…oh, Victini, what did you do to deserve this? I know there are people who like Victini; I know they exist. Those people would be best served by turning around, sticking their fingers in their ears and chanting “la la la, I can’t hear you” for the duration of this entry.

Let’s have some background. Victini is the latest in a long line of “cute” legendary Pokémon. The Psychic cat Pokémon Mew is the fabled ancestor of all Pokémon. Celebi is a forest spirit who exists beyond time. Jirachi is a celestial fairy Pokémon who is only awake for one week in every thousand years, but can supposedly grant any wish in that time. Manaphy, the so-called prince of the sea, possesses unmatched empathic abilities and can touch the heart of any living thing. Last but not least, Shaymin, the guardian of meadows, is the personification of gratitude and has the power to harmlessly absorb any poison. Victini, the newest addition to the group, is the embodiment of victory. Victini is said to be a source of boundless energy, which he can share with anyone who touches his body. As such, possessing Victini is supposedly an absolute guarantee of victory. I don’t just mean victory in battle either; Victini is victory itself and can bring success in any kind of situation with any possible outcome that might be considered ‘winning’. Continue reading “Victini”

Remember Dragonite? I liked Dragonite; Dragonite was nice and enjoyed helping people. Not all Dragon Pokémon are nice, of course; Flygon, Haxorus and Altaria are, but Kingdra and Druddigon are basically crazy old men shouting at the kids to get off their lawns, Garchomp is ill-tempered though not malicious, and Salamence is just slightly insane and prone to extremes of anger and joy.
I’m doing Heatmor and Durant together because, although they aren’t part of a single evolutionary family, they do in a sense ‘go together.’ Heatmor is a bloody great anteater that some delightfully mad person has decided to splice together with a blast furnace or something, and Durant is an angry giant ant plated from head to abdomen in steel, and Heatmor’s favourite food. Durant, the Pokédex insists, covers itself in steel plating specifically to protect itself from Heatmor, which makes absolutely no sense in a world of elemental ‘types’ with distinct strengths and weaknesses relative to one another. Why does this make no sense? Because Heatmor is a Fire Pokémon, and relying on metal armour to protect yourself from a Fire-type is tantamount to suicide according to everything we have ever seen about the way this world works. Now, evolution (in the real-world biological sense, not the Poké-world pseudozoological whacko sense) is an insanely complicated phenomenon, this I will grant you, but no-one and nothing is going to convince me that natural selection would actually push a species to become more vulnerable to its own major natural predator.
I think I’m just about through the Pokémon that are genuinely bad now. A lot of what’s left is, for want of a better term, so-so – like the female counterparts to Rufflet and Braviary, the vulture Pokémon Vullaby and Mandibuzz. I see some initial sensible choices here. Vultures are a nice choice for a starting point; their associations are specific and evocative, and Dark/Flying makes sense and isn’t overdone; there’s only one other Pokémon of that type, Honchkrow, who’s sufficiently different from Mandibuzz that it doesn’t bother me. Honchkrow is into plots and schemes, while Mandibuzz is a far more straightforward opportunistic predator. She also has a macabre fashion sense: Vullaby and Mandibuzz ornament themselves with bones and even build their nests out of bones. This was Cubone and Marowak’s thing, of course, but that’s not such a problem; they wore skulls as (I think) some kind of creepy honour thing, whereas for Vullaby and Mandibuzz it’s mostly about protection and decoration. No, the thing that bothers me about Vullaby and Mandibuzz is how silly their bones make them look. Vullaby is known as the “diapered” Pokémon, so yes, that eggshell-shape around her lower body (which is actually made of plates of bone) is indeed meant to look like a nappy. I don’t know whether Mandibuzz is supposed to look like she’s wearing an apron but that’s certainly what I think of, and the domestic imagery of Vullaby’s nappy makes me think this is exactly what’s meant to be conveyed here.
It was, of course, a statistical inevitability that we would eventually get a set of chess-themed Pokémon – and here they are, the sword-wielding Dark/Steel Pokémon, Pawniard and Bisharp. In fact, not content with merely using bladed weapons, these Pokémon are literally made of interlocking blades, just to make absolutely sure that they can cut you to ribbons just by running into you. As always, the first question is: what were Game Freak thinking here? I don’t mean that rhetorically or sarcastically, I’m genuinely curious. This design seems to be going in a couple of different directions and I’m not sure which one they started from or where they’re trying to take them or how they’re supposed to fit together. Their vicious and aggressive personalities seem to follow sensibly from the blade theme, which seems to be Pawniard’s main schtick (or alternatively, simply from the fact that he’s a Dark-type; the vast majority of them are born to be jerks). Then, on a completely different tack, we have the chess idea, with their names referencing the pawns and bishops of European chess.
*Ahem* Today on Pokémaniacal I’m looking at Golett and Golurk, the automaton Pokémon. These two are based on golems (as distinct from Golem, the evolved form of Graveler), humanoid guardian creatures from Jewish folklore originally associated with the city of Prague, which have since worked their way into a number of high fantasy settings as the magical equivalent to robots. Nowadays golems can be constructed from just about any material you care to name, the more outlandish the better, but as Ground-types Golett and Golurk seem to follow the original in being made primarily out of clay. They are likewise believed to have been created by ancient people to act as protectors (goodness knows how the things are still around after all this time). So far, so good. 
This one is tricky; I’m not sure whether to love it or hate it… Today I’m looking at Stunfisk, the trap Pokémon, a flat-bodied bottom-dweller with a penchant for frying anything unlucky enough to step on him. My first thought was that Stunfisk is pretty clearly based on a perfectly ordinary flatfish like a flounder or plaice, but with added lightning because everything is better with lightning (kind of arbitrary, but also fun). I have since learned, however, that there are actually fish, called stargazers (so named because their eyes, like a flounder’s, are on the tops of their heads), which behave in more or less the same way as flounders – they spend most of their time half-buried on the seafloor, waiting for prey to stumble across them – but can also produce electrical current in much the same way as an electric eel.
Ice is one of the more underrepresented elements in Pokémon: the original games had only five Ice-types (Articuno, Jynx, Dewgong, Lapras and Cloyster), single-typed Ice Pokémon didn’t exist until Snorunt, Glalie and Regice in Ruby and Sapphire, and even now, with more than six hundred Pokémon in the game, fewer than thirty of them are Ice-types. Black and White have made two valiant efforts already to expand the number of pure Ice-types but have failed to impress me, producing Beartic and Vanilluxe. Well, third time’s the charm, so they say, so let’s have a look at Cryogonal, the crystallising Pokémon.