Anonymous asks:

I was just playing Pokemon X, and my Bellossom’s Sleep Powder missed four times, which got me thinking: What if a low accuracy move’s accuracy goes higher (temporarily) when it misses? For example, I use Sleep Powder once, and it misses. It’s accuracy now goes from 75 to 85 (For Ex), so that it gives me (the user) a better chance at hitting, and gives missing something of a bonus. I mean, the Pokemon (Bellossom, in this case) should get the hang of it. Missing four times is kind of ridiculous.

Would you also implement the logical corollary – that moves become less accurate after a successful hit?  After all, if you manage to hit three targets in a row with Focus Blast, your opponent is surely going to get the hang of dodging the damn things.  In any luck-based system, things sometimes just don’t go our way, and that would still be the case with these revisions – your Bellossom could still miss three times in a row, and although it would happen much less often, that very fact would make it even more frustrating when it did.  I don’t think it’d be a harmful change, but I’m not terribly enthused about it either.

Anonymous asks:

Just rereading your comments on Farfetch’d in the “worst pokemon” category, and I thought of how gen. VI boosted him somewhat with the changes to the critical hits mechanics, which makes him one of very few pokemon who can consistently deliver 100% critical hits all the time. Sure, he’s still far from being strong in any sense of the word, but do you think that this at least gave him a niche to excel in? Or is it merely a single step in the right direction, with many more to go?

Explanation for anyone behind on this: critical hits only do x1.5 damage in X and Y, not x2, but the critical hit rate scales more rapidly with bonuses like a Scope Lens or the Super Luck ability, to the point that many combinations will actually give you a 100% critical hit rate.  For most Pokémon, using Focus Energy is the way to do this, but Farfetch’d has the distinction of being able to achieve 100% right out of the box, without having to buff himself first, by using his signature item (the Stick) and sticking to moves that already score a lot of critical hits, of which he has four – Slash, Night Slash, Leaf Blade and Air Cutter (the last of which is unfortunately special and therefore doesn’t work so well with the other three).  Even his other attacks will still have a 50% critical hit rate.

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Binacle and Barbaracle

Binacle.

Well, this one’s just weird.  Don’t get me wrong, though – sometimes weird is really good, and this, I think, is the case with the latest additions to the stable of Rock/Water Pokémon, Binacle and Barbaracle.  I have to admit, when I idly dreamed in the lead-up to X and Y about what kinds of animals or plants I would have liked to see Pokémon based on, barnacles were not exactly top of the list.  But hey, whatever works.

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Addendum to Dedenne by SkarmorySilver:

And another one from Skarmorysilver, who challenged me to come up with the damn thing in the first place!

pokemondayandnight:

RAIDENNE (Raiden [Thunder and lightning in Japanese]+Antenne [Antenna in French])

THIS IS A WIP. THE FULL POKEDEX WILL BE AVAILABLE LATER.

Thought I’d make a quick little something for pokemaniacal! The story here is that I challenged him to try and redeem one of his least favorite Pokemon from X and Y, Dedenne, into something genuinely creative. He came up with a Robin Hood-style folk hero with a tail like a bowstring, so I decided to go and put it on paper. There’s a bit of jerboa in the evolved form as well, just because it sounds like “gerbil”. The shiny colors are the same as Dedenne’s except with a darker shade of brown, cream instead of orange, and Robin Hood-style green instead of red.

I was actually going to look for some Japanese folk heroes to use as a source for the name, but the pun on characters named Raiden was too good to ignore. XD

Addendum to Dedenne by Z-Nogyrop:

I will it, and the internet makes it so!  Many thanks to Z-Nogyrop for the creation of more awesomeness!

z-nogyrop:

Oh no I did a thiiiiiiiing

image

Dendatic- Zap Arrow Pokemon

Stats- 

HP- 87

Attack- 68

Defense- 77

Sp. Attack- 101

Sp. Def- 87

Speed- 121

New Moves- Flash Cannon, Zap Cannon, Pin Missile, Flamethrower, Nature Power, Focus Blast, Dazzling Gleam (remind me again why dedenne doesn’t already learn this), Signal Beam, Me First, Assist, Dark Pulse, Trick, Magic Arrow*

*Fairy, 90 power (because signature moves should always be better than their normal equivalents- I LOOK AT YOU, ZYGARDE), 100 accuracy, 10 PP, special, hits target’s physical defense

Same abilities, though I was kind of tempted to ditch Pickup for Mega Launcher.

Anyway this probably wasn’t exactly what you were looking for, but SCREW IT, I like it. Pin Missile is useless but flavourful, since, y’know, arrows. Zap Cannon was to have an Electric move that could be justified with the whole arrow-launching thing, Dark Pulse is in the same vein, Signal Beam because every other Electric-type (except Pachirisu, for some reason) learns it, Trick because I imagine this guy being pretty tricky, plus Dedenne already learns Thief and Covet. The name is up for changes, but I like it.

Anonymous asks:

I don’t know if you have answered this before but, do you have any theory about what happens to Pokémon once their trainer die?

Hmm. Tricky.

I feel like this must have happened in the anime before, but only three examples readily come to mind, all of which are unusual cases simply because of the nature of the Pokémon involved (please share any other examples, as I’m sure there are more I’m not thinking of):

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Any thoughts regarding the Champions’ teams in the PWT’s Champions Tournament? Do you like the new lineup for some of them (like Hoenn’s Champions, or Alder’s)?

Hmm.  Never really thought about them before.  Let’s see…

So, their teams are as follows (movesets and items are generally an improvement on their basic lineups):

Red: As his Heart Gold/Soul Silver team
Blue: As his Heart Gold/Soul Silver team, but swapping Pidgeot for Aerodactyl
Lance: Salamence, Haxorus, Kingdra, Flygon, Hydreigon, Dragonite
Steven: As his Emerald team, but swapping Skarmory and Claydol for Archeops and Excadrill
Wallace: Sharpedo, Swampert, Walrein, Starmie, Ludicolo and Milotic
Cynthia: As her Black 2/White 2 casual team, but swapping Milotic for Roserade
Alder: Reuniclus, Chandelure, Krookodile, Conkeldurr, Braviary and Volcarona

So, Red doesn’t change at all, and Cynthia just reverts to another of the Pokémon she used on Platinum.  It’s odd that Blue would replace Pidgeot, who is his strongest Pokémon on Heart Gold and Soul Silver, but throwing in Aerodactyl instead certainly makes for a more menacing line-up, and fits his obsession with rare Pokémon (although I seriously question his decision to teach it Fire Blast, particularly in a Choice Band set…).  The changes to Steven are, likewise, straightforward; Archeops over Skarmory fits his interest in rare stones and fossils; Excadrill over Claydol gives him another Steel-type to replace Skarmory and helps him to dig up cool new rocks.  I’m really not sure about Head Smash on Archeops with Defeatist to worry about, but I suppose it combos decently with Sitrus Berry and Acrobatics, and I’m glad to see the back of that bat$#!t special attacker Aggron set he used in the third generation games.

Wallace changes out most of his team, keeping only Ludicolo and his signature Pokémon, Milotic.  Wallace doesn’t have much of a unifying theme to begin with other than being a Water trainer; his battle philosophy revolves around grace and elegance, but all that translated to in Emerald, as far as I could tell, was using Pokémon who were a pain to kill, like Amnesiac Whiscash and Double Team Ludicolo.  His new team seems generally more heavy on offence, mostly due to the presence of Sharpedo and Starmie, but I don’t think that makes it any more or less appropriate to him.  I’m not keen on the fact that his Swampert is a special attacker, but I suppose it’s not as bad an idea as a special Aggron.

I actually don’t like Lance’s all-Dragon team much, simply because I was fond of the way his original Gold and Silver team worked around the single-type limitation while still making him very obviously a ‘Dragon Master.’  It made him stick out a bit amongst all the other single-type Gym Leaders and Elite Four members.  Multiple Dragonite is obviously a no-go, but I think I would have gone with a compromise team, replacing Haxorus and Flygon with Aerodactyl and Charizard, and maybe Gyarados over Kingdra too.  Also, Solarbeam on Flygon, particularly without Sunny Day anywhere on his team, strikes me as a… poor decision, especially when he could have just given it Flamethrower or Fire Blast.

Alder certainly gets more difficult by losing his focus on Bug-types, and there was nothing about Escavalier or Accelgor that made them strikingly appropriate for him (I mean, Reuniclus and Chandelure are kind of weird choices for Alder as well since they’re very calm and subdued by nature, but whatever).  Conkeldurr and Braviary appear on his casual Black 2/White 2 team as replacements for Druddigon and Vanilluxe, and I think they’re good ones; they’re more dangerous on the whole, and they fit Alder’s energetic style.  It’s unfortunate that Bouffalant is gone, because he almost works as a secondary signature Pokémon for Alder, sharing his excitable temperament and ridiculous hair.  Krookodile is okay as a replacement, I suppose, and probably stronger.  I’m neither here nor there on Alder’s lineup as a whole.