What would You think if Game Freak released an Ultra Beast game? You would play a member of the Ultra Recon Squad traveling between ultra wormholes, stopping hostile Beasts from rampaging, and training your own Beasts. All the old Ultra Beasts would return, plus about 100 new ones.
well, it’s certainly an idea
I guess the immediately obvious issue is that the game would focus on a very small fraction of the roster of existing Pokémon – and not any of the popular “big name” ones either, but ones that… well, my impression at least has been that they were quite divisive with the fanbase, which isn’t really surprising because they were deliberately designed to be unlike other Pokémon (as all the new Ultra Beasts presumably would be as well). So… it’s a game that probably wouldn’t ever get made, whether by Game Freak or by any other studio ordained by the Pokémon Company, because you’re not using any of the stuff that makes Pokémon a valuable and dependable IP. It’s an extremely bad bet, just economically. From the perspective of a designer who set out wanting to make a game with this premise… well, you’d have a lot more freedom if you didn’t make it as a Pokémon game. If you don’t actually want the vast majority of Pokémon’s existing worldbuilding and designs anyway, why deal with the hassle of licensing, or shackle yourself to the corporate masters of the Pokémon brand? I mean, are you so wedded to the sheer charisma of *checks notes* Celesteela and Buzzwole that you can’t imagine making your sci-fi monster-hunting wormhole-jumping adventure without them?
Of course, none of that necessarily means it would be a bad game if you did make it. I mean, it’s sufficiently weird and off the wall that I genuinely have no idea whether it would turn out well, but honestly “weird and off the wall” kinda sounds good right now, and frankly, writing the words “sci-fi monster-hunting wormhole-jumping adventure” just now has more or less convinced me that a game with this premise has the potential to be awesome. Just let your designers go wild creating alien-looking monsters and bizarre environments. Develop the city of Ultra Megalopolis, its characters and its history. Ultra Beasts are supposed to be a riff on the concept of invasive species, so there’s an interesting thematic angle in seeing all these weird, alien creatures getting accidentally mixed up in each other’s weird, alien environments, causing chaos and disrupting ecosystems until you can pacify them. Like, you get to be a sci-fi adventurer-naturalist; what’s not to love?