Presenting: Krakentoa, the Deep Flame Pokémon!

Well, here he is: a Pokémon created entirely from submissions by readers of this blog, with the neatest ideas chosen by an interminable series of polls.  Credits for individual contributions are all at the end.

Krakentoa, the Deep Flame Pokémon

Height: 22’7" – 6.9m
Weight: 492 lb – 223.2 kg

Black ‘dex entry: It occasionally bites rocks and ignites them to scare prey. The explosions are often mistaken for underwater eruptions.
White ‘dex entry: 
It absorbs heat by latching onto underwater vents. This makes it glow brighter, in turn attracting prey.
Black 2 White 2 ‘dex entry: 
They gather in groups and spew hot oil at Wailord pods. Then, the group emerges to feed on the remains.

Stats:

HP – 65
Attack – 92
Defence – 41
Special Attack – 123
Special Defence – 55
Speed – 125

Abilities: Illuminate, Sniper, Insomnia (DW)

Base experience yield: 221

EV yield: 2 SpAtk, 1 Spd
Base happiness: 70
Time to hatch egg: 26 cycles
Catch rate: 30
Experience growth: medium slow (max. 1,059,860 exp.)

Art by Adam Dreifus
Stat spread and movepool by Thatswhatbradsaid
Concept by Chewiana Jones
Pokédex entries by Lucas
Name by crazedgamer111
Species designation by Random Access

So.  What do we take from this?

Well, personally, I felt the whole thing was really kind of a pain to co-ordinate and took far longer than it should have, but I suppose we did get a pretty cool Pokémon out at the end of it, right?  I’m quite happy that he came out as a deep sea Pokémon, since the deep ocean is just fun to think about – dark, mysterious, alien – and I think we could do with more deep ocean Pokémon that aren’t legendary like Lugia and Kyogre.  This guy does that quite nicely with the opposition to Wailord that we’ve got going.  The vaguely mechanical steampunk-y appearance is also a nice contrast to the typically more organic style of aquatic Pokémon.

As far as battling aptitude goes, I think this is probably a nice balance.  The ludicrous speed and multiple extremely powerful special attacks allow Krakentoa to fill a variety of offensive roles with gusto, but the Stealth Rock weakness, cardboard defences and uninspiring abilities hold him back from being truly ridiculous.  Well, in theory at least.  Goodness only knows how this critter would perform in practice.

I’m not sure I have much more to say here.  I think I’ll just get on with trying to wrap up my White 2 playthrough journal (which, let’s be honest here, is getting ridiculous; I actually finished the game weeks ago, it’s just taking me this long to write it).  Chris out.

Let’s see if we can wrap this up

image

We now have art and a set of powers and skills for our Water/Fire deep sea lava lamp squid of doom.

I’ve had three sets of Pokédex entries submitted, as well as a number of names, so let’s get this done (I’ve decided to keep the submitters anonymous for now).

The sets of Pokédex entries we have to choose from are as follows:

Set number 1:

Black: It occasionally bites rocks and ignites them to scare prey. The explosions are often mistaken as underwater eruptions.
White: It absorbs heat by latching onto underwater vents. This makes it glow brighter, in turn attracting prey.
B2W2: They gather in groups and spew hot oil at Wailord pods. Then, the group emerges to feed on the remains.
Set number 2:
Black: They are filled with combustible oil that can ignite in a brilliant explosion, even under thousands of feet of water.
White: When the oil inside this Pokémon ignites, it becomes able to shoot through the water like a rocket.
B2W2: It is said that these Pokémon can communicate through the shining light of their mantles, even from miles away. 
Set number 3:

Black: It traps its foe in a thick cloud of oil, then sets it aflame. Oil-rich Pokemon like Walrein and Wailord are its preferred prey.
White: It lurks in shadowy caves on the Arctic seafloor, shining with an eerie, purplish light. By the time a curious Pokemon spots the golden glow of its eyes, it is already too late.
B2W2: By igniting their entire oil supply at once, a group of [Squiddy] can launch themselves like bullets, decimating a slow-moving pod of Wailord. Then, they feast on the remains.

Next order of business: a species designation.

Followed by height and weight.  I had three submissions here, but two of them were so similar I decided to take the average, rather than split the votes for two options that were basically the same (this is where the largest of the size options came from).  I’ve also added two more options to get a bit of choice in here.

Next: what is Squiddy’s base experience yield?  The amount of experience gained by a level 50 Pokemon defeating a wild level 50 Squiddy will be about 10 times this number.  For reference, the lowest base experience yield in the games is Sunkern’s, at 36, and the highest is Blissey’s, at 608.  Most fully-evolved Pokémon have a base yield between 150 and 250, increasing with relative power and rarity; legendary and pseudo-legendary Pokémon mostly fit into the 250-320 range.  For each option, I’ve given some examples of other Pokémon in the same bracket.

While we’re at it, what is his effort yield?  All Pokémon, you may be aware, confer ‘effort points’ as well as experience points when defeated, which accelerate the growth of individual stats.  Most Pokémon grant effort points in their own best stats, which makes this fairly self-explanatory, and no Pokémon grants more than 3.

Next is Squiddy’s base happiness.  I’m almost not sure this is even worth a poll, since almost all Pokémon have a base happiness of 70, but while we’re here we may as well.  Only 6 different levels of base happiness currently exist in the game: 0 is used by the most powerful legendary Pokémon, and also Buneary; 35 is used by the majority of legendary Pokémon, a large number of Dark- and Ghost-types, all pseudo-legendary Pokémon, and a couple of generically ‘antisocial’ Pokémon like Ralts and Aron; 90 is used only by Latias, Latios, Tornadus, Thundurus and Landorus; 100 is used by Heatran, Pachirisu, Ambipom, Luxio and Croagunk (but not, strangely, by Aipom, Shinx, Luxray or Toxicroak) and the ‘cute’ legendary Pokémon; 140 is used by a handful of ‘cute’ Pokémon like Clefairy, as well as the Sinnoh lake spirits; and 70 is used by everything else.

How long do Squiddy’s eggs take to hatch?  The game actually measures this not in an exact number of steps, per se, but in ‘cycles’ of 255 steps each.  Most Pokémon hatch after 21 cycles.  A large number of early-game Pokémon from all generations take only 16 cycles, and Caterpie, Weedle, Togepi, Azurill, Pachirisu, Croagunk and Munna take only 11.  Many rare or single-stage Pokémon take 26 cycles.  All the fossil Pokémon, as well as Spiritomb, Hippopotas, Drifloon and Druddigon, take 31.  Eevee and Aron take 36.  A handful of very rare Pokémon, including all the pseudo-legendaries, Phione, and (for some reason) Basculin take 41.  Magikarp is the only Pokémon in the game who takes just 6.

How hard is it to capture Squiddy?  All Pokémon have a catch rate – the higher this number, the easier they are to capture.  Many early-game or unevolved Pokémon have a catch rate of 255.  Almost all unevolved Pokémon have a rating of at least 170.  Many Pokémon in the middle of a three-stage evolutionary path are between 120 and 90, and a lot of evolved two-stage Pokémon are between 90 and 60.  The starter Pokémon and most pseudo-legendary Pokémon at all their stages have a catch rate of 45, along with a large number of fully-evolved Pokémon, as well as Zekrom and Reshiram (due to their plot-critical status).  Many rare Pokémon like Absol, Yanmega, Tangrowth, Porygon-Z, Klinklang, Steelix, Skarmory, Relicanth and Cryogonal, as well as Dialga and Palkia, have a catch rate of 30 or 25 (again, for plot reasons).  Volcarona’s is 15, Kyogre and Groudon’s is 5, and the vast majority of legendary Pokémon are at 3, along with Beldum, Metang and Metagross.

And last but not least: which experience curve does Squiddy use?  There are six different experience curves in Pokémon, three of which are straightforward and three of which are bizarre.  The Fast, Medium Fast and Slow curves have a direct linear relationship with the cube of the Pokémon’s level, and require 800,000, 1,000,000 and 1,250,000 Exp. to reach level 100, respectively.  A lot of ‘cute’ Pokémon use the Fast curve, as well as the Misdreavus, Dusclops and Banette lines, Lunatone and Solrock, and Ledian and Ariados.  Most legendary Pokémon use the Slow curve, as well as a lot of rarer Pokémon like Braviary, Heracross, and the Ralts and Slakoth lines.  The Medium Fast and Medium Slow curves are both very common, and between them account for almost two thirds of all Pokémon.  Medium Slow is the first weird one.  It’s the curve used by all the starter Pokémon, and is actually faster than the Fast curve at low levels, but gradually slows down as you progress.  Eventually these Pokémon require the rather odd amount of 1,059,860 Exp. to reach level 100.  The other two curves are really unusual and, with just four exceptions, are only used by third-generation Pokémon.  The Erratic curve starts off excruciatingly, punishingly slow, but gradually builds steam until these Pokémon actually require less Exp. to progress from level 90 to level 100 than they did to get from 80 to 90, with a final total of just 600,000.  Altaria, Milotic, Nincada, Clamperl and Volbeat all use this curve.  The Fluctuating curve is just the opposite; Pokémon that use this curve start off with extremely rapid growth, faster than any other curve, which slows down dramatically as they progress.  Hariyama, Breloom, Wailord and Illumise all use the Fluctuating curve, and it requires a grand total of 1,640,000 Exp. to reach level 100.

Phew.  That took a lot longer than I thought it would.  I’ll leave those polls open for about five days, and that should be the end of it!

Squiddy Tweaks

So, results on the tweaks proposed to our democratically-designed Pokémon are as follows:

Turbo Wave, Squiddy’s V-Create-style signature move, is reduced in power from 180 to 160.

Base stats are unchanged.

Dark Pulse, Earth Power, Thunderbolt, Thunder, Ice Beam, Blizzard and Icy Wind stay; Giga Drain, Energy Ball, Volt Switch, Baton Pass and Calm Mind go.

Scald replaces Muddy Water as a level-up move.

(Thatswhatbradsaid; if you feel like doing another stat sheet with these revisions that’d be helpful, but if not I don’t mind doing it myself)

Now we need to tidy up a few flavour aspects.  There are three things I’d like to take submissions on now.

First is a name.  I can’t keep calling him Squiddy (er… or can I?).  Chewiana Jones, who initially created the steampunk squid concept, suggested Colosquiln, and another reader, Lucas, has suggested Boilossus, but I’d like to hear more ideas.  Personally I’m not sure that either of those sounds quite right, but, well, it’s not up to me!  There’ll be a vote on this just like everything else.  The main restriction to be aware of here is that Pokémon names are never longer than 10 characters (ironically enough, they also never have accented characters like é – in English, at least; I don’t know about the other European languages).  If you have an idea that’s in the 11-12 range, think about dropping one or two letters (as happened with the missing final vowel from Feraligatr, or what would have been a double-l in Victreebel).

The second thing is height and weight, which I actually want to fold in with the third thing: Pokédex entries, which should probably have some basis in Chewiana Jones’ original concept brief, although you don’t need to stick slavishly to it.  I’m hoping to get a bit of variety in the submissions for these things.  I’m going to say we need three (hypothetically, this would be one for Black, one for White, one for Black 2/White 2), and ideally you should submit a full set.  Pokédex entries aren’t long; they need to give all the information they possibly can about a Pokémon in perhaps two medium-length sentences.  Try to be concise.  Take a look at some existing entries to see the kind of length you should be shooting for.  You should also provide a ‘species classification’ – Pikachu is ‘the Mouse Pokémon,’  Bulbasaur is ‘the Seed Pokémon,’ and so on.  Don’t worry if the name you want is already in use – quite a few Pokémon have duplicate classifications (Espeon and Sunflora, for instance, are both ‘Sun Pokémon’).  Pokémon traditionally gives weight and height in pounds and feet, which is dumb, but, well, conventions are conventions, so that’s what your entries should do too.  You can give metric figures as well if you want to.  I think it’s kind of a given that Squiddy is pretty big, but how big?  Do remember that very few Pokémon are truly enormous – the largest one in existence, Wailord, is less than half the size of a real blue whale.

There is a fourth thing, which is a collection of miscellaneous game data: the experience points and effort points it grants when defeated, which experience curve it uses, how long its eggs take to hatch, its base happiness, and how easy it is to capture.  For most of these, I’ll just pick a couple of representative options myself and make a poll out of them; there’s not a whole lot to discuss (for example, base happiness is 70 for almost all non-legendary Pokémon, there are only six possible experience curves to choose from, and it’s something of a foregone conclusion that Squiddy will grant some combination of speed and special attack effort points).

Anyhow.  Anyone who wants to try writing a set of three Pokédex entries (with height and weight data and a classification) or coming up with a name should now send their suggestions to pokemaniac.chris@gmail.com.  Until next time!

Stat Spread Adjustments

For our current state of progress on creating a new Pokémon, look here:
http://pokemaniacal.tumblr.com/post/44444376996/so-what-now
Study that post (and the comments) carefully before voting on the polls below.

I now want to see whether readers thing any adjustments to this thing’s stats and movepool (created by Thatswhatbradsaid) are called for.  Each potential change has an individual poll, and I will not change something unless fewer than 33% of people are in favour of leaving it (if multiple possible changes are offered – as in the stats poll – the most popular change will be enacted, if “no change” gets less than 33% support).  Anyway, here we go:

Turbo Wave

Squiddy has a signature move, Turbo Wave, which is effectively a special Water-type equivalent to V-Create: 180 power, 90% accuracy, reduces user’s defence, special defence and speed after use.  Should this move be toned down?

Stats

The stats given to Squiddy by Thatswhatbradsaid are actually the lowest in total of all the submissions I received.  In fact, I’ve actually seen suggestions that its defences could stand to be buffed.  Here are some options.  Obviously the number of possible permutations for this poll is enormous; I’ve tried to offer a few reasonable choices.

Movepool: various special attacks

This thing gets a lot of special attacks.  Like, I think Normal, Fighting, Flying, Psychic and Rock are the only types he doesn’t have a good special attack from (and let us not forget that there are no good Rock-type special attacks).  I don’t want to make a blanket statement on these, so I’m doing individual polls for everything questionable.  Remember, I’ll only make a change if it has at least 67% support.

I’m making the executive decision that Zap Cannon is fine since using it is so risky.  I would like to question Volt Switch separately from the other Electric attacks, however.

Movepool: Support moves

Questions have been raised about this thing’s support movepool, and since its primary role is clearly going to be sweeping anyway I’m not hugely concerned about that, but I have to wonder whether Baton Pass was totally necessary, and whether Calm Mind is thematically appropriate.

Movepool: Scald

Honestly, I think we can all agree that there’s no reason for this guy not to have Scald (I think Brad mentioned that it was an oversight?).  Still, I want to make it official, so here’s a poll.

Y’know, I’m really beginning to feel the strain of the limitations placed on this kind of collaborative project by the format of this blog…

So, what now?

We have created a Pokémon!

So, what are we still missing?

We have art and a concept.

Art by Adam Dreifus.

Original concept brief, and a later update (both written by Chewiana Jones):

“What if we had an enormous squid/oil lamp hybrid that lived deep in arctic oceans, getting most of its nutrients from volcanic vents and small deep-sea Pokemon prey and burning oil (for warmth) in small amounts inside its body, which could look somewhat steampunk furnace-ish structure with more organic parts like the eyes and mouth mixed in and a body made of translucent, durable membrane with golden light shining through, supported by a skeletal framework. However, when it starts to run low on oil, it flares up its flames and rises like a hot air balloon to closer to the surface. There, it hunts pokemon like Walrein and Dewgong by expelling oil like squid ink and then lighting it on fire, then eats them and uses the oil for more power.”

“Yeah, I do think that Wailord might make more interesting prey for it. I only mentioned the seal Pokemon because unlike Wailord, they aren’t 
resistant to fire (well, unless they have Thick Fat, that is), so using 
fire attacks on them would make more sense. I suppose the whole point of
water’s resistance to fire is that water puts out flames, though, and 
it can’t put out oil fires, so I could see having it hunt Wailord and 
giving it an ability that lets it bypass the water-type resistance to 
fire, making it do neutral damage to most water types and be 
super-effective against Walrein and Empoleon and such.

Also, in regards to hunting, I have a few new ideas. Firstly, it 
wouldn’t necessarily be completely harmless when not hunting oily 
aquatic mammals. If it’s going to be generating heat and light anyways, 
it might as well put that to good use, and I like the idea of a school 
of deep-sea fish Pokemon seeing a strange, golden light shining from 
within a cave at the bottom of the continental shelf, swimming over to 
investigate, and promptly being ensnared and devoured by the squid 
thingy. Heck, since real cephalopods are fairly intelligent and it lives
in an area where there would probably be a fair number of shipwrecks 
due to all the icebergs (And possibly their own intervention as well. 
I’m not sure how they would sense a Wailord passing, but they might 
mistake a large ship for one, and, upon finding out that it isn’t, 
decide that since they already used up the oil to accelerate their rise 
to the surface and there has to be something edible on the strange 
wooden whale, they might as well tear it to bits anyways, in turn 
inspiring numerous sea monster stories), I can even see it picking up 
treasure that looks interesting to it and hoarding it in its cave-lair. 
I’m personally going with a sort of antique oil lantern made of heavily 
oxidized bronze as the better part of the main body to stick with that 
sort of theme.

As for the hunting for oil, I suppose it WOULD burn up all of the oil
that it was looking to consume if the squid just went and lit its prey 
on fire. Instead, it could trap a Wailord, weaken it it, and drive it to
the surface by surrounding it in burning, oil-filled water, then go in 
for the kill with its harpoon-like tentacles, which are so strong that 
it can sort-of stumble around on land with them for short periods of 
time, kind of like those War of the World tripod thingies except not 
quite as upright and at a risk of getting its barbed "feet” either stuck
in the ground or unable to penetrate, if used on something harder than 
ice. I’m not sure what the evolutionary advantage to being able to do 
this would be, but it looks cool.

Finally, while normally fairly solitary creatures, when a large group
(pod?) of Wailord passes through, a large number of oil-squid (lets 
call them Colosquiln (colossal/colossus – squid – kiln (best fire 
reference that I could work in smoothly)), for sake of argument) gather 
beneath them. The Colosquiln then rapidly ignite and release all of the 
oil in their bodies at once, firing themselves like giant, bronze-tipped
bullets straight through the air-filled bodies of the Wailord and 
killing them in massive numbers. It is only the bizarre breeding 
abilities of the Wailord that keeps them from extinction by over-hunting
by Colosquiln, and the Colosquiln often come into conflict with the 
local whalers in areas where Wailord-hunting is not illegal.“

We have stats:

Stats by Thatswhatbradsaid.

We do not have proper condensed Pokédex entries.  We do not have a name; Chewie suggests Colosquiln but I’d like to get more suggestions and do a poll on it (personally I am not particularly enamoured with ‘Colosquiln’ but that may be because I’m an archaeologist and I don’t necessarily think of the same things as most people when I hear the word ‘kiln’).  Come to think of it, we do not have sprites either; if there are any talented spriters out there it would be good to have something to fill that gap.  We do not have miscellaneous information like height and weight (I imagine the short answer is ‘big,’ but how big?), which experience curve it uses, and what effort points it provides when defeated.  All of this will need to be decided, and I’d like people to start talking about it in the comments section if there are any ideas, but the first thing I would like to do is take suggestions for any ‘tweaks’ to the stats and movepool.  I do not wish to deprecate any of the considerable work Thatswhatbradsaid put into this stat spread; however, I have come to feel that doing the stats and movepool is rather a lot to leave to one person and rather a lot to decide for one vote; trying to break it down more would have resulted in a crippling lack of direction, but doing it all as one vote leaves us without a lot of discussion on the details.  What I now want to do is create a whole series of polls, to be done all at once, along the lines of "does this Pokémon need this move?”, “should this Pokémon have a slightly lower/higher stat in this area?” or “does this ability seem right to you?”.  What I’d like, then, is to get people talking about what adjustments, if any, would be beneficial.

Just to get the Pokéball rolling, as it were: I don’t think there’s any real concern that this Pokémon will fail to be a useful high-speed attacker.  I have concerns that its extremely good speed and special attack, kitchen sink of attack moves, surprisingly varied support movepool, and Water-type V-Create are a bit much – however, it also has paper-thin defences and a weakness to Stealth Rock, and will remain highly vulnerable to priority attacks and Choice Scarf users.  So I ask: what do you think?  Does it really need to be toned down at all?  If so, what would you do?

Let’s pick some stats

Okay, two things.  First, we now have a prettier version of the design for our Water/Fire squid Pokémon, courtesy again of Adam:

Anyone who wants to submit supplemental art of this thing – different poses, action shots, scenes, whatever – is welcome to send it to pokemaniac.chris@gmail.com for me to post later (remember to include the name you want me to use to credit you).

Second thing!  We now have a selection of four stat spreads to vote on!  Make sure you examine each one carefully – and bear in mind that you don’t have to pick the one you think is strongest on paper (of course, you can if you want to); if you’re concerned that one interpretation of this squid-thing looks overpowered, vote for a different one.

I should also explain one… slight problem I had with these.  It never occurred to me that, of course, everyone would format their stat spreads differently, and that not all of the submissions would be in a form I could post easily.  I had to reformat #2 and #4 quite extensively in order to get them into this post without shrinking the text to a totally illegible size.  #4 also came with several paragraphs of explanatory notes which I haven’t included here; they made it too large to deal with and none of the other submissions went into so much detail.  I can stick the extra information in the comments section to this post if people want to see it.  Anyway… let’s just get on with it and hope everyone can read these properly.

Submission #1, by Wearat

Submission #2, by James

Submission #3, by Thatswhatbradsaid

Submission #4, by Chad

And, of course… the poll.  I’ll leave this one open for five days; that should be plenty of time, right?

Okay, who’s good at doing stat spreads?

As you may know, we’re all making a new Pokémon here – a Water/Fire squid Pokémon, with the following description from Chewiana Jones:

“What if we had an enormous squid/oil lamp hybrid that lived deep in arctic oceans, getting most of its nutrients from volcanic vents and small deep-sea Pokemon prey and burning oil (for warmth) in small amounts inside its body, which could look somewhat steampunk furnace-ish structure with more organic parts like the eyes and mouth mixed in and a body made of translucent, durable membrane with golden light shining through, supported by a skeletal framework. However, when it starts to run low on oil, it flares up its flames and rises like a hot air balloon to closer to the surface. There, it hunts pokemon like Walrein and Dewgong by expelling oil like squid ink and then lighting it on fire, then eats them and uses the oil for more power.”

(It has been pointed out that it doesn’t make much sense for this thing to come up and hunt when it’s low on oil and then spray oil everywhere in order to hunt. A couple of people have suggested emendations but none of them have me convinced yet. I’m beginning to think that it may be best to go with the simplest possible explanation – it acquires much more oil than it uses when it hunts.)

Design by Adam.

The poll I set up to determine this thing’s battle role has been somewhat inconclusive, with equal votes going to ‘sweeper’ and ‘revenge killer.’  Rather than go through another poll, I’m just going to rule that this thing is biased towards aggressive play, with relatively limited defensive and support skills, and move on.  Next thing to be done is stats, movepool, abilities, and so on – if you want to take a shot at it, send some form of document to me at pokemaniac.chris@gmail.com containing the following:

  • Stats – I’m going to impose a maximum base stat total of 540; this is the highest number at which you can find multiple non-legendary Pokémon (excluding Dragonite, Tyranitar, etc).  Remember, though, there are plenty of effective Pokémon well down into the 400’s, and a couple of surprisingly silly ones even at 600 and above.
  • Abilities – up to three; if it has two or more, one should be designated a Dream World ability.
  • Level-up moves – including, if desired, 0-level moves learnt using a Heart Scale.
  • The 5th-generation TMs and HMs it can use – preferably ordered by number.  Note: all Pokémon that can use TMs can learn Toxic, Hidden Power, Protect (except Regigigas), Frustration, Return, Double Team, Facade, Rest, Round, Swagger and Substitute, and all Pokémon with gender can learn Attract (with a couple of exceptions which are probably oversights).
  • The B2/W2 tutored moves it can learn – preferably ordered alphabetically.  Note: all Pokémon that can use move tutors can learn Sleep Talk and Snore.
  • Egg moves – I’m making the executive decision that this thing belongs in the Water 3 egg group, with Tentacruel, Omastar and Cloyster, among others.  I know Octillery is in Water 2, but I suspect this is only because it evolves from Remoraid; all the other Water 2 Pokémon are fish.  Before giving this Pokémon an egg move, please check that something else in Water 3 can actually learn it!  If chain breeding is required, include a note explaining the required chain.  If you want to give this thing a secondary egg group, please give your reasoning.

I’m going to rule that people have one week from now to make submissions – after that, I post them all here and open a poll to choose one.

Any questions?

I guess I should actually do this now

No one seems to have any major objections to the list of battle roles I proposed in the last post, so let’s vote on those choices.  The next step in hammering out this Pokémon, I think, will be to have people submit stat spreads and movepools for it, and the result of this poll will provide the direction for this – basically, what we’re saying here is “this Pokémon has to be able to fill this role.  If it can do one or two other things as well, that’s fine, but it has to be good at this.”  None of these imply physical, special or mixed – I’m on the fence about doing another poll for that, or just leaving it up to the people who submit the stat spreads.  Hrm.

I guess to some extent this is about what fits our current design best – both the art and the concept brief – but do think also about the battle properties of Fire/Water, both offensive and defensive, and the attacks that we are likely to be able to justify using.

EDIT: Just remembered that there was actually a suggestion to add “wall” as an option, which is sufficiently different from “tank” that I think it’s worth having, so I’ll put that in.

So it looks like this

Aroma ladies and gentlemen, youngsters and lasses, we have our squid, courtesy of Adam.

For anyone late to the party, I’m trying to co-ordinate a community effort to design a Pokémon.  For some reason.  It’s very rare that I have a coherent plan behind anything on this blog.  Anyway.

We decided to create a Water/Fire Pokémon, and chose this as the concept brief for the thing, submitted by reader Chewiana Jones:

“What if we had an enormous squid/oil lamp hybrid that lived deep in arctic oceans, getting most of its nutrients from volcanic vents and small deep-sea Pokemon prey and burning oil (for warmth) in small amounts inside its body, which could look somewhat steampunk furnace-ish structure with more organic parts like the eyes and mouth mixed in and a body made of translucent, durable membrane with golden light shining through, supported by a skeletal framework. However, when it starts to run low on oil, it flares up its flames and rises like a hot air balloon to closer to the surface. There, it hunts pokemon like Walrein and Dewgong by expelling oil like squid ink and then lighting it on fire, then eats them and uses the oil for more power.”

I think the thing to do now is decide what we want this thing to do in battle, starting in very general terms, e.g. ‘sweeper.’  The problem that faces me with this step is that I’m not sure what an exhaustive list of generalised combat roles would look like. I will tentatively suggest the following list, but I’d like to wait a day or two before I make a poll on it so people can suggest other roles that can be important, or point out to me that some of these are too similar to separate.

  • Sweeper
  • Tank
  • Supporter/Disruptor
  • Revenge killer
  • Wallbreaker

None of these options, I feel I should note, necessarily ties us to a particular stat spread or movepool – if, for instance, you think that a Pokémon with a base speed of 70 and an awful offensive type combination can’t be a sweeper, Agility Metagross would like a word with you – and, of course, the lines between them are often blurry, some Pokemon can be more than one, often simultaneously (have you seen Gallade’s support movepool?) but I think it’d be nice to pick at least a vague semblance of a direction before jumping into a complete stat sheet.

Look at all of the arts

So, consensus seems to be that we’re making a Water/Fire squid Pokémon to unleash upon our enemies.  I asked people to submit some art for this thing to get some different ideas of what it will look like, and I have a whole bunch of ‘em for you to look at here, so let’s get down to picking one.  The poll’s at the bottom of this post; I’ll leave it open for five days, though I reserve the right to make a second run-off poll if the two or three top choices are pretty close.  There’s a fair bit of variance in the image quality here, and I know it’s easy just to ignore the pencil sketches, but I’d like it if you’d try to give them a chance and look at the characteristics the designers have chosen to give this Pokémon – we’re voting on what the Pokémon should look like, not on which piece of art will be its face now and forever, and there’s always time for a more polished version later.  Ah, who am I kidding?  People like pretty pictures.  Anyway, without further ado…

In the order I received them:

#1, by Etall

image

#2, by Ill337erate

image

#3, by Adam Dreifus

image

#4, by Jack

image

#5, by Leevan Blackwood

image

#6, also by Leevan Blackwood

image

#7, by Kevin

image

#8, by Random Access

image

#9, by Squid

image

And here’s the poll!