“If I were put in charge of the next Pokémon game” is set to be the topic of my next major project once I get the rest of this playthrough journal out of the way. In brief, though:
– I would really like to explore the possible variations on the relationship between humans and Pokémon a bit more, through a combination of subplots/side-quests and maybe expanded mechanics for the way players relate to individual Pokémon. This could possibly tie into the ‘Pokémon liberation’ philosophies put forward by N and Ghetsis in Black and White; I would like to make that a major theme, but that might feel less like a new game and more like my take on Black and White, so maybe keeping that to the side is best.
– I have always been convinced that Pokémon is about exploration and discovery. I would like to increase the direct relevance of the Pokédex quest (and, by extension, of learning more about individual species of Pokémon) to the way the story unfolds and the way we play the game.
– I think the responsibility that comes with power would be something Pokémon could do a lot with. Pokémon games always end with the player becoming Champion, but your position and its importance are rarely acknowledged in-game. Surely the most powerful trainer in the region has certain duties? Obligations? Or, if nothing else, personal goals which are furthered by this power?
