Mr. Rected asks:

So now that we have Mega Evolution, Z Moves, and Dyna/Gigantamaxing, if you were in charge, for Gen 9, what would be their totally unprecedented, initially controversial, yet eventually beloved battling Schtick,? Also what type of cake do you think would taste best half burned?

Well, the answer to the cake question, I know from experience, is chocolate; like, ideally you don’t ever want your cake half-burned, but I would say that, of the half-burned cakes, chocolate is the one that suffers the least.

As for the other thing… sooooooooo, I don’t just have a developed idea for one of these lying around, and I’m not sure if there is a “best” answer unless we develop the setting and story in concert (which… no; go away and leave me alone), but here’s three spitball ideas.

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Bradley_P15 [Patreon cultist] asks:

Read a thing on twitter recently that hypothesises that Gen V were the last mainline games that felt quote “Comfortable in their own skin”, since VI, VII and VIII all have big showy gimmicks whilst feeling the need to keep oldschool fans happy. What’re your thoughts on this as one of the internet’s prime Pokemon overthinkers?

Hmm.  It doesn’t especially square with my intuitions or experiences about those games – I didn’t enjoy V as much as VI or VII, in spite of it having what I still feel is the best story of the Pokémon games so far. I think I just disagree outright with the characterisation of Mega Evolution and Z-moves (I mean, I assume that’s what this is referring to; I don’t know what else it could mean) as showy gimmicks.  They never felt intrusive to me, and I always got the impression that most Pokémon players really liked Mega Evolution?  Certainly a lot of people are upset that it’s apparently not coming back.  They’re also fairly major additions to the battle system that come with a fair degree of strategic depth, and they’re part of the culture of each region in which they appear.  I don’t know whether all that’s going to be true of Dynamaxing, and frankly neither does anyone else, despite all the people lining up to declare otherwise. 

I think there is… let’s say a certain amount right now of people trying to fit their anger over the recent National Pokédex (ahem) “issue” into an overarching narrative of why Pokémon has been in decline ever since… since whichever generation they thought was best.  That’s not necessarily a wrong thing to try to do, but it rarely comes with arguments that I find convincing on the basis of my own experience of the games, and at the moment it seems like it’s tied to a desire to pre-judge Sword and Shield, which I just think is silly.  I mean, for heaven’s sake, even after a Pokémon game comes out, it takes me months to decide whether I liked it (and only some of that is because I don’t usually pick up the game on launch day).

Ty asks:


I don’t recall if you ever did a post on your thoughts on Z moves as a whole, or particularly how you reacted to their extreme animations. Would you share your thoughts on each one in a few words?

I haven’t, but I might have promised that I would later.  Let me check.

[Also, just while we’re here, I feel I should note (just to completely weird out the Americans in the audience) that, as I think most New Zealanders would, I have always instinctively pronounced it “zed-move” (not “zee-move”) and this should be the way you imagine me saying it whenever you read my words on the subject.]

damn it Past Chris, get your $#!t together

Y’know, in the past I have definitely made noises about it, but I was never sure what I should commit to, because I thought I might end up talking about them in the context of my review of Necrozma, since the power of Z-moves comes from Necrozma’s light.  That’s something I’m now less optimistic about, since there’s a buttload of lore to study and clarify surrounding Necrozma.  I think I’m going to have to beg to defer this, because it probably does deserve a full article (I did one on mega evolution, after all; I mean, it was completely bat$#!t but I did write it) but I don’t think I can properly tackle the subject with my customary brilliance until I get my facts straight on Necrozma and the cosmic light.

Mega Bidoof asks:

Do you think Game Freak will continue to add new evolutions to existing Pokemon now that mega evolutions exist?

I think the two are largely unconnected.  Think about it: generation V had no new evolutions of existing Pokémon, before Mega Evolution was introduced, and generation VII featured neither.  In fact, the only new evolution of the past three generations – Sylveon – actually coincided with the introduction of Mega Evolution.  It’s true that both serve a similar thematic purpose; they both give a new generation of games a more concrete link to Pokémon’s past.  I agree that new evolutions seem to be on the way out, but I think the “replacement” concept to fill that role, if any, is much more likely to be the continuation of regional variant Pokémon.  Mega Evolution is generation VI’s mechanic and tied to the history of Kalos and Hoenn, just as Z-moves are generation VII’s mechanic and tied to the history of Alola, just as the Dream World was generation V’s and has not returned (though the hidden abilities it unlocked remain).  The concept of regional variation, by contrast, doesn’t carry mechanical or worldbuilding baggage, and innately lends itself to being reused again and again through new forms that express the personality of each new region.  Even that, though, is not certain; the designers may have liked regional variation as a feature of Alola specifically, expressing the unusual paths that evolution can take on archipelagos in the real world.  To me it’s most plausible that generation VIII will feature no new evolutions of existing Pokémon, no new Mega Evolutions, and no new species-specific Z-moves (I’m 50/50 on new regional variations), instead spotlighting some other entirely new mechanic that will be tied to the history of the new region and the plot of the new games.

All of this is, of course, as likely as not to be proven completely wrong within the next couple of weeks (heck, maybe even days).  I don’t do predictions; it makes me ill-tempered.

Anonymous asks:

What would happen to the meta Dialga, Palkia, and Giratina get signature Z-moves in a potential DP remake, which activate the Room effects? They fit quite well thematically- especially Inverse or Wonder for Giratina and Trick for either D or P

Well, I’m fairly confident the ubers meta can withstand damn near anything you throw at it, and a Z-move is a fairly costly thing to give a Pokémon, since the Z-crystal expends your item slot – especially considering that Dialga, Palkia and Giratina all have fairly powerful signature items (their respective Orbs) that they might prefer to use (unless they break the rules of Z-moves, the way Rayquaza breaks the rules of mega evolution, which doesn’t seem implausible – if they get signature Z-moves, the Orbs might enable them).  Besides, auto-Magic Room and auto-Wonder Room don’t strike me as particularly game-breaking effects.  Auto-Trick Room, maybe, especially if you give it to Dialga, who’s one of the slower uber-tier Pokémon (not that that’s saying much) – but then, if this hypothetical Z-move also forces Dialga to give up a move slot to Roar of Time, which seems likely, maybe that’s balance enough.