

I like the Rotomdex!  I think it raises a lot of interesting questions.  The developers of the Pokédex have apparently chosen, instead of going to all the trouble and expense of programming an AI, to just enlist a Pokémon to do it.  Unlike all the stuff we’ve seen Rotom inhabit before, this next-generation Pokédex is actually designed to have a Rotom in it.  Does it still work without one?  The trailer seems to imply that it either doesn’t work at all, or operates at diminished capacity.  What does that say about what Rotom does while inside an appliance?  Can it increase the efficiency of other machines?  Does a fridge with a Rotom in it keep things cool more effectively than a normal fridge?  If the Pokédex isn’t complete without a Rotom, how do they sustain production?  Do they have to breed Rotom, or are they simply not able to make many of these things?  Can Rotom battle in this shape, and if so, what abilities does it confer?  And apparently the Pokédex allows Rotom to talk – that’s a pretty neat perk.  What will its thoughts be on the whole thing?  Does Rotom actually know everything in the Pokédex, or can it just display that information for the player?  Lots to play with there.