White 2 Playthrough Journal, episode 9: Mo’ money, mo’ problems

(Thank you to Wekhter for telling me how to edit the html code to do things with my pictures that Tumblr will no longer do for me)

Jim and I with our teams, as of this episode, just in case you're having trouble keeping track.

Jim and I take some time to explore the desert in the north.  We find it much as we remember it from Black and White, though the sand continues to claim more of the ruins in the area.  It’s not the worst that could happen to them.  Sand preserves things wonderfully.  The desert will keep them nice and dry, and they’ll still be there in two hundred years.  We do find some interesting new wildlife, though; in addition to all the desert Pokémon we remember, there are now Sandshrew and Trapinch in the area.  After a moment’s thought, I add Daenerys the Trapinch to my team before we move on.  I also find something else, though – a Sigilyph that seems to sparkle somehow.  I look again.  It’s not a shiny Sigilyph; I know what those look like.  Wondering if I imagined it, I decide to catch the Sigilyph for further study.  It turns out, on inspection, to have been partnered with a human before, someone with the trainer ID number 00002.  Hmm.  There turn out to be several more Pokémon like this in the area – I find a Sandile, a Scraggy… and an extremely powerful Darmanitan which manages to level half of my team before I can force it into Zen Mode and capture it.  I hate Darmanitan so much.  These seem to be the Pokémon N used on Black and White, and subsequently released back into the wild, in keeping with his philosophy of Pokémon liberation.  Unsure what to do with them, I shelve them for the moment and settle in to train up Daenerys a little bit while Jim pokes around in the Relic Castle for anything that hasn’t been looted already.

 ...hello?  Anyone in here?  At all?

We meet up again once Daenerys has caught up with the rest of my team in level, and strike out again for Nimbasa City.  As we reach the outer limits of the city, though, we encounter something… unexpected.  What was once a mere gatehouse has been converted into a long, neon-clad street, completely covered over with an arched roof.   This huge building appears to be deserted.  There’s no one here.  Although the place is majestic enough, with its sparkling ceiling and beautiful stone columns, it really doesn’t look like much more than a glorified entrance gate to Nimbasa City.  I mean, it’s exactly the kind of thing Elesa would build, but even by her standards it seems to put form over substance.  I look at Jim, who just strolls onward to Nimbasa.  I shrug and follow.  Before we can get far, however, we are accosted by a purposeful-looking businessman and his crew of assistants.  He declares, loudly and enthusiastically, that we are perfect, and runs up to shake our hands.  This man is the owner of ‘Join Avenue’ – the name of the building we are in – and needs someone to run the place for him.  Following a new trend in upper-level management, he has decided to entrust this vital responsibility to the first random trainers to wander by, putting his massive and important new project in our hands!  His minions’ faces fall slightly, as though questioning the wisdom of putting a pair of unknown teenagers in charge of a huge financial investment.  He assigns two of his minions, the blue-haired Jacci and Future, to our staff – at which their forced smiles suddenly turn to looks of surprise and confusion – before wishing us luck and disappearing.  We watch the owner leave, and then turn to go – Nimbasa awaits!  Jacci and Future, however, fall on their knees and beg us to stay.  Without our help, they’ll never bring this avenue to amount to anything!  We shrug and move on.  They call out, promising fame, a cushy base of operations, useful services and items, and riches!  We ignore them and walk-

Wait, what was that about riches?

Jim rolls his eyes and tells me he’ll meet me outside the great stadium in Nimbasa once I’ve turned Join Avenue into a smoking ruin.

I tell him I don’t know what he’s talking about, then turn to Jacci and Future.  They prostrate themselves and ask me how I would like them to address me.  I think for a moment and tell them to call me “Empress.”  They look at each other and I see a shadow cross over their faces, as though they are just realising how much trouble they are in, but they force grins and greet me by my new title.  They explain that my new empire is supposed to be a shopping mall, of sorts.  As people enter and leave Nimbasa City, I will be able to persuade some of them to set up shops in the empty niches of the avenue in between the decorative columns, gardens and fountains.  Once we have a couple of shops, I can try to drum up business for them by recommending their wares to passing customers.  Basically their business model is to let random people camp out in their fancy hallway and provide them with free advertising.  Hmm.

 This is the office.  Some of these people are probably our assistants.  I think most of them just decided to crash here one night and haven't left yet.  I've given up trying to figure out which is which.

As they explain their plan to me, a young boy, perhaps twelve years old, enters the avenue heading for Nimbasa City.  Future points at him excitedly and tells me to talk to him; he can be our first proprietor!  I raise an eyebrow, but go up to the boy anyway, introduce myself as Empress of Join Avenue, and ask him whether he would be interested in owning a stall on our fine premises.  It turns out that this boy, Janus (named, I can only assume, for the Roman god of doorways), has always dreamed of owning a stall selling useful items for trainers!  He has fresh water, Moomoo Milk, and… well, okay, at the moment he just has fresh water and Moomoo Milk but he promises he’ll talk to his suppliers about getting other products once he’s established.  If I give him a spot, he’ll be so happy he’ll say ‘pit pat’!  I assume ‘pit pat’ is what kids these days say when they are happy.  I squint at him, framing his face with my hands.  I look over at Future, who is nodding enthusiastically, and Jacci, who waves her hand and sighs.  I look back to Janus.  “Welcome aboard, kid.”  He cheers and hurries over to a spot near our office to set up his shop.  I soon recruit a second shopkeeper, a ranger woman named Annetta.  Annetta, it transpires, is a clever charlatan who sells people rocks by disguising them as valuable artefacts.  Now, as an archaeologist I have a deep-seated hatred for people who deal in actual black market antiquities, but selling cheap fakes to unsuspecting members of the public is a-okay as long as I get a cut of the profits!  Annetta sounds like my kind of felon, and I permit her to join my empire.

Now we just need some customers.

Before long, a woman with a parasol wanders through and Jacci suggests, somewhat despondently, that I try to engage her interest and win her custom.  I accost the woman and awe her into submission with my almighty personal charisma, before telling her our mission and asking about her shopping preferences.

“I want to wander around the avenue,” she says.  “If there is a shop with a male clerk, I want to go there.”

I consider her request and size her up.  Mid-twenties, I’d guess.  I glance briefly at Janus, who is pottering around his new stall trying to connect his fridge to our power generators.  He continues to look about twelve, fourteen at the most.

“Well, there is one, but I’m not sure if he’s exactly what you’re looking f-”

Parasol chick barges past me and goes to check out Janus Mart (Janus’ imaginatively named store).  “Uh… Miss!  Please!  Wait a minute!”  What did I just do!?  Oh, good lord, are they flirting?  I- what?  I glare at Future, point urgently at Janus Mart, and draw a finger across my neck.  Future shrugs, then grins and gives me a thumbs up sign as parasol chick hands Janus some notes and a few coins, accepts a large case of Moomoo Milk, gives him a saucy wink, and leaves.  As she walks past me, she assures me that Janus Mart is a wonderful place, and she’ll tell all her friends.  I respond with a stunned nod, decide I’d prefer to let Jacci and Future run their creepy dating service alone, and sneak out while they’re not looking.

Join Avenue is a weird place.  Jim feels it’s gimmicky, and I have to agree, although the products and services you can buy there become extremely useful once you fill up all the shop spaces and start to level them (the more customers you attract, the better the stuff they’ll sell).  The avenue will grow more quickly if you regularly interact with other players, but even if you don’t customers will appear every day so you can direct them to the shops they need and boost the place’s popularity.  It gives the old concept of specialty shops a new twist by enlisting the player’s help in building them up, which is a nice touch, although I would gladly trade the dozens of blank, relatively emotionless shopkeepers you can choose for a small handful of actual characters to run your stalls.  The premise used to get the player involved is also, let’s face it, fundamentally absurd, and I can’t help but feel there are less ham-fisted ways of putting the player in a position of control over the place.  Like a lot of things in these games, then, Join Avenue is far from perfect and I probably would have done it rather differently, but it’s certainly not a bad addition – it gives you a lot of interesting things you can spend your money on (important, given the vastly expanded size of your purse in the fifth generation games) and, more importantly, it gives players a sense of achievement by directly involving them in building up the businesses – so I guess it’s kinda fun.

Do you think the Pokemon world will continue forever until we have too many pokemon to name or do you think it will end at a certain number of pokemon, and if you think it will end how do you think it will end?

Hmm.

Tricky.

Y’know, I remember when Ruby and Sapphire were first announced, I read an article in a magazine that speculated “this could be the final year for Pokémon,” and now I sort of wish I could find the writer of that article, walk up to him/her and shout “WRONG!”

So, anyway, will they just keep going forever?  Well, I think the franchise will keep going as long as it keeps making Nintendo money because that’s just good business.  If it ends, it will be because people stopped giving them money, and there will be no fanfare or great finish; it’ll just ‘stop.’  At this point, though, it sort of looks like Pokémon will continue as long as the video game industry does… ten years?  Fifty years?  Who knows?  Will they ever stop creating new Pokémon?  Well, that’s actually a different question, because they could, hypothetically, stop making new Pokémon and keep making new games.  If they do stop, I imagine the moment to do it would be #1000, just because it’s a pretty number.  I don’t think they will, though, simply because releasing 100-odd new Pokémon every few years is their model for keeping the franchise going.  I don’t really believe they’d want to try doing it any other way.

what was the first pokemon you got to lvl 100?

What part of “fourteen years” don’t you people understand?

Um… let me think.  Uh… It might have been on Silver, come to think of it; I’m not sure if I ever actually got a Pokémon that high on Blue until I came back to it in later years.  In which case it would probably have been… my Vileplume?  I had a Vileplume with Hyper Beam, just because I could; I remember that much.  Ah, childhood.

Regarding Pictures

I should probably explain the problems I’m having with putting pictures in my posts at the moment.

Tumblr, you may or may not have noticed, has just gone through a renovation.  Apparently they’re trying to be more sleek or hip or whatever; I don’t even know.  Whatever they’re doing, though, it’s screwing with my formatting.  I can still put images in a text post – as you would have seen in that post about the squid we’re designing – but I can’t format a text post so that a picture appears in line with the text, the way I like to have pictures in… y’know, all my entries.  I can only have pictures between paragraphs, which is ugly and breaks up the flow of what I’m writing, and I normally avoid it if I possibly can.  This is fine for posts where the text is in support of the picture, like the post with the squid drawings, but it’s not so good if things are the other way round… again, like all my entries (Tumblr’s logic on this seems to be “why would you even have a picture unless it was the whole point of the post?”).

This alone I could probably deal with.  The other problem the renovation has created is that I can no longer edit an image’s alt text.  When I first moved to Tumblr, I was incredibly annoyed and somewhat dumbfounded that it has no facility for captioning an image within a text post, because that seemed like kind of a blitheringly stupid function not to have (again, of course, why would you even have a picture if it wasn’t the whole point?).  Luckily, my website designer friend, Nick, wrote a clever little bit of Java for me that automatically converts an image’s alt text into a caption, which is what I’ve been using all year.  Now that I can’t edit an image’s alt text, though, I can’t put captions on anything anymore (which, in turn, means I can’t use fanart because I have no easy way to credit the artist).  Also, Tumblr now automatically fills any blank alt text with the word “image,” so just to add insult to injury, any picture I put in one of my posts will be captioned with the word “image.”  Y’know, in case you couldn’t tell you were looking at an image.

If I knew anything at all about html I might be able to bludgeon Tumblr into doing what I want, but I don’t; that’s usually Nick’s job and he’s buggered off to England for a month.  I really don’t want to go through the hassle of moving back to Blogspot and taking my archive with me, so for now I’m just going to sizzle quietly and stop using pictures in my entries until further notice.  If anyone can point out to me that I’m using Tumblr wrong and actually I can still do all of these things but the buttons have moved or something, I would be very grateful for your assistance.

White 2 Playthrough Journal, episode 8: For Science!

Leaving Castelia behind us, Jim and I take the north road towards Nimbasa City.  We find Colress very quickly – it’s hard to miss him, in fact, since he’s waiting for us on the main road, next to… a line of rocks.  Okay… so someone’s just… taken a bunch of perfectly cubical boulders and lined them up across the main road?  That’s, um… why would someone do that?  Game Freak, is this really how low you’re willing to stoop to keep us from travelling to Nimbasa City before battling with this guy?  Ah, whatever.  We approach Colress, who doesn’t notice us at first since he’s busy doing something on a laptop, but greets us excitedly when he looks up.  He begs our patience as he finishes what he’s doing, and continues to type.  As he does so, he explains offhandedly that the delicious candy he gave me in the last episode was laced with 50 microlitres of concentrated Science, which he is now using to track my position and monitor my interaction with my Pokémon.

Wait, what?

The two-faced little-!  How dare he!  Does he know who I am?

Colress, apparently taken aback by my outburst, protests that actually he has no idea who I am; he just saw that my brother and I had some impressive Pokémon and wanted to study the way we worked with them.  I will have none of this nonsense.  I draw Barristan’s Pokéball from my belt and challenge Colress to a duel, a challenge which he accepts with a smile, as Jim settles down on one of the flat-topped boulders to watch.  Colress’s Pokémon, Klink and Magnemite, both Steel-types, fall quickly before my Growlithe’s relentless fire, and I march up to Colress and demand compensation for being dosed with Science without my knowledge.  Colress blinks twice as I glare at him, plays with his hair momentarily, thinking, and offers me another chocolate bar.  It is as delicious as the last!  As I eat it, Jim smacks his palm to his forehead and sighs, while Colress treats us both to a little exposition on his theories.  Team Plasma, he notes, believe – or at least, believed two years ago, under N’s leadership – that Pokémon need to be separated from people if they are to fulfil their destinies and achieve perfection, since humans hold them back by subordinating them to our own goals.  What Colress thinks is just the opposite – that it is through embracing life alongside humanity, not rejecting it, that Pokémon can attain their true potential.  This is why he studies trainers – to understand how people can make Pokémon strong.  And, he says as I finish my chocolate bar, he has a demonstration for us!  He gestures to the rock Jim is sitting on, explaining that these are actually-

OH!  They’re not random boulders that some jerk lined up in a row in the middle of the road; they’re a bunch of worn-out Crustle, too tired to move!  That makes- wait, no, that still makes no f#$%ing sense, but what the heck, let’s go with it.  There is no obvious way to move the Crustle, but Colress has a plan – use a device he has created that invigorates Pokémon!  We are sceptical, but tell him to go ahead.  Colress strikes a dramatic pose, points a remote at the Crustle, and, with a cry of “for science!” presses a button.  Nothing happens.  A ball of tumbleweed threatens to blow across the road, but Colress shoos it away.  After about twenty seconds’ silence, I open my mouth to ask Colress what’s supposed to happen – and I am interrupted by a creaking noise, as Jim’s Crustle drags itself to its feet!  The lumbering crustacean staggers momentarily under the weight of its great sandstone slab, but soon rights itself and wanders off into the desert – carrying a stunned and alarmed Jim along with it.  One by one, its brothers and sisters follow, until eventually the road is completely clear.  Colress triumphantly holds his device in the air and proclaims victory.  I quietly wonder whether the Crustle might simply have gotten bored and wandered off, but decide not to voice my suspicions.  Colress tells me that he is determined to keep up his studies and learn how humans can bring out the true strength of Pokémon.  If only it were possible to get some idea of the Pokémon’s perspective on all this, he muses.  If only there were a human who could talk to Pokémon… He leaves, heading off down the road to Nimbasa City, thinking out loud to himself.

Hmm…

So, Colress is suspicious.  The man doesn’t seem to be aligned with Team Plasma in any direct sense, based on what he’s told us so far… but he was lurking in the Castelia sewers awfully close to a Team Plasma operation of some kind… and Jim later remarks that Colress remind him of N, in his intensity, his obsession with realising the true potential of Pokémon, and his determination to change the world by examining the relationship between humans and Pokémon, even though their beliefs seem to be polar opposites.  And, most importantly, he was in the opening title sequence, so he must be significant.  We’ve got our eye on this weirdo…

I look around and see no sign of Jim.  The Crustle has already wandered too far while I’ve been talking to Colress.  I reason that he can probably take care of himself, and decide to wait for him in Nimbasa City.  There’s a Gym there, and various sundry amusements, and if nothing else the Skyarrow Bridge to Nacrene City is apparently closed for repairs, so it’s either this, or make a new life in Castelia City.  I strike out northward, keen to close the distance in as little time as possible.

Route 4 has other ideas.

As I walk down the main road, I notice that route 4, once an uninviting desert littered with construction materials, has changed a great deal in the past two years.  On the right side of the road, a forest of new development – tall buildings, some of them still under construction, and land being prepared for more.  On the left side of the road, a huge archaeological excavation; dozens of ancient stone buildings have been unearthed from the desert sands, and the whole area is buzzing with both academics and tourists.  And, as I continue to advance, I find the spot where the two have reached an impasse.  Two men are standing in the road, wildly gesticulating at the two very different scenes.  I am determined to ignore them and keep walking.  One man, an immaculately dressed businessman, is waving at the shiny new buildings.  I hear words like ‘progress,’ ‘future,’ ‘jobs,’ ‘economy,’ and ‘homes.’  Still not my problem.  Walking on.  The other man is a beardy academic in a home-made cardigan, and is pointing at the archaeological site behind him.  I hear words like ‘culture,’ ‘understanding,’ ‘heritage,’ ‘irreplaceable,’ and ‘permanent.’  Walking… on.  Still… not… my…

…damnit.

Something that you may know about me and Jim, if you’ve been reading this blog for a while and paying careful attention to my pearls of wisdom, is that we are both archaeology students.

As I near the two men, the fellow in the suit, evidently seeking to prove a point, gestures towards me and says something about young people and the voice of progress, suggesting that he and his opponent ask this random strangers what she thinks.  The older man looks dejected, but assents, and they walk up to me to explain their situation.  A huge new development planned for this area, with an immense amount of money tied up in the project already, was halted when the workers levelling the ground discovered an ancient stone wall, which quickly turned out to belong to just one building in an entire previously unknown city, thousands of years old.  A team of archaeologists was called in to salvage as much as possible, but their leader is now arguing for the permanent preservation of the site from all further development.  The tycoon funding a big part of the construction project says he understands the site’s importance, but it’s already been scanned and surveyed in detail, and the archaeologists have been over the place with a fine tooth comb.  How can he be expected to forget about the whole project?

I adjust my clothes slightly to reveal the Pokéballs at my belt.  I smile sweetly and explain to the businessman in sugared tones that I don’t know much about progress, but if I see so much as one of his construction workers set foot on that archaeological site, my fist is going to progress so far up his-

Meanwhile, Jim’s Crustle has come to a halt somewhere in the desert.  He gingerly hops off, careful to avoid the sharp stony crags that litter this desert.  The whole area is filled with half-finished buildings and abandoned construction equipment, none of which seems to bother the wild Pokémon one bit; they just keep playing amongst the rocks and the sand as they always do.  There are no roads.  No signs.  Just a maze of rocks and construction sites, filled with Sandile.  Jim sighs with exasperation.  Who creates a new suburb without first designing and building a thorough road system?  This is frightfully un-Roman.  He calls Ulfric the Servine to his side, then picks a direction and starts walking, but quickly finds his path blocked by a stack of girders.  He turns and picks another direction.  Fleet of abandoned cranes.  What irresponsible bunch of loons is in charge of this site?  Suddenly, faintly, he hears a tortured scream in the distance, accompanied a girl’s voice spewing a raft of unprintable but highly imaginative curse words.  He smiles and begins to clamber over and around the cranes.

“Good girl,” I tell Sansa, patting her on the head.  Things had looked hairy for a moment when the developer had called over the workers he affectionately referred to as his ‘muscle,’ but Sansa and I had… explained to them, in a… a polite and concise manner, the cultural advantages of preserving the excavation site for future generations.  We explained it twice, in case they didn’t understand all of our points the first time.  Sansa’s debating skills have improved markedly since she learned Take Down.  As I congratulate my Flaaffy and talk shop with the grateful director of the archaeological site, a nearby wall collapses as Ulfric’s Vine Whips tear apart its scaffolding, and Jim strolls out of the unfinished building.

“Did I miss anything?”

What was the first Pokemon you ever caught?

…good grief, that must have been almost fourteen years ago now.

…um, hang on…

Well, my starter was a Bulbasaur, but the first Pokémon I caught… um… Was it a Pidgey?  Or a Rattata?  I don’t think so… it might have been a Nidoran, actually, since they were available much earlier in the original Red and Blue than they are in Fire Red and Leaf Green.  Or was it a Caterpie?

Um… y’know, it’s been so long I honestly can’t remember.  On Silver the first Pokémon I caught was a Ledyba, on Sapphire it was Wurmple, on Diamond I’m pretty sure it was a Starly, and on Black it was a Lillipup, but Blue is just too far back for me.  Sorry!

What is your absolute LEAST favorite Pokemon, and why?

Hmm…

I am extremely tempted to say Probopass.

I already thought Nosepass was silly in Ruby and Sapphire, and then they went and compounded it by evolving him and adding the line “It controls three small units called Mini-Noses.”  Now, I know Nosepass and Probopass are based on moai statues, and I know that’s exactly the kind of cultural/mythological inspiration I normally like, but damnit, why did they have to decide that the best way to make an interesting Pokémon out of it was to give it a ginormous red magnetic nose!?  And that absurd moustache!?  And… and… mini-noses, for Athena’s sake!?

I just… urgh.  I give up.

How do you think the Cloud Nine ability works? I mean, only 3 evolution families get it and I’m not entirely sure why a Lickitung would block the effects of rain or what have you.

Well, I have a policy that I don’t try to explain individual moves or abilities on specific Pokémon unless they seem to be important parts of the Pokémon’s design, on the grounds that it’s just asking for trouble.  I think Cloud Nine is one of those powers that we just have to chalk up to “magic.”

But what kind of magic?

It’s interesting that it’s so exclusive – prior to the introduction of the Dream World, Cloud Nine was the signature ability of Psyduck and Golduck; the only other Pokémon who could block weather effects was Rayquaza, through his Air Lock power.  Cloud Nine appears to create an area of calm, neutral weather around the Pokémon using it; it makes a sort of intuitive sense that Altaria would have a power like this because 1) she’s a cloud Pokémon, and  2) a lot of her other characteristics and powers are related to calmness and serenity.  Golduck’s other ability is Damp, another ability related to enforcing calmness and shutting down chaotic powers, and Cloud Nine could explain Golduck’s famous strength as a swimmer (Sapphire version claims that even the stormiest of seas do not hinder him).  As for Lickilicky… I’m afraid I’m honestly not sure.  Lickitung and Lickilicky don’t have any other notable powers related to either calmness or weather.  I’ve always thought they were silly Pokémon anyway, so I’m not hugely bothered by that, but it does bug me, because normally when Game Freak give a rare move or ability to a Pokémon they have a clear reason in mind… I just can’t figure out what it is.