Dosidicus Giygas asks:

There’s an interesting parallel in Gen I between Eevee’s three original evolutions and the three Legendary Birds in terms of typing. Fire, ice, and lightning are common elemental distinctions in RPGs with magic/energy/psionics/whathaveyou, so it makes sense that Pokemon would draw from this tradition for inspiration, though it’s a little odd that there is a discrepancy between Vaporeon (Water Type) and Articuno (Ice Type). Any thoughts on why that is? Furthermore, why didn’t Game Freak apply this logic to the starters, who are halfway there anyway? For something more varied/interesting? For a better justification of type balance?

Type balance isn’t exactly right, because I don’t think it’s about fairness, or at least not entirely, but it’s something like that.  Grass/Fire/Water has this nice rock/paper/scissors relationship that serves as an easy and intuitive introduction to one of Pokémon’s core mechanics, which is a pretty valuable thing for new players.  It doesn’t really work if you try to shoehorn Electric in there, because thematically there just isn’t an obvious relationship between Electric and Fire.  Other games that use Fire/Ice/Lightning don’t usually have “type advantages” in the same way as Pokémon does; several iterations of Final Fantasy, for example, have Fire and Ice being strong against each other, with Lightning doing its own thing (often being strong against mechanical enemies); Final Fantasy X adds Water as a fourth element to form another opposed pair with Lightning.  Pokémon just has different needs to those games.

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Mr. F asks:

So there are octopus, squid, and ammonite Pokemon. Wouldn’t it be cool to have a cuttlefish to complete the bunch? Maybe a vampyroteuthis as well? Perhaps even a nautilus if Omanyte is too divergent. Come to think of it, the blanket octopus is so strange it could deserve its own Pokemon (maybe one with some of that extreme sexual dimorphism). There could even be an alternate version of Omanyte based on nipponites for some real bizarreness.

Well, as luck would have it, you have – purely by coincidence and the alignment of the planets – come to the right place, because when I got my readers to collectively design a Pokémon one time aaaaaaaaages ago, they came up with a lava lamp squid that attacks with boiling oil, which we named Krakentoa.  To put it another way – yeah, I’m kind of a fan of this.  Cephalopods are just inherently fun to play with, thanks to their alien intelligence and highly unusual abilities.  Although Omastar, Octillery and Malamar are all pretty cool and interesting Pokémon, there’s still a lot of unexplored creative space there, so even if we arguably don’t need more of them, I think there would be room for an eccentric designer to find some way of making additional cephalopod Pokémon conceptually distinct from their predecessors.  Camouflage, shape-changing, deep-sea adaptations, “vampire” traits for the Vampyroteuthis… I think it might be fun to have a nautilus Pokémon that somehow referenced the Nautilus, Captain Nemo’s submarine from Twenty Thousand Leagues Under the Sea.  Not sure of the best way to go about that, though.

Claydol asks:

Steven stone’s mega Metagross hits like a truck doesn’t he?

He sure do.  No Earthquake, though, unlike in the original Ruby and Sapphire, which makes him substantially easier to outmanoeuvre in terms of type coverage.  Giga Impact also creates a lot of openings for your Pokémon to come in and hit him hard before he can recover.  I have memories of much greater difficulty with the old non-mega Metagross, but that’s partly because on my first playthrough of Sapphire I had no idea what type the damn thing was, and pre-generation VI Steel-types resist pretty much everything (also I had a Sableye in my party because I didn’t understand the game very well yet).

Dhelmise

Dhelmise

Some Pokémon are just… weird.  And frankly I kind of have a soft spot for them.  Heatmor?  Someone jammed a blast furnace through an anteater and thought it would make a cool Pokémon; I love it.  Spoink?  It’s a spring-loaded pig’s head that can’t ever stop moving or its heart will explode.  Perfection.  Gligar?  I… I mean, I’m gonna be honest; it’s been eighteen years and I still don’t know what Gligar is, but clearly he’s great.  Probopass?  I… well, …okay, I draw the line at Probopass because that moustache is clearly just a crime against all that is natural; I have limits.  But the point is that quirkiness is appealing to me.  So, presented with a Pokémon who is apparently an undead clump of seaweed wrapped around a rusty ship’s wheel and anchor that it uses to hunt whales… well, colour me confused but intrigued.

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Sid-cada asks:

Occasionally, once in a few generations, Game Freak will take the time to go back to the older Pokémon’s Pokédex entries and take the time to update and add new information to them, rather than recycle the same facts. My question is, do you think that it is worthwhile? How much effort do you think it takes to add new facts to an older Pokémon? Would that time have been better spent on refining the newer things? Or are the new Pokédex entries really not that important and noticeable?

I like it a lot, mostly because one or two Pokédex entries aren’t really enough to cover all the angles on what might make a Pokémon interesting or fully develop the concept.  The fact that Pokédex completion, as of generation VII, is now decoupled from any one save file (Pokébank can now display all possible Pokédex information of all the Pokémon you’ve captured on any of the games you own) I think helps to put all of this stuff front-and-centre a bit more, and emphasise the accumulation of information across multiple generations.  A lot of this stuff really helps to fill out the world and give us a sense of its ecology and culture – especially in Sun and Moon, where many old Pokémon (even those without Alolan forms) have Pokédex entries that describe how they live in Alola or relate to Alolan Pokémon, in keeping with generation VII’s greater focus on world-building and developing the character of the region itself.  I’ve been thinking about doing a sort of “Pokédex appreciation” series – trawling the Pokédex for interesting bits of trivia we’ve learned about Pokémon over the years, because frankly I do regularly learn new things about old Pokémon that surprise and delight me.  Would that appeal to anyone?

Supman asks:

Hey pm! Ive been lurking here simce you denied or granted rights to exsist to pokemon, and i was wondering if you ever reviewed the secondary forms of zekrom and reshiram, when they are combined with kyurem?

Never did, and… I think probably won’t, though I’m not quite prepared to rule out a meandering series on legendary Pokémon generally.  There are some assorted thoughts on Reshiram, Zekrom and their relationship with Kyurem that you can find here:
https://pokemaniacal.com/2013/12/19/hi-i-was-thinking-about-reshiram-and-zekrom-it/
https://pokemaniacal.com/2018/07/09/squidward-tentacles-asks-2/
https://pokemaniacal.com/2019/01/05/hyper-beam-asks/

RandomAccess asks:

So, how about that Detective Pikachu trailer?

(Yes, this is how far behind I am; I’M WORKING ON IT)

(I’M FINE)

Well, mostly I’m just really excited that this is apparently a Pokémon movie that is going to try to be a decent movie in its own right, something that can be enjoyed by people who aren’t already die-hard Pokémon fans and isn’t just product placement for the latest event-exclusive legendary Pokémon (which, let’s be honest, is what a lot of Pokémon movies set in the world of the anime tend to devolve into).  Ryan Reynolds’ performance as Pikachu seems promising too; he may not be Danny DeVito, but he’s got a nice balance of heartfelt and snarky that I think should serve the premise of the film well.  I like that, although the most prominently-featured Pokémon are first-generation classics (presumably to draw the nostalgia crowd), there are a few newer Pokémon as well, apparently focusing on the ones who are already big cross-media stars like Greninja.

Jim the Editor is not a fan of the fuzzy, vaguely felt look of the Pokémon in the trailer, and I have to admit some of them are a bit disconcerting.  It’s difficult to put creatures designed for anime into a live action movie, and some level of dissonance is almost unavoidable – I suspect there’s an argument that it’s a bad idea even to try.  On the other hand, there’s still a prejudice against animation in the West that makes it hard for people to take an animated movie seriously or put much effort into it unless it’s pitched mainly at young children, so that may be a necessary sacrifice.  I think we’ll get used to it, though, especially if this isn’t Pokémon’s last foray into live-action.

Also no-one in the trailer can pronounce “Pokémon” (learn to e-acute, people!) but that’s kinda par for the course for English-speakers.