How do you suppose property rights over Pokemon work?
Easy. They don’t. Next question, please.
…yeah, all right, fine
Continue reading “Tapu Wooloo asks:”How do you suppose property rights over Pokemon work?
Easy. They don’t. Next question, please.
…yeah, all right, fine
Continue reading “Tapu Wooloo asks:”In battle, Pokémon are basically indestructible. No matter what kind of attack they endure, the worst that can happen to them is they’ll faint. A slash from a Scyther won’t sever your Caterpie in two. A punch from a Machamp won’t shatter your Rattata’s bones. If this wasn’t the case, then it would be impossible to ethically justify battles.
However, there are also many circumstances where Pokemon are depicted as being susceptible to injury. For example, I recently watched The Power of Us. In the movie, we learn that the old woman’s Snubble died as a result of a fiery explosion…but why? If every Pokémon can endure a Blast Burn from a Charizard without being reduced to a pile of ash, then why would this explosion kill Snubble?
The obvious explanation is that Pokémon are only capable of being harmed when it’s convenient to the plot, but that’s boring and terrible. If you had to come up with an in-universe explanation, what would it be? Why are Pokemon indestructible in some circumstances but not others?
I kind of suspect that this is actually part of Pokémon training – learning to use your attacks accurately, under pressure, in a wide range of situations, and non-lethally. I mean, that’s part of martial arts in the real world; you have to be proficient in not just inflicting maximum damage, but also in inflicting exactly the amount of damage you intend to and no more. In real combat sports, if you’re in a match and you kill your opponent by mistake, you generally have to flee Los Angeles with your petite French girlfriend and your father’s precious gold wristwatch, and I don’t think most Pokémon can even drive a stolen motorbike, much less rescue a mobster from a sex dungeon. The point is, there is a certain amount of control and holding back that is probably exercised in all but the blackest of underground cage matches.
Continue reading “Jumping Joltik asks:”What do you think is both the origins(s?) of ghost Pokemon and how they’re unified by a common theme; I. E. How some are explicitly defined as spirits of dead humans, while others are merely natural creatures with ghost-like powers, Vs possessed objects given life through other forces, and how it all ties into the Pokemon world.
Welllllllllll I think we have decent reason to believe that Pokémon’s creators imagine a sort of “spirit world” that exists apart from the material world, and that Ghost Pokémon are all in some way “touched” by that plane, but don’t necessarily all have the same relationship with it. Maybe some of them are from there originally, while others were once normal creatures that have been altered by exposure to it, or have developed the ability to access it as a source of power (which might also be a thing humans can do in the Pokémon world, as channellers or mediums, or through whatever “ancient science” was used to create Golurk). Beyond that… I don’t know, and I think that might be kind of the point? Like, I think the actual real answer to this question might be “there are more things in Heaven and Earth, Horatio, than are dreamt of in your philosophy” – that is, there are some things in the universe that just are mysterious, and you can’t logic them out or determine the answer experimentally. That’s not because we’ve missed something or because the lore is poorly thought out; it’s actually the point, because it’s meant as a comment on the limits of scientific thinking (which… well, to be honest I don’t think Pokémon has a very well-formed idea of how science might work in a fantasy world, and the writers need to read Harry Potter and the Methods of Rationality, but this is neither the time nor place). The spirit world doesn’t have consistent rules and different Pokémon relate to it in different ways, because if we could understand it, then that would defeat the purpose. Moreover, many Ghost Pokémon have powers of illusion and a reputation for deception and trickery; they have the means and the desire to obfuscate the issue.
If you were a gym leader, what would your gym experience be like,?
So I have a really old thing somewhere, where someone asked me a question that was not this, but I answered this question instead by outlining a gym that specialised in nocturnal Pokémon where you had to find your way to the leader by reading glowing constellations painted on the floor.
Yeah, here it is:
https://pokemaniacal.com/2012/12/11/imagine-that-you-have-been-hired-to-become-a-gym/
Therefore, I will now continue the cycle by leaving that old answer there, then answering a slightly different question that someone else will ask me seven years from now, thus fulfilling the prophecy.
(look, if you’re going to follow this blog you’re going to have to accept that time and causality are not always super-firm in my presence; deal with it)
Continue reading “Mr. Rustworthy asks:”What’s your opinion on Lavender City stories made up by fans, e.g. creepypasta?
I haven’t actually read a lot of them, not enough to really be aware of them as a particular “genre,” anyway. I suppose I think of them much the same way as I think of other fanfic – namely, “fµ¢£ the canon, stories belong to their readers.” Anything that you or I write about the Pokémon world is, in a certain sense, just as “true” as anything that comes from the creators on high, and that’s perhaps doubly the case in Lavender Town, where the games themselves want us to be unsure of exactly what is real and what isn’t. Haunted places, after all, defy precise understanding and demarcation, and that white hand on your shoulder… no, I’m just imagining things.
What are, in your opinion, the most baffling worldbuilding incoherences of the mainline Pokémon games? For me, it’s the presence of Bananas (as is, the real-life fruit) in Sword and Shield, when Nanab Berries, which are based on bananas, also exist.
That’s a tough one… See, this is hard because a big part of my schtick normally is looking at inconsistencies and figuring out why they actually might not be inconsistent. “This is a baffling worldbuilding incoherence” is normally my last resort, after “unreliable narrators” and “differing creative visions” and “fiction has no sense of scale” and “myth and history are really complicated” and “biology is also really complicated” and “there are more things in heaven and earth, Horatio” have all failed. Actually pegging something as fundamentally inconsistent in a way that allows no more interesting interpretation is almost an admission of defeat for me. Like, take the Nanab Berry thing. That doesn’t even strike me as a problem; that’s just two fruit that look similar and have similar names, which may or may not be related (Jim the Editor pointed out that we have grapes and grapefruit). Cheri Berries and Cherubi also exist in the same world; I think one is probably named after the other.
My first thought for an actual answer here was “they never really explain how Pokéballs work, and none of the characters seem to think that’s weird” but I don’t know if that qualifies as an inconsistency, so much as something that’s just never explored. Something that really is worth wondering about is how food works – not just whether we eat Pokémon, but whether Pokémon eat each other. I actually suspect there may not be a firm party line on this within Game Freak, because the games definitely mention hunting and predation from time to time, but when you directly ask them they’re reluctant to talk about it. We finally get to eat Slowpoke tails in Sword and Shield, but they’re always careful to mention that Slowpoke tails grow back. You sort of have to assume that we eat Pokémon and they eat each other, because a world with no predation whatsoever just wouldn’t have creatures that resemble real ones, but if even the lowest Pokémon are of roughly doglike intelligence and many species are superhuman, the idea of killing them for food – or of them killing each other for food, when they could easily have been friends on some trainer’s team – does make one a little bit… queasy. And that’s just not something Pokémon’s optimistic worldview can process in a nuanced way.
I enjoyed your PokéJungle piece on Galar. Do you think Sword and Shield might touch on the darker sides of the Industrial Revolution (the immiserated working class, poor environmental conditions, colonialism, etc) as well?
I’m glad you liked it; it’s one of the more… I guess “meaningful” things I feel like I’ve written in a while, and some of the ideas it touches on are, I think, important. (Here it is, for anyone who hasn’t read it)
So… might they? Well, would they? Could they? I might have said no, that Game Freak just isn’t prepared to touch serious real-world stuff like that. They’ll put you into a high-stakes battle against reality-warping entities for the fate of the world, sure, but learning that you and your society might be the things putting the world at risk? That’s another kind of serious. It’s not even that it’s a more adult kind of serious, because a lot of adults don’t enjoy stories like that either. Not even Black and White go there; N asks the questions, but we’re always framed as the good guys, and in the end he sees that we’re right. Then again… a different kind of storytelling, where social ills are as important as “villains,” if not more so… that sounds a lot like the Team Skull plotline of Sun and Moon. It’s always baby steps with this stuff; Pokémon is always an escapist fantasy that imagines an idealised world of harmony between humanity and nature, and we’re not going to see a really “gritty” story that gives a “realistic” portrayal of the evils that came with British industrialisation. If we see things like poverty or environmental damage, they’ll be things that we the players can fight and fix by doing typically heroic things, however unrealistic that might be, because Pokémon is always hopeful. I also don’t think the aesthetic of the presumed “villains,” Team Yell, has much thematic resonance with those ideas. But those societal forms of “darkness” might not be totally off limits anymore either.
uh oh so [SWSH spoilers fwiw)
galarian ponyta just got Officially Announced and it’s described as having been “exposed to the overflowing life energy of the forest over many generations, and this is why their appearance became unique in this region”
buuuuuut
it’s a psychic type
does this do anything to or for your Fairy-is-life-energy theories? or does it still also just kinda feed into “typing is nonsense”?
While we’re here, this will also serve as my answer to the question from another reader who gives their name simply as “Getting Shield!!!”:
Galarian Ponyta, thoughts?
So… I think it’s fine. Unicorns are an emblem of Scotland, so it certainly fits Galar as a Pokémon inspired by the culture and history of Great Britain. It’s quite pretty. It’s a point in favour of a prediction made by my esteemed PokéJungle colleague Jon that suggests we can guess which Pokémon are getting Galarian forms on the basis of new egg moves given out in Ultra Sun and Moon, so that’s quite nice if you’re interested in the prediction game. Psychic is a weird type to choose, in my opinion, for something as obviously “fairytale” as a unicorn – back in the X and Y era, Jim the Editor and I actually thought it was a bit weird that the base Kantonian Ponyta and Rapidash hadn’t been promoted to Fire/Fairy, because it would have made perfect sense and produced an interesting unique dual-type. But that brings us to…
Continue reading “hoennian asks:”So how much of the mythological capabilities of a given legendary Pokémon DO we actually believe in, anyway? (If you can’t get into that question there, get into it here! I’m curious!)
ohhhhhhhh boy
so… what I was alluding to there is that I would eventually like to do a series on legendary Pokémon, where I look at everything we know about each of them (core games, TV show, movies, even spinoff games and the TCG) and decide “well, what actually are this Pokémon’s powers and how does it fit into the world?” And in particular, I would like to take seriously the idea that characters in the games and anime don’t know the truth either. Because I’m not convinced Arceus created the universe, and I’m not convinced Kyogre created the oceans, and I’m not convinced Yveltal can destroy all life on earth, and I’m certainly not convinced that Mew is the ancestor of all Pokémon. As far as I’m concerned, all we know is that there are people who, rightly or wrongly, believe those things. But there isn’t a simple answer to this question, because… well, that word “given” is important. The answer’s not the same for all of them, because we don’t have the same information about all of them. And I don’t even mean, like, some of them have appeared in a larger number of movies or episodes of the TV show; I mean in-universe the sources and reliability of the information are not the same. Like, in Arceus and the Jewel of Life, the unreliability of history and legend is a theme of the story; in my opinion, that movie kind of invites us to disbelieve stuff the characters tell us about Arceus, in a way that isn’t really the case for, say, Manaphy’s role in Pokémon Ranger and the Temple of the Sea, which seems pretty clear-cut (although the nature of the titular Temple is less so). You kinda have to look at everything we know about each one – or at least each duo/trio/quartet. And the truth is, I don’t know when I’m going to be able to do that properly. My schtick is the Pokémon reviews and, wouldn’t you know it, there’s gonna be a whole bunch of them that need doing in about two months, and I feel like more people care about those. You can see why I might be interested in maybe coming up with a shorter format for them.
This is a slightly odd question (or set of questions), but I’ve been thinking lately about how Pokemon perceive or relate to their own type, and whether type distinctions induce some kind of cultural difference among Pokemon. Are Pokemon aware of their own type? Do type distinctions arise “naturally,” or are they simply human-created terms used to organize and taxonomize Pokemon by their salient features? Do Pokemon feel culturally closer to Pokemon who share their type? What about Pokemon from “allied” types, like Water and Ice, or Rock and Ground? Is a Pokemon like Abomasnow who has two types that are fairly “far apart” from each other able to “code switch” to an extent– to “lean in” to his Grass-type features when he’s hanging out with other Grass pokemon, and to his Ice-type aspects when he’s up on the mountain with the other Ice-types?
What do you think about this?
Hmmmmmmmmmmmmmmmmmmmmmmmm…
I tend to think that the world makes more sense if Pokémon type is a construct created by humans in order to understand how Pokémon fight and predict which Pokémon will have advantages against certain others. If Pokémon type is a natural thing that exists independently of humans, then you need to do a lot of work explaining what it is and how it arises (especially considering that Pokémon of the same type do not usually seem to be related species), and this is work that Game Freak has not done. I think it would probably imply that each type corresponds to some metaphysical source of magical power that Pokémon can tap into – and honestly I think that might be true anyway for some of the more mystical types like Dragon and Fairy, but for most of them there simply isn’t anything that hints at it in official sources. Of course, because this is something that Pokémon’s creators probably haven’t thought about, there are a few stray things that do strongly suggest Pokémon types are in some way natural and absolute, like Arceus having forms for every type, and Hidden Powers existing for every type (except Fairy), and there being no exceptions to the type chart. So… basically, I know what the answer would be if I were in charge, but I’m not confident in anything given the world as we actually see it.
Continue reading “Osprey asks:”