
Three to go, and no time to spare; the day is almost out and the shadows are getting longer, and… unusually animated. Let’s meet generation VII’s mythical Pokémon #2: the elusive Marshadow.
Continue reading “Marshadow”
Three to go, and no time to spare; the day is almost out and the shadows are getting longer, and… unusually animated. Let’s meet generation VII’s mythical Pokémon #2: the elusive Marshadow.
Continue reading “Marshadow”You mentioned a while back that if you had your way, Pokémon would have less types, and Water would be one of the types on the chopping block. Can you elaborate more about which types you’d cut and why, and what would remain in your ideal type chart?
It goes through… iterations, depending on how much wild abandon I’m feeling from day to day, and what kind of scope I’m imagining for whatever hypothetical redesign of the Pokémon games that would give me this opportunity. The common thread of my logic is that (contrary, I think, to a lot of fans) I don’t believe more types actually make the game better. Once you have about seven or eight you’ve probably already exhausted 90% of the strategic depth they add to the battle system (compare the TCG, which originally had just seven, although it was more or less forced to expand to eleven by the introduction of new types in generations II and VI, as well as the proliferation of Dragon-types starting in generation III). Having more just makes it harder to memorise all the relationships, and makes the game harder to get into. Like, I get it because I had the bulk of it seared into my impressionable child brain when I was nine, changes in generations II and VI notwithstanding, but if I picked up my first Pokémon game today, in my late 20s, I’m not sure I’d think that was worth my time (though I admit it helps that recent games in the core series display the type effectiveness of your moves against your opponents). There’s an argument that more types enable a wider range of creature designs, but I think you can actually achieve the same result with fewer types more broadly defined. But let’s actually take a stab at answering this question.
Continue reading “Ashe asks:”So, MegaEvolution is something of a base-breaking point for pokemon fans, but you’ve been known to mention it being a good thing for some pokemon (in terms of improved useability). Thus, I ask: which of the 50 or so existing megaevolutions would you say are necessary and worth keeping, and which ones are superfluous and shouldn’t have been introduced at all?
Well… based on that particular criterion, probably fewer than half of them were a good idea, maybe even fewer than a third, which is a pretty terrible success rate. Terrible enough, in fact, that I think it’s pretty clear this rationale wasn’t really a major part of Game Freak’s process for deciding which Pokémon to give Mega Evolutions to (even though it’s something I like), and therefore arguably not a good way of judging them. Particularly in the first round in X and Y, Mega Evolutions primarily went to Pokémon that were already fan favourites, like the Kanto starters, Mewtwo and Gyarados, and most of those were already at least decent. But… well, you asked, so okay, let’s make a list…
Continue reading “Toucannon asks:”Never have i seen a community turn around as fast as the pokémon community when they heard about gen 7. Things like having 2 games with slighlty different pokémon are now being touted as exploitative towards the consumer, critiques against the animations are aplenty. Your thoughts? Do you think the criticism is warranted or is the Internet being a bunch of crybabies again?
I don’t know if something specific prompted this question – “again” makes me think there’s been another change in the wind since I posted this, but I’m not aware of anything in particular?
The thing is… there are loads of legitimate criticisms of Pokémon, and I am totally here for criticising Pokémon; it’s what I do. The whole “paired game” thing has always been weird and is frankly kind of obsolete, and the practise of releasing what amounts to an expansion as a full new game in (almost) every generation honestly is pretty consumer-unfriendly. No one owes Nintendo and Game Freak their money or time, and we should all be prepared to criticise the media we consume. The trouble is that the internet is a toxic cesspit that unfailingly reduces all human communication to corrosive bile sooner or later, which is why Jim the Editor should let me delete my Twitter account. Even perfectly legitimate points just get subsumed into this appalling tidal wave of angry unreflective hot takes and reactions, because the internet is deathly allergic to nuance. That’s not even the fault of any individual person involved in the discussion; it’s just the inevitable result of a structure that favours clickbait over substance and encourages us to outsource all our opinions to figureheads or group identities. I’d like to decide what I think of this game after I’ve actually played it. Not everyone can do that, because games are expensive and we don’t have infinite money, but you can pick a sensible reviewer, whose opinions on a range of other games are similar to your own, and wait for them to play it and decide what they think. It’s okay if launch day arrives and you still don’t know whether you want to buy the game or not; I’ve never preordered a Pokémon game or started playing on day 1. There’ll be plenty of time to make up our minds about what criticism is or is not deserved after that.

House Necrozma: Infinite Light
This is the first of what will, in principle, be a monthly “series” of investigations into topics chosen by the unfathomable whims of my shadowy advisors, the Dark Council. The Council is made up of everyone donating at least $12/month to me on Patreon – at the moment that’s one person, the newly appointed Lord President of the Council, Verb, who therefore gets THE SUPREME POWER to dictate the direction of these studies. However, if you value what I do, think I deserve something in return for my work, and would like me to maybe someday be able to do more of it, YOU TOO could be inducted into the Council’s hallowed ranks, nominate topics for future months, and vote on them (listen, bribing your way to power and prestige is totally on theme with the whole “cult” thing I’m going for here).
Here is the prompt I was given this month:
“I’ve often thought about the episode of Indigo League in which Ash’s Butterfree is released in order to join the migration, and it’s caused me to wonder the effects that similar migrations might have on Trainer culture, with their inherent desire to remain with their chosen partner Pokemon potentially conflicting with the Pokemon’s own desires.”
So let’s talk about Pokémon migration and what happens when Pokémon leave their trainers!
Continue reading “Bye Bye Butterfree and Pokémon Migration”In celebration of Pride what’s your ideal queer-themed team? Include nature’s, movesets, abilities and held items?
It’s still June in the US; I’m not too late!
Hmmmmmmmmmmmm…
I feel like… movesets and abilities and held items would mostly have to be really specific jokes that I just don’t think I can do well, being only the G of LGBT and not having all that much insight into the other letters. We can pick six Pokémon, though, and I think we should probably start with Pokémon who have gender properties that are in some way interesting…
Continue reading “The Babadook asks:”
Time to tackle the sun and moon Pokémon of Pokémon: Sun and Moon! Today we look at the Nebula Pokémon, Cosmog, the Protostar Pokémon, Cosmoem, and their two final forms, the legendary Solgaleo and Lunala. This is, I warn you now, going to be a long and treacherous journey through complicated blind alleys of astronomy and mythology. My position on the big version-mascot legendary Pokémon is usually that they aren’t supposed to reference any one specific mythological character or tradition (obligatory link to me ranting about the “Norse mythology” interpretation of the XYZ legendaries). Instead, they’re attempting to tap into general mythological archetypes that the designers think will be meaningful across many cultures (hence, the version mascots are some of the very few Pokémon whose names are more or less constant across all translations of the game). This means that interpreting them is… kind of as simple or as complicated as you want to make it, and… well, when have I ever made anything simple? As with the four Tapu, I’m going to forgo any discussion of the competitive merits of these Pokémon, partly because they’re both crazy powerful and it’s just hard to go wrong with them, but mostly because just scroll down and I think you’ll agree that I have more than served my time here already. So let’s get into it – starting with why these Pokémon are the types that they are.
Continue reading “Cosmog, Cosmoem, Solgaleo and Lunala”So, apparently the National Dex is going away. For all the Internet riots that have been going on about this, wasn’t it pretty much inevitable that the series would eventually create more Pokémon than it could fit in one game? And I’m saying all this despite knowing my personal favorite is almost certainly getting the axe (sorry Piplup, but you’re a non-Kanto starter, your animal basis doesn’t live in the same hemisphere as Britain, and your anime appearance was an obnoxious spotlight stealer)
Okay, I’m gonna hijack this question to get out everything I think about this and be the one and hopefully only time I talk about it, so here goes nothing:
Continue reading “Herald of Opera asks:”Have you seen this (https://www.youtube.com/watch?v=DVO8QrGAPHs) Battle Royale of Legendary Pokemon yet? If not, congrats! Now you have!
Anyway, the question is: Which Legendary Pokemon do you think would most likely win in a Battle Royale scenario where Pokedex Entries are assumed to be true (i.e. do you agree with the video), and also in a scenario where they aren’t true (because the Pokedex really doesn’t seem like a reliable source of information) and you’re just using their in-game combat capabilities?
…I think I might love this
But yeah, to answer the question… well, I don’t think I need to agree with the video for it to be great, because it’s supposed to be funny and not, like, a watertight argument for a position in a “who would win” debate. But let’s talk about it anyway.
Continue reading “Ty asks:”