Pokémon Moon, Episode 6: In Which I Offer Charity To A Character of Dubious Virtue

When I reach the entrance to the quiet
valley of Brooklet Hill, a Water Pokémon paradise, I am greeted by none other
than the local Captain herself: Lana, a dreamy young woman with blue hair.  Lana needs help with something, and
apparently won’t take ‘no’ for an answer.
Well, the sooner I make her happy, the sooner I can attempt her trial,
and the sooner I can get out of here… I follow Lana down into the valley, past
tranquil pools and rumbling waterfalls, until we reach a large pool being
disturbed by a strange thrashing out in the deepest part.
“Look at that vigorous splashing!” Lana
says, pointing out at the frothing water.
“I wouldn’t be surprised to find a fearsome Pokémon is the one causing
it all… so, brave trial-goer, I would like you to investigate that splashing
there and find out what exactly is causing it!” I frown and squint out over the
water at the splashing.  Lana seems
awfully eager to put me in harm’s way – and isn’t she the Water specialist?
Besides, how am I even supposed to-?
“I won’t ask you to swim out there, of course,” she continues,
interrupting my thoughts.  Lana asks to
see my ride pager, and registers a new Pokémon in it: her Lapras.  Well, I guess letting me summon her Lapras
any time I want is a pretty substantial favour… and I have to admit, I’m
curious about what’s causing that disturbance.
If it’s a powerful Water Pokémon, then I ought to at least know about
it… and maybe catch it for myself.  As Lapras
and I draw close, though, several fishlike shapes race away from the splashing
and down a nearby waterfall into a different pool, leaving a much smaller
disturbance behind.  The remaining
splashes are being kicked up by a small, weak, honestly kinda pathetic-looking
Water-type fish Pokémon called a Wishiwashi.
I capture it and discover that its stats are very poor all around, but
it has an odd ability: Schooling.  “When
it has a lot of HP, the Pokémon forms a powerful school.  It stops schooling when its HP is low.”  So… the larger splashes must have been caused
by several schooling Wishiwashi, and I only caught the one that stayed behind… 

Lana, back on the shore, seems surprised
that Wishiwashi could have caused such powerful splashes, but her attention is
soon diverted by an even stronger disturbance in another pool further down the
valley.  She tells me to go down ahead of
her to investigate – but then, to the surprise of the Rotomdex, somehow gets in
front of me and arrives at the next pool first.
“Do you see that?” she asks, pointing out
over the pool.  “Whatever is kicking up
such lovely splashes must be rather big… A strapping young Swimmer, perhaps?”
(well, she’s got my number) “Or an amazing Pokémon specimen?”  She sends me out with Lapras once more, and
the same thing happens – several fish shapes swim away from the splashes,
leaving behind a single, weak Wishiwashi.
I capture this one too, hypothesising that they may need to gather in
numbers to unlock their true power.  Lana
(who is suddenly on the other side of the pool – damn, she must be a strong
swimmer) hears the sound of ever more splashing in another pool further
down.  “It sounds as big as a Wailord!”  Suggesting that it might be a swimmer in
distress, she calls me over to keep investigating further.  “Brooklet Hill…” Lana muses as I follow.  “Within it lies the legendary Pokémon said to
be the embodiment of the sea itself… the mighty Kyogre…”  I do a double take, and suddenly notice that
it has started to rain.
“…what, seriously?” I ask, staring at
her.  She giggles.
“Oh dear… you won’t be tricked easily.  But we are
near the sea.  If that splashing sound is
coming from the sea… then I wonder what is causing it.  Could those splashes be caused by some Pokémon
whose moves are now growing ever stronger in the falling rain?”  She turns and walks down towards the
beach.  Suddenly nervous, I follow her
with one hand on my Pokéballs.  At the
water’s edge, just past a pair of elaborate totem poles, Lana turns around to
face me, and reveals that we’ve just passed into her trial ground.  This whole thing has been a set-up, leading
me towards her trial – to defeat a Pokémon she calls “the lord of the ocean.”
“…wait, what about the swimmer?”
“Swimmer?” she asks, puzzled.
“You said you thought there was a swimmer
in trouble, making some of those splashing noises.  Shouldn’t we keep looking for them?”
“Oh!
Oh… no, no, they’ll be fine.”
“You’re sure?  Do they do this a lot?”
“Mmmm… no, usually just once.”
“Oh, okay, I guess that’s… wait what?”

We’re in a sheltered cove, separated from
the ocean by only a few rocks and sand bars.
A waterfall crashes down from above.
At its base is another of those disturbances we’ve been following.  Lana says that her Totem Pokémon should be
there – and along with it, probably several of the Wishiwashi we’ve fought on
the way down here, who might want “revenge.” I gulp nervously and call Lapras
again.  As we swim out towards the base
of the waterfall, we see more of those little fish shapes passing us under the
water – but this time, they’re not fleeing, they’re swarming, gathering together, more and more.  We’ve fought individual Wishiwashi… and now
it’s time to face the school.  Suddenly,
the little fish hit a critical mass, and the water around them coalesces into a
body – a mass of swirling seawater in the shape of an enormous fish, little
Wishiwashi darting to and fro inside.
“Ohhhhhhh boy.”
The school roars and attacks.  My poor Rattata scores only a single hit
before being knocked out by a rain-empowered Water Gun, and the gigantic
Wishiwashi summons one of its lesser kin to join the battle.  My Slowpoke takes down the lone Wishiwashi
with Confusion, then starts whittling away at the school – but just as it looks
like that’s working, the blasted thing summons a wild Alomomola, which
reinforces it with Heal Pulse.  Slowpoke
doesn’t last much longer, but manages to get off a Yawn before being knocked
out.  Finally, I bring out my Dartrix,
banking on Razor Leaf’s area damage.  The
Alomomola can’t heal itself, and is slashed into submission.  The Wishiwashi school keeps fighting for a
while longer, but its health is getting low – and, at the moment things seem
critical, its huge watery body melts away.
Most of the Wishwashi scatter, leaving just the leader to face my
Dartrix alone.  One more Razor Leaf seals
the battle.

wow
that was a cool fight, and an amazing way of introducing Wishiwashi’s unique
mechanic, letting the player see enough to piece together what’s going on, and
then hitting them with the full might of the school (it turns out, on further
investigation with my own Wishiwashi, that you don’t need to actually own
several of them – they seem to be able to summon enough of their friends to
enter the powerful school form automatically once they reach level 20).  These trials are turning out to be pretty
spectacular – I’m getting curious to see what the remaining five will hold!  Back on the shore, Lana rewards me with her Z-Crystal,
the Waterium-Z, and an additional personal gift: one of her fishing rods, with
a fistful of Dive Balls to use with it.
To fish in Sun and Moon, you apparently need to surf out to a spot where
a pile of rocks is visible under the water (presumably fish Pokémon like to
hide in the crevasses) and fish from Lapras’ back.  There’s a timing component to it, just like
in several of the previous games, but there’s also another trick – sometimes,
the rock formations will be marked by splashes and ripples.  Following the splashes seems to be the way to
go if you want to catch something other than a Magikarp.  Of course, I immediately take Lapras and
Lana’s fishing rod and check out all of the water areas I’ve passed so far,
both in Brooklet Hill and back on Melemele Island, catching nearly a dozen kinds
of Water Pokémon, including a Feebas that I mark as a possible future team
member.  Alola doesn’t seem to have the
aesthetic contest traditions of Hoenn and Sinnoh, though, so I suppose I’ll
have to get my greedy paws on a Prism Scale if I want to evolve it…

Five new Pokémon come to light in the
aftermath of my victory in Lana’s trial.
As well as many Water Pokémon, the denizens of Brooklet Hill include the
new Grass-type I was expecting, Morelull, which so far seems to be broadly
similar to the other mushroom Pokémon we know so well (right down to the Effect
Spore ability), except for being a Fairy-type.
At a later point, returning here after the sun has risen, I also
discover a weird, alien-looking Bug/Water spider Pokémon called Dewpider that
carries a bubble of water enveloping its head like an astronaut’s helmet
(Dewpider… pronounced like Jupiter?).
The bubble apparently affords it extra protection from Fire attacks and
immunity to burns.  I also take the
opportunity to train up some of my “B-team” Pokémon, and discover Grubbin’s
second form, Charjabug.  It’s… odd.  I’d been suspecting for a while that Grubbin
might become an Electric-type, since mine had already learned Spark (as well as
Acrobatics, weirdly enough), and I’d made the connection between Grubbin’s
“horns” and a pair of battery terminals, but I still wasn’t quite prepared for
Charjabug to be so… square… and so… not-cute.
Then my Yungoos evolves into a Gumshoos, and… it’s an… angry mongoose
detective?  Uh… sure?  Trickiest of all is a
Pokémon called Mareanie, a surly-looking spikey anemone-like Pokémon.  I’m tipped off to its presence in the
Melemele Sea by a local trainer after I help her Corsola, who was just attacked
by one, but I search the water and fish around the rocks for hours without
finding one.  Eventually, the answer
occurs to me: what information has Alola given me about this Pokémon?  Answer: it preys on Corsola.  I think back to my time in Kalos, when I
encountered a wild Seviper being attacked by a horde of Zangoose.  Alola doesn’t seem to have Pokémon hordes,
but it does have something similar… I fish up a Corsola and injure it, then
wait.  Its cries for assistance summon
not another Corsola, but a wild Mareanie, which promptly begins attacking the
Corsola, giving me the opportunity to corner and catch it.

Back on Akala Island, the mere sight of Lana’s
Waterium-Z crystal is enough to panic and scatter the motionless Sudowoodo at
the southeast entrance of Paniola Ranch.
The south road leads back to Heahea City, and also branches east towards
some kind of massive entertainment complex.
As I approach the fork in the road, I hear raised voices arguing.  A short, black-haired woman in rustic clothing,
accompanied by a Drifloon and a powerfully built horse Pokémon that can only be
the evolved form of Mudbray, is being harassed by none other than my Team Skull
“friends” from back on Melemele Island.
Now, I could just keep walking…
but how could I pass up the opportunity to mess with them?
“You there, trainer.  Can you come to my aid?” the woman
calls.  “Over here.”  I shrug and sidle over.
“Gladly,” I tell her, then give the grunts
a winning smile.  “Soooo, how’ve you
been, homies?”  B looks at me, does a
double take and starts spluttering.
“YOU!
You’re that… that… that numskull
trainer from Melemele, yo!” he explodes.
“These scoundrels are Pokémon thieves,” the
woman says calmly.  “And you’re on familiar terms with them?”
“Well, I guess ‘familiar’ will do for now,”
I say with a wink at B, who turns bright red.
The short woman gives me an odd look.
“I am Hapu.
Life in the big city sure is something else,” she says, shaking her head
in disbelief.  “Pokémon thieves roam
about brazenly…”
“We ain’t thieves, yo!  It’s a legitimate business!” B’s friend
interrupts.  Hapu grunts and points at
him.
“I leave that one to you.”
“Couldn’t I have the other one?” I ask,
pouting.  Hapu looks at B, who is now
positively crimson and fuming.
“…I am not convinced his crimes are serious
enough to deserve… whatever it is you have in mind.”
“We got straight messed up in Melemele…” B
complains, “and got exiled to Akala… but we ain’t goin’ out like that!”
“Oh?
Is there some way you would
like to go out?” I ask.  That,
apparently, is the final straw, and I promptly find myself in a battle against
the other grunt’s Drowzee.  I shrug and
send out my Trumbeak.  “You know, this is
no way to express your feelings,” I chide both of the grunts.  I’m really starting to sympathise with that
poor Drowzee; two hits are all it takes to knock it out.
“With all these losses, we’re gonna anger
our bosses!” B complains.  Hapu’s Pokémon
neighs and rears up threateningly.  B’s
Zubat was apparently no match for it either.
“Uh… but it’s time for us to break out, yo!  Gotta tell y’all peace out, yo!”  The grunts both flee.  Hapu watches them go, hands on her hips.  The Drifloon that was with her bobs happily
up and down in thanks, then floats off – apparently, it was Team Skull’s
original target when Hapu and her Mudsdale (the huge horse-like Pokémon)
intervened.  Hapu herself thanks me too,
climbs up onto her Pokémon’s back, and rides off towards Paniola Town, offering
a parting suggestion that I check out the entertainment complex: Royal Avenue,
site of Alola’s Battle Royal Dome. 

Royal Avenue is big enough to be a
self-contained town, but is even more of a tourist trap than most of Alola.  Its only buildings are the Pokémon Centre,
the malasada shop, a huge supermarket, and the enormous Battle Dome, though
there is also a spectacular garden.  In
the gardens, I find pink flowers whose nectar can induce Oricorio to enter a
new form.  Akala, incidentally, is
apparently the Hawaiian word for “pink,” and the official emblematic colour of
the real island of Maui; the other island names also seem to be Hawaiian
colour-words – Melemele is yellow, like the yellow flowers in the hidden
meadow, Ula’ula is red, and Poni is purple… so I guess I already know something
about Oricorio’s other forms.  In its
second form, Oricorio’s stats and ability remain static, but its type chances
from Electric/Flying to Psychic/Flying, and it ditches its yellow pom-poms for
a pink Hawaiian pau’u skirt.  Mine hasn’t
actually learned any Electric attacks yet, so my guess is that it will
eventually pick up a signature move (presumably a dance) whose type changes
with its form.  Not sure how useful any
of this is in practice, but at least it’s kind of interesting.  In the supermarket, I find a Hypno with the
words “I’m just a poor Hypno; share some love” written across its chest.  I shrug and give it some money.
“Wowzers!” the Hypno exclaims.  “You’re really giving me this?!”
“Uh…”
It turns out the ‘Hypno’ is a guy in a
rubber suit.  Pretending to be a
Hypno.  So that people will give him
money.  Because, as we all know, no Hypno
has ever done anything remotely suspicious or illegal.  In gratitude for my generosity, he gives me a
Rest TM, then sends me on my way to keep me from “blowing his cover.”  I accept the TM, back away slowly, and
discreetly order the Rotomdex to alert the police. 

Finally, I approach the Battle Royal
Dome.  May as well see what all the fuss
is about.  Outside, I catch sight of none
other than Gladion, who is quietly musing to himself.  Apparently he comes here with Null to “bury their
sorrow in the crowd” whenever they feel down about something.  Well, emo is as emo does, I guess.  I follow him into the dome, making sure to
stay a safe distance behind him.  Inside,
I am greeted by a… shirtless luchador.
He calls himself the “Masked Royal,” and proclaims that he’s here to
teach newcomers about the Alolan Battle Royal.
I squint at him.
“Um… Professor Kukui?”  I’d recognise those abs anywhere.  The “Masked Royal” coughs and repeats his
introduction, glaring at me sternly.  I
roll my eyes and decide to play along, taking part in a Battle Royal with Hau
(apparently a huge fan of these battles), Gladion (basically not a huge fan of
anything), and Professor Kuk- uh… *ahem* the Masked Royal.  It’s… essentially
a huge free-for-all brawl.  You all just
keep throwing out attacks until one team can’t take it anymore, and then
whoever knocked out the most Pokémon is the winner.  So uncivilised.  What ever happened to the dignity of the
perfect unity of emotion between trainer and Pokémon?  At least one person is impressed by my
Trumbeak’s performance, though…
“You were on fire during that battle,”
remarks a shirtless, tattooed man with red hair as we leave the ring.  He introduces himself as Kiawe, one of Akala
Island’s three Captains.  “I hope you
bring that fire with you and burn up my trial.”
…this is exactly why I hate Fire
specialists.  The puns just never
f#$&ing end.  This guy is so going
down. 

Ridiculous quote log:

“When you speak of the Youngster Anthony,
I’m the only one in the Alola region!”
I hate to break it to you, kid, but you’re
also the only one in the Alola region who ever speaks of the Youngster Anthony.  You’re a ten-year-old with a Magby and a
Yungoos; as far as Pokémon training goes you’ve basically peaked early.  Give up on your dreams and go become an
accountant. 

“No one beats the deals at Thrifty
Megamart!  But… there’s got to be a
reason why all the stuff is so cheap, don’t you think?”
Random off-duty Thrifty Megamart worker,
are you insinuating that your employer is involved in some kind of heinous
illegal activity?  ‘cause I would totally
watch a buddy comedy about you and the guy in the Hypno suit exposing the evil
deeds of a faceless multinational corporation. 

The team:

Tane the Dartrix
Male, Timid nature, Overgrow ability
Level 22
Tackle, Razor Leaf, Astonish, Peck 

Rhea the Trumbeak
Female, Lax nature, Keen Eye ability
Level 22
Pluck, Roost, Echoed Voice, Rock Smash 

Sunny the Butterfree
Female, Rash nature, Compoundeyes ability
Level 22
Silver Wind, Psybeam, Sleep Powder, Gust 

Ashley the Pikachu
Female, Timid nature, Static ability
Level 22
Thundershock, Hidden Power (Ice), Nasty
Plot, Thunder Wave 

Hypatia the Slowpoke
Female, Hardy nature, Own Tempo ability
Level 22
Confusion, Yawn, Tackle, Scald 

Soot the Raticate
Female, Hardy nature, Hustle ability
Level 21
Bite, Tail Whip, Hyper Fang, Focus Energy

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