VikingBoyBilly asks:

Why are mamoswine and relicanth not fossils? Also, Relicanth should evolve into a Dunkleosteuss pokemon. Cool idea, no?

Well, the whole point of Relicanth is being based on something that’s actually not extinct but just looks like it should be.  Making Relicanth a fossil would sort of defeat the purpose, in a way.  I mean, you could have Relicanth available as both a fossil and a wild Pokémon, which I think would be a cool way of emphasising its unusual status, but from Game Freak’s perspective, why would you do that?  And would most players actually like that, or would they feel cheated by getting a ‘fossil’ Pokémon that they could just catch normally?  Dunkleosteus… eh.  Sure?  It is again kind of defeating the purpose of Relicanth, but it’s not like evolutionary history in the Pokémon world makes any damn sense anyway.

As for Mamoswine… well, one of the ideas I have about fossil Pokémon is that they’re all Rock-types because Rock-type skeletons are unusually robust, and so representation in the fossil record is overwhelmingly skewed towards Rock Pokémon.  Fossils of prehistoric Pokémon of other types – including Mamoswine – are rare enough that we just never come across them in the games.

Why does Heatmor look like a child drew it?

HEATMOR IS BEAUTIFUL AND PRECIOUS DON”T YOU TALK ABOUT IT THAT WAY seriously though it is actually one of my favourite 5th generation Pokémon because the idea of “okay let’s take an anteater and GRAFT IT TO AN IRON SMELTER” is just so bizarre that I can’t not love it.  Heatmor could have been drawn by an actual child and I would still love it.

Why are Nidorina and Nidoqueen sterile, while female Nidoran can lay eggs?

i don’t f$%^ing know; I’m sure someone’s asked me this before but I can’t be bothered finding the link to the old question because I have had too much gin.  I think I made noises about the grandmother hypothesis in human longevity which will answer all of your questions if you google it. (hint: it won’t actually answer all your questions; I was lying; it will actually raise more and better questions)

In Super Smash Bros., Lucario’s most unique mechanic is that its attack power is directly proportional to the amount of damage it’s taken, attributed in-game to its aura. No such ability actually exists within the main Pokémon games (the closest analogue would be abilities such as Overgrow, etc.), let alone for Lucario, but do you think it would be beneficial for it to be implemented in the games to make Lucario more unique? Perhaps make it its Mega Evolution ability?

Hrrm.  Well, to be perfectly honest, I don’t think Lucario particularly needs all that much more in the way of uniqueness.  Aura Sphere is already a very rare and unusual thing, and makes Lucario one of only five non-legendary Pokémon in the game with a good Fighting-type special attack (no, Focus Miss does not count), and one of only two to get the same-type attack bonus for it.  He has a type combination shared only with Cobalion, and his Mega form already has an amazing ability.  From the other side, well, I don’t really know anything about Super Smash Bros., but Pokémon already has techniques that get stronger when you take damage – Reversal, Flail, Endeavour – which are fairly widely distributed.  In fact, Riolu (and by extension Lucario) actually can learn Reversal, and even gets STAB.  Those moves just don’t get used very much – by Lucario, or anyone else – because one-on-one fights in Pokémon, particularly with a relatively fragile character like Lucario, tend to be fairly quick, brutal affairs, and it’s difficult to control how low your health gets.  So… eh.  I’m not really sold on it.

I wonder if Trubbish and Garbodor would have been better received amongst the fanbase if they had been based on cockroaches, accumulating trash around themselves as camouflage/armor.

*shrug* No idea.  I think I might have liked them more that way.  I have kind of a weird relationship with Trubbish and Garbodor, though, in that the thing I most disliked about them had nothing to do with the trash/garbage aesthetic. I was more upset because I felt they were just a rehash of Grimer and Muk, which is something that was kind of a recurring theme with me throughout Black and White – I was annoyed by how many of Unova’s Pokémon seemed like one-to-one replacements for the absent first-generation Pokémon.  So I can’t really speak for the fanbase there.

fireandsaltedearth said: It’s definitely not attached; there’s an early episode of the anime (the one with the school) that has Pikachu knocking a girl’s Cubone’s helmet around so it can’t see.

Oh, yeah, Giselle’s Cubone in The School of Hard Knocks; that’s right, well remembered.  Mmm; well, it’s not physically bonded to the head, then, but I still think it could be something that grows naturally and then sort of breaks off, like losing your baby teeth.  Then again, it would be strange for it to work that way, when the helmet seems to fuse with the skull once they evolve into Marowak…

Explain cubone. You know… the egg mechanics.

Hmm.  What have I said about Cubone before?  Let’s see… well, someone brought up the whole “Cubone are orphaned Kangaskhan” thing, and my feeling there is that I think there would be clearer evidence for it if Game Freak actually intended us to see them that way, but it’s a cool idea and makes sense.  That doesn’t help us much when we actually hatch Cubone though, because we have no dead parent if that happens.  I think Cubone born to living Marowak parents must have to go and find skulls and clubs from ancestral ‘graveyard’ sites, which they maintain because reverence for the dead is so important to their species.  It’s a kind of rite of passage for them.

If you want to explain how a baby Cubone just immediately pops out of the egg with a skull already on his adorable little head, with no spiritual quest or anything like that necessary, well, obviously the real reason is that creating special breeding mechanics just for Cubone was clearly a waste of time, and we sort of have to accept it as a necessary gameplay abstraction.  Alternatively, though… I don’t know if anyone’s even considered this, but just to go all Occam’s Razor on you, maybe the whole thing is just a story?  Like, is it possible that the skull thing is honestly just what Cubone look like, and people came up with this strange mythology around them to explain their menacing appearance and haunting wails, which then gets reported as fact in the Pokédex because the Pokédex is approximately 48% complete bull$#!t?  We never see them remove the skull helmets, so who’s to say those aren’t really part of their heads?  That makes the whole thing remarkably easy, albeit a little less exciting.

Why is Corsola in the Water1/Water3 egg group, and not Mineral? Water1 is composed of amphibians and aquatic mammals, and water 3 is shellfish and cephalopods. What in the distortion world IS coral?

Well, as I understand it, coral is a sort of communal organism not altogether unlike a jellyfish, but sedentary and hard-bodied, so Water 3 makes a lot of sense.  Water 1, to be honest, is composed of all kinds of insane nonsense and I’m not sure there’s any point looking for a consistent rationale there.  To me it seems like the primary idea of that group is ‘Water-types that are also comfortable on land,’ and Corsola does fit that, although it does put us in strange places when we start making comparisons to real-world evolutionary biology.  If anything I’m actually a lot more puzzled about Clamperl and Horsea being in that group.