Bradley asks:

Hi Chris! I’ve been a big fan for years and you’ve been super informative on the history of Pokemon. I too am a big fan of drastically overthinking how the Pokemon universe actually *works* and recently went on a big tirade trying to explain it all. You were a big influence on certain parts of the theory so hopefully you’ll enjoy what I came up with! https://www.youtube.com/watch?v=-0_3ButdKzw

[Warning: the following is far too long and contains copious italics for emphasis, in order to create the illusion that I am in the room with you, gesticulating wildly at my own string diagram]

Okay, let me say first of all I am genuinely flattered and I am sorry this has had to sit in my inbox for almost two months on account of my being a lazy piece of $#!t

In the grand tradition of overthinking pop culture on the internet, I’m going to apply my standard method of engaging with anything I find even slightly fun or interesting: passionately disagreeing in excruciating detail (for other examples, see: this entire blog; my life as an academic).

Arrrright. *cracks knuckles* Let’s break this $#!t down

Now, to begin with, this whole “figure out the Pokémon world’s cosmology and all the relationships therein” thing is a project I kind of have mixed feelings about, because on the one hand, it’s exactly my type of nerdy bull$#!t as a lifelong mythology geek and strange person, but on the other hand, I think there’s basic reasons any such project is doomed from the start.  But it’s still bloody impressive that anyone ever does it, because frankly I’m too scared to, although I might give it a go if I have any time left between finishing up generation VII and the release of generation VIII.  The general problems, then.  These days, I have this sticking point with a lot of other Pokémon fans, where people tend to point at some piece of Pokémon’s mythology and say “there, it’s in the games; it’s canon” and my response (other than to explain that I don’t even like the word “canon”) is “well, no, it’s canon that this is their mythology”; we should take these as stories told by people who understand no more about the Pokémon universe than we do, and possibly much less.  Arceus says he created the universe, but, well, he would say that, wouldn’t he?  The ancient Sinnohans wouldn’t know the difference.  There’s probably other historical cults in the Pokémon world that once worshipped Rayquaza, or Xerneas, or even Celebi as creator gods.  Further to that, all these different legendary Pokémon are from different regions of the world with different mythological traditions, so even expecting to be able to fit everything into one consistent mythology might be a stretch.  We’re not talking “Zeus, Poseidon and Hades,” who have a “canonical” relationship based on the traditional stories about their family history, respective powers or domains, and forms of worship.  We’re talking “Zeus, Freyja and Nü Wa,” who not only have nothing to do with each other, but aren’t even really the same class of entity, because their cultures of origin have incompatible ideas about what a god even is.  But let’s put all of that firmly aside, and talk about Bradley’s analysis on its own terms: on the assumption that there is a single consistent cosmology, elements of which are recorded more or less faithfully by the myths referenced in the games.

Continue reading “Bradley asks:”

Colress asks:

Your reaction when Ghetsis tried to hurt Lillie

I don’t know that I remember having any particular reaction at all, really.  Partly I was just never all that attached to Lillie – I mean, I wrote my playthrough journal of Moon version in-character as a protagonist who suspected her of being the villain for most of the game.  But also, to be perfectly honest I was never terribly immersed in the whole Team Rainbow Rocket thing, and I’ll probably talk about that at more length once I’ve finally finished reviewing all the Pokémon.

hugh_donnetono asks:

There are only two male Grass-type gym leaders, did you know that? Is that weird or is it just me? Anyway, FMK: Cilan, Ramos, and Gardenia’s mirror universe double who is exactly the same except a guy.

Well… there’s… also only two female ones, Gardenia and Erika, unless you count Mallow who isn’t really a Gym Leader, and frankly Flying and Poison have even less representation than Grass, so-

oh for fµ¢&’s sake it’s one of these things

um

well like

clearly Cilan is the one I’d have the best foundation for a relationship with, because we’d bake stuff together, so I’ve gotta marry him

but then it’s between fuck and kill for Ramos, and… like…

…I mean, I know this is gonna sound shallow but he’s SO OLD, guys

like, if there were ever an option where “fuck” and “kill” could wind up accidentally being synonymous, he’s it

…on the other hand Gardenia is super athletic, and I guess I can imagine her being pretty hot as a trans guy, so… maybe this works out after all…

Sid-cada asks:

Occasionally, once in a few generations, Game Freak will take the time to go back to the older Pokémon’s Pokédex entries and take the time to update and add new information to them, rather than recycle the same facts. My question is, do you think that it is worthwhile? How much effort do you think it takes to add new facts to an older Pokémon? Would that time have been better spent on refining the newer things? Or are the new Pokédex entries really not that important and noticeable?

I like it a lot, mostly because one or two Pokédex entries aren’t really enough to cover all the angles on what might make a Pokémon interesting or fully develop the concept.  The fact that Pokédex completion, as of generation VII, is now decoupled from any one save file (Pokébank can now display all possible Pokédex information of all the Pokémon you’ve captured on any of the games you own) I think helps to put all of this stuff front-and-centre a bit more, and emphasise the accumulation of information across multiple generations.  A lot of this stuff really helps to fill out the world and give us a sense of its ecology and culture – especially in Sun and Moon, where many old Pokémon (even those without Alolan forms) have Pokédex entries that describe how they live in Alola or relate to Alolan Pokémon, in keeping with generation VII’s greater focus on world-building and developing the character of the region itself.  I’ve been thinking about doing a sort of “Pokédex appreciation” series – trawling the Pokédex for interesting bits of trivia we’ve learned about Pokémon over the years, because frankly I do regularly learn new things about old Pokémon that surprise and delight me.  Would that appeal to anyone?

Supman asks:

Hey pm! Ive been lurking here simce you denied or granted rights to exsist to pokemon, and i was wondering if you ever reviewed the secondary forms of zekrom and reshiram, when they are combined with kyurem?

Never did, and… I think probably won’t, though I’m not quite prepared to rule out a meandering series on legendary Pokémon generally.  There are some assorted thoughts on Reshiram, Zekrom and their relationship with Kyurem that you can find here:
https://pokemaniacal.com/2013/12/19/hi-i-was-thinking-about-reshiram-and-zekrom-it/
https://pokemaniacal.com/2018/07/09/squidward-tentacles-asks-2/
https://pokemaniacal.com/2019/01/05/hyper-beam-asks/

RandomAccess asks:

So, how about that Detective Pikachu trailer?

(Yes, this is how far behind I am; I’M WORKING ON IT)

(I’M FINE)

Well, mostly I’m just really excited that this is apparently a Pokémon movie that is going to try to be a decent movie in its own right, something that can be enjoyed by people who aren’t already die-hard Pokémon fans and isn’t just product placement for the latest event-exclusive legendary Pokémon (which, let’s be honest, is what a lot of Pokémon movies set in the world of the anime tend to devolve into).  Ryan Reynolds’ performance as Pikachu seems promising too; he may not be Danny DeVito, but he’s got a nice balance of heartfelt and snarky that I think should serve the premise of the film well.  I like that, although the most prominently-featured Pokémon are first-generation classics (presumably to draw the nostalgia crowd), there are a few newer Pokémon as well, apparently focusing on the ones who are already big cross-media stars like Greninja.

Jim the Editor is not a fan of the fuzzy, vaguely felt look of the Pokémon in the trailer, and I have to admit some of them are a bit disconcerting.  It’s difficult to put creatures designed for anime into a live action movie, and some level of dissonance is almost unavoidable – I suspect there’s an argument that it’s a bad idea even to try.  On the other hand, there’s still a prejudice against animation in the West that makes it hard for people to take an animated movie seriously or put much effort into it unless it’s pitched mainly at young children, so that may be a necessary sacrifice.  I think we’ll get used to it, though, especially if this isn’t Pokémon’s last foray into live-action.

Also no-one in the trailer can pronounce “Pokémon” (learn to e-acute, people!) but that’s kinda par for the course for English-speakers.

Smugleaf asks:

I love Serperior. Do you have any idea for a Mega evolution or regional form for Serperior? Maybe make him Grass/Poison

Well I’m not exactly sitting on one that I’ve been saving for a special occasion or anything like that, but let’s give it ago…

I suspect we’re not likely ever to see regional forms of starter Pokémon, but on the assumption that we might, well, I think there could be interesting ground for a Kalosian form of Serperior.  Serperior is supposed to have a royalty aesthetic, and we know from interviews that elements of his design are based on French nobility and the symbol of the fleur-de-lis.  A Kalosian Serperior might have the blue and gold colours of the Bourbon dynasty, some kind of crown-like head crest, maybe a more ornate tail… it might be interesting if this version of Serperior had a focus on physical attacks and particularly on blade-like moves like Night Slash and Sacred Sword.  Typing could be Grass/Fighting, Grass/Steel, even Grass/Fairy, perhaps with a signature move to match (there’s nothing clearly wrong with Grass/Poison for a variant of Serperior, but we do have rather a lot of those already).  Contrary might be replaced with something like Defiant or Justified that provides a situational attack bonus.  And of course these Serperior would have been favoured partners of the Kalosian royalty in ancient times.

Albert pokeEinstein asks:

Please build a world of alternative physics to run the Pokemon world on!

No.

…do… do I have to say more…?

…fine.

If I were supposed to completely rebuild Pokémon from the ground up, creating a coherent magic/“physics” system would be high on my list, because frankly I would like it if there were some underlying logic to the way the special powers of different Pokémon interact with each other and the world, and we didn’t have to have conversations like this.  But to do a halfway decent job at something like that, well, for one thing we’re talking weeks of work, so unless Game Freak has decided to hire me for the purpose, I can’t be bothered; and for another, it would require trampling all over vast swathes of Pokémon’s existing lore that was created without an overarching behind-the-scenes rulebook.

And… well, frankly, if Pokémon made sense, you wouldn’t need me anymore, would you?

[Asks: Asks: Asks: Asks:] asks:

How do you feel about the lack of single type Flying pokemon? I’ve always felt it was odd that there is only one pure Flying type.

I tend to think Game Freak’s notion of what the Flying type actually is has changed quite a bit since generation I, perhaps to the extent that no one has ever quite known what it’s supposed to be.  All the generation I Flying-type attacks are bird-themed – Wing Attack, Drill Peck, Sky Attack (in Japanese, Goddo Bādo, a transliteration of the English “God Bird”) – which makes sense, since we have reason to suspect, on the basis of MissingNo and other bits of stray game data from Red and Blue, that it was originally called the “Bird type.” This, of course, is why Flying is strong against Bug.  Gust was a Normal-type attack originally, and Whirlwind still is.

Continue reading “[Asks: Asks: Asks: Asks:] asks:”

Lizardman Lizardman asks:

Fun fact: one of the most feared Pokemon in Anything Goes is not Mega Rayquaza, or some Arceus forme… It’s Vivillon. Just thought you’d like to know.

Well “one of the most feared” is a bit of an exaggeration; she’s a bit niche and very high-risk/high-reward, but even that much is a hell of an achievement for a cookie-cutter early-game butterfly.  Honestly I think this says less about Vivillon than about how heinously overpowered sleep is in Pokémon, even after being nerfed in four out of six generations, and how completely we all tend to forget about that most of the time.  Smogon has a rule (and I think other communities use this as well) that you can only put one Pokémon to sleep at a time, and their influence on the competitive Pokémon community is so great that even in contexts where their rules don’t apply (like most official tournaments) people kind of act as if they did – partly, I think, because the strategies banned by rules like this are just incredibly dickish and make the game a lot less fun for everyone.  Of course, in Smogon’s “anything goes” tier… well, anything goes.  Vivillon is faster than Butterfree and gets Compoundeyes Hurricane, and Sun and Moon nerfed the cr@p out of Darkrai’s Dark Void, so if you want to spam a very high-accuracy sleep technique, she’s the one to do it with.  I mean, yes, Quiver Dance is part of it, because without it Vivillon would be outrun and one-shot by practically everything, but when you have all the legendary Pokémon in the game to work with, the offensive presence of a Quiver Dance Vivillon, while significant, isn’t that big a deal – which is why we would never have this conversation in the “uber” tier, where the sleep rules still apply.  Sleep really is just that good.  This is one of the reasons you shouldn’t automatically defer to the competitive zeitgeist when choosing Pokémon and movesets for single-player, not even in end-game battle facilities – it’s not actually the same game.