Anonymous asks:

I don’t know how true this is, or if you’ve heard of it before already, but the supposed reason why so many Alola Pokemon are slow was because Gamefreak wanted to focus on diversifying the Doubles competitive environment what with Trick Room being a huge thing.

Don’t know how we would determine how true it is without actually asking Game Freak about it, but that thought had occurred to me, and it makes sense.  A lot of Pokémon in Sun and Moon (and for that matter X and Y) also have moves or abilities that seem most useful, or only useful, in multiple battles.  Me, I’m one of those cranky old bastard trainers who still insists on seeing doubles as something of a sideshow, but I agree they seem to be doing their best to push it.

Anonymous asks:

If you could choose to give a group of older, competitively irrelevant Pokemon the Ninetales/Politoed treatment with Electric/Grassy/Psychic/Misty Terrain setting abilities, then which would you choose? BONUS: What about auto-Trick, Magic and Wonder Rooms, and auto-Gravity?

Hmmm… good question…

Well, for Grassy Terrain the first thing that comes to mind is Florges because it fits her flavour perfectly, but Florges doesn’t really suck enough to deserve that kind of buff; likewise Torterra… Bellossom or Sunflora, I would rather give something that emphasised their solar connections… I feel like it kind of makes sense for Wormadam but would interact weirdly with her alternate forms… what about Leafeon?  Yeah… yeah I think Leafeon is a good pick for this. Continue reading “Anonymous asks:”